Game of the Year 2019 is Spider-Man

Definitely less time for gaming this year but I still managed to complete 13 games (I did start DQ11 in  2019 but completed it this week).

Inside (PS4)
Burly Men at Sea (PS4)
Spider-Man (PS4)
Assassin's Creed Odyssey (PS4)
Football Chairman (iOS)
Children of Zodiarcs (PS4)
What Remains of Edith Finch (PS4)
Bulletstorm Full Clip (PS4)
Shadow of the Tomb Raider (PS4)
Mafia 3 (PS4)
Fifa 19 (PS4)
Dragon Quest Builders 2 ( PS4)
Days Gone (PS4)

I enjoyed playing AC Odyssey, Ubisoft finally seem to have the formula perfected, although I do with they would stick to a 2 or 3-year cycle for releases. Dragon Quest Builders 2 takes the formula from the first game & improves with better automation. I need to play more indie titles because they are much shorter but I did enjoy Edith Finch & Children of the Zodiarcs.

I have played family games on the switch with Mario Party & Kart but the majority of my gaming is done on the PS4 or iOS devices. Football Chairman kept me entertained again for a few months otherwise it has been the usual Township & Clash Royale.

I managed to complete a few PS+ titles in the forgetful Bulletstorm & Mafia 3 which I did enjoy playing. Shadow of the Tomb Raider I felt obliged to play only because I have completed the previous two games & a return to Fifa 19 after my 3-year break with Ultimate Team.

Spider-Man is my game of 2019, so much fun zipping around the city & combat is satisfying. I really enjoyed the boss battles & characters, I wish I had waited to buy the game of the year edition though to enjoy the DLC.




2020 then is the year of the new consoles, I expect to stick with Sony and get the PS5 on release especially if it is released with Horizon Zero Dawn 2, Batman Court of Owls or Cyberpunk 2020. There are quite a few releases which I will not play on the PS4 & wait for the inevitable re-release on PS5 like Final Fantasy 7 remake, Ghosts of Tsushima & Last of Us 2.

Having just completed Dragon Quest XI after 135 hours! I'm going to enjoy some indie titles in No Way Out & Steamworld Heist before moving onto the gaming shelf which includes Star Wars Fallen Jedi, The Outer Worlds & Death Stranding. 

Milkmaid of the Milky Way (Switch): COMPLETED!

Imagine if Another World was a point-and-click adventure game about a milkmaid in space, and all the dialogue was in rhyming couplets. Well, that’s Milkmaid of the Milky Way.

It’s only a couple of hours long, but tells the story of how a struggling milkmaid has her cows abducted by aliens (as aliens are wont to do) one night and then manages to get aboard their spaceship to try and rescue them.

My milkbeasts bring all the boys to the biodome

The puzzles are mostly straightforward, with the exception of the final one which felt a lot like “try everything on everything in case it works”, and it told an interesting story with a couple of twists. I really enjoyed it!

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One Strike (Switch): COMPLETED!

It’ll probably take longer to read this post than it took me to complete the game. One Strike is a one-on-one fighting game with the sort of graphics early Game Boy Advance games had, with colour palettes to suit the very dark GBA screen. Games like Castlevania: Circle of the Moon looked hideous when blown up on a big TV via an emulator, and so does One Strike.

As the name suggests, you need to strike your opponent just once to kill them. It’s basically one-hit-kill Samurai Shodown.

My eyes!

And, with only about 8 opponents, it doesn’t take long to simply press dash-dash-attack your way through them all.

I’m glad the game was free because I’d certainly never pay money for something this shallow, short, and offensive to my eyes. Perhaps in two player mode there’s more strategy, but I won’t be playing it again to find out.

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One Strike (Switch): COMPLETED!

It’ll probably take longer to read this post than it took me to complete the game. One Strike is a one-on-one fighting game with the sort of graphics early Game Boy Advance games had, with colour palettes to suit the very dark GBA screen. Games like Castlevania: Circle of the Moon looked hideous when blown up on a big TV via an emulator, and so does One Strike.

As the name suggests, you need to strike your opponent just once to kill them. It’s basically one-hit-kill Samurai Shodown.

My eyes!

And, with only about 8 opponents, it doesn’t take long to simply press dash-dash-attack your way through them all.

I’m glad the game was free because I’d certainly never pay money for something this shallow, short, and offensive to my eyes. Perhaps in two player mode there’s more strategy, but I won’t be playing it again to find out.

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Wattam (PS4): COMPLETED!

From the possibly damaged brain of the guy who brought you the beautiful nonsense that was Katamari Damacy and Noby Noby Boy, is Wattam. Presumably it is called Wattam because when you see it for the first time, you say “what? erm”.

The plot is that everything has exploded and gone away and you, as a lonely square mayor has to bring everything back. And you do this by making trees eat your friends and turning them into fruit, by making everyone cry using an onion, and by getting a disembodied mouth to eat everyone, turn them into poos, then you flush those poos in a toilet (which you control) and then they turn into gold poos and then you have to stack the gold poos on top of each other so they’re as tall as a giant bowling pin, then you plant an acorn and everyone holds hands and then you take your hat off and explode..

Just in case it wasn’t baffling enough, some of the characters speak Korean, Russian and Japanese.

That’s right. The game makes even less sense than Noby Noby Boy and Katamari.

It has clunky controls and a clunky camera just like its predecessors, it has bizarre music like its predecessors, and against all odds the weirdness actually means it’s a lot of fun, also like its predecessors.

Yeah, it’s yet another one of those games where you have to control giant face parts and assemble them on a giant face while the giant face runs around and you have to find various ways to fight it, including throwing tobiko sushi babies at it. A crowded genre, for sure.

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Lego Builder’s Journey (iOS): COMPLETED!

What a lovely little game this turned out to be. It’s these tiny little Lego dioramas each with a little puzzle in – get you little lego boy to the other side of the screen, or make machinery do something, or build a thing in a certain way.

It isn’t difficult, although one of the puzzles introduced a new gimmick which I completely missed so it stumped me for a while, but it’s clever and looks incredible and if you have Apple Arcade already (as against all odds, I do) then it’s free and a wonderful thing I strongly suggest you play.

This screen involves building a path for your skateboard.

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Assault Android Cactus+ (Switch): COMPLETED!

Some years ago, I got Assault Android Cactus on Steam, and I played it a bit via my Steam Link. It was great, but booting my Mac into Windows and setting the Link up and everything needing updating every time I did so got old fast so it’s rare I ever bother these days. But it’s a shame because sometimes games like this just don’t get played.

Until now! The “+” version, which differs in ways I don’t know about, was very cheap on the Switch eShop last week and so I bought it. And I’m glad I did because it really is a very good twin-stick shooter. In many ways, it reminds me of the Wii reboot of Alien Storm, only a trillion times better.

Playing it on the Switch rather than via a Steam Link also meant I could play two-player co-op with my daughter. I wasn’t sure how she’d get on with twin-stick controls, but she was excellent and on many stages beat me (it’s co-op, but there’s still a score/death based competitive element). We had so much fun we completed it in pretty much one sitting.

It’s easy, right up until the final boss where I realised I’d not been paying attention to how the battery system works or even making much use of the much more power secondary weapon. Or how leaving powerups for a while before collecting them changes what they do. All of which were vital to beating the final boss, it turns out.

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Celeste (Switch): COMPLETED!

I’ve seen a lot of people praise Celeste since it came out. Many of them saying it’s the best of the “stupidly difficult platformer” genre, which is presumably also populated with games like VVVVVV, Super Meat Boy and Slime-san. But, although I’ve liked some of those games before, I wasn’t sure I wanted another. Then Celeste was on sale of nearly-free, so I got it anyway.

And it’s good. Really it is. The pixel art is nice and the story is pretty good. There are lots of different mechanics like switches and things you can bounce off and platforms that “grow” stuff that kills you. The thing was, I didn’t really enjoy it all that much.

Hard platformers are supposed to anger and frustrate you, but after each beaten screen, you’re supposed to feel a sense of achievement, or that you’ve reached a level of zen. All I got was relief I didn’t need to play that bit of the game again, and I’m not sure why.

None of the game was too hard, and I finished it with “only” 1008 deaths on the tally. Only one section properly annoyed me, but I eventually beat that and moved on, so it wasn’t the difficulty causing me to not enjoy it. I just felt I was completing it for the sake of it rather than because i wanted to.

But it isn’t a bad game at all. I just wasn’t feeling it.

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Celeste (Switch): COMPLETED!

No, not the same game again. You see, the game Celeste that most people know, and the one I completed already, isn’t the original Celeste. No, that’s a PICO-8 game which I’ve played before on my PocketChip handheld. I think I completed it too, but I have no record of doing so on this diary so I’ll have to assume I didn’t.

Anyway, the original game was much simpler, with no story, 8-bit style graphics, and each screen is literally just a single screen with an exit at the top. You also can’t climb walls, although you can slide slowly down them.

The game is hidden inside the “new” Celeste, so when I unlocked it, I played it. It’s much shorter, and somewhat easier, and I actually enjoyed it a fair bit more for some reason.

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Toripon (PC): COMPLETED!

You have to find and take photos of all the birds in a flat. I found, and took photos of, all the birds in a flat. And some other things, some of which it seems you need to take photos of in order to unlock more birds.

I’m not sure what else there is to say about Toripon. You can get a copy here if you too want to find, and take photos of, all the birds in a flat: https://theladyvictoria.itch.io/toripon

This one had a knife.

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