After many attempts, I finally got a win. Civilization VI is much, much harder than the previous games on the series, and seemingly much slower too making a lose late on even more frustrating.
Having lost most of my games as a result of not developing science quickly enough or paying attention to rival religions, I chose Gilgamesh as my character who boosts the former and I set about augmenting it with plenty of holy sites. That, coupled with being lucky to not have any war-like opponents, meant I could rapidly develop stuff and then have plenty of faith with which to convert everyone. Victory!
I have to say, though, that as good as Civ VI is, it’s not as good as previous versions. I approve of the hexagonal titles implemented in V, but it feels like the changes to how you develop technology and stuff has been a step back – or a step in an unwanted direction at least. The slowness of the game is a downer after the speed of Civilization Revolution, and I feel I enjoyed II and IV a lot more at the time than I did VI now.
But, none of those are on the Switch, so I can make do!
The post Civilization VI (Switch): COMPLETED! appeared first on deKay's Gaming Diary.