Ubisoft always use the same copy & paste formula with a map full of icons in the Assassin Creed & Far Cry games.
It's a formula that is beginning to tire & I ignored most of the icons to focus just on the main campaign. This time you are running around the Paris rooftops, the game has lost of all future sections from the previous game which is a shame.
There were obviously lots of issues with this game at launch, waiting six months meant the issues were all fixed & I experienced no problems during the game.
After completing the main campaign, I have started the Dead Kings DLC which was given away free by Ubisoft. I've also purchased Battlefield Hardline so will be playing that next.
I tried Metro Redux but I just could not get into it, not sure why but I was not enjoying it. So I went with Assassin's Creed Unity instead, Paris looks lovely & thankfully the game has been patched a million times so I've had no issues playing.
Yes it's more of the same but I'm enjoying it so far running around Paris rooftops. This time round you play as Arno, so far he has experienced his father dying, being adopted by a Grand Master (Templar) who is also murdered with Arno being accused & thrown into Jail.
Yes it is the same old formula with the map fully loaded with icons etc but it's enjoyable pleasure getting the various viewpoints, taking part in a crowd event & lock-picking the odd chest or door. It's a formula that Ubisoft have used for quite a few years in many games but the story is what changes, this is what keeps me interested & coming back to the AC Series.
I've played quite a bit of the game now onto Sequence 4, the story moves along at a swift pace but I've taken time out to focus on the Cafe Theatre side missions & upgrade my various weapons & armour.
The past few years, Assassin Creed games have been Christmas gaming for me & this year AC4 did not disappoint with a swash buckling pirate adventure. It is the Journey of Edward Kenway from a man leaving England looking to make riches whatever the damage he may cause to eventually finding a purpose & a meaning to his life.
I did not enjoy the ship battles in AC3 but in this game they have been redesigned & you have full control of your Jackdaw. All the weapons are available with easy access from he mortar, fire barrels & heavy shot. Once you have damaged an enemy ship enough you get the option to board which then involves you killing a certain number of the enemy crew & other small tasks depending on the ship. The option to repair your Jackdaw after a boarding is an easy way to avoid your ship getting destroyed when taking on a fleet.
There are so many side quests in the game from Assassin contracts, Mayan puzzles, Treasure Maps, Underwater wrecks, Kenway's Fleet mini game & much much more that you can very easily get distracted from the main quest. I managed to complete most of these with only a few shipwrecks left to explore, on the world map you can also collect animus fragments & chests but these don't really reward you much in the game & I had begin to tire of the 'gotta collect them all' gameplay.
Playing the game on the PS4 with all it's hardware prowess really made the experience that much more enjoyable & the share ability allowed me to take screenshots & create videos with ease.
The Ubisoft formula (main quest will added pointless filler collectibles) being applied to almost all of their releases like the AC, Far Cry & upcoming Watch_Dogs is getting very predictable but where do excel is in the main quest & relevant storyline which is why I expect that next Christmas I will be playing the next assassin creed game in the series.