ugvm

the site of uk.games.video.misc

  • E-mail
  • Twitter
  • YouTube
  • Home
  • Podcast
  • Articles
  • Platforms
    • Xbox 360
    • Playstation 3
    • wii u
    • 3ds
    • psp
    • iOS
    • PC
    • Mac
    • Wii
    • xbox
    • SNES
    • Mega Drive
  • Gamercodes
    • Xbox Live
    • Wii U NNIDs
    • Wii
    • PSN
    • 3DS
    • Steam
    • Apple Game Center
    • Battle.net
    • Elite Dangerous
  • Gallery
  • Back Issues
  • Other Groups
  • About Us
    • A brief history of ugv*
    • Posting Traditions
    • Join in
    • ugvm Charter

Mega Man X3 (Wii U): COMPLETED!

Posted on 17/10/2015 Written by deKay

VegaI’ve been playing this off and on since completing Mega Man X2 way back when. Not because I don’t like it, just because I kept forgetting it was there to play. Over the last week I’ve made a more concerted effort to finish it off (much like with Wario Land, actually) as I’m trying to complete a load of games I’ve not reached the end of yet in preparation for when Fallout 4 arrives. Clear my plate, if you will.

Find_ALL_the_secrets_So Mega Man X3 is just like Mega Man X2. Which, in turn, was pretty much the same as all the other Mega Man games before it. Like previous games, you start off mostly powerless and beat boss after boss obtaining new weapons and then finding upgrades around the levels to turn X into a walking tank. So I did that. Once I’d picked the the Gold Armour (which required picking up all the health upgrades and sub tanks too) only the final few bosses even worried me.

Ruh_rohBut yes, they did worry me. I’m glad I spent the time getting X as powered up as possible (although I seem to have missed out on getting Zero’s sabre? Not sure how to get that) because Sigma at the end was damn hard. I suppose, looking back of the series, there have been a lot of damn hard bosses, but how you’d beat Sigma (in his second form especially) with only half the energy and only a quarter of the armour, not to mention a weaker X-Buster, I’ve no idea. I went through three sub tanks as it is!

And now, the all important Mega Man Game Which Is Best List:
X>X3>X2>6>4>7>5>3>2>1.

But now what? I’ve no more Mega Man X games. I know there ARE more Mega Man X games, but they’re all for the Playstation, aren’t they? Boo! And I don’t have any of them. But what I do have, however, is Mega Man Zero! Woo!

Click to view slideshow.

The post Mega Man X3 (Wii U): COMPLETED! appeared first on deKay's Gaming Diary.

Filed Under: Gaming Diary Tagged With: completed, mega man, Post, wii u

Mega Man X2 (Wii U): COMPLETED!

Posted on 13/06/2015 Written by deKay

ShootmansIt’s taken a while to finish this off, but not because it was especially difficult or long – more because I’ve been playing it sporadically and in short one or two level bursts.

Unsurprisingly, it’s a lot like Mega Man X. And better than Mega Man 7. I was a bit frustrated that there’s a certain point in the game that you reach (the final robot master before the Sigma levels) where, if you haven’t managed to retrieve all the parts for Zero, you can never return and get them. Of course, I didn’t even know they existed until it was too late. As it turns out, collecting them makes a fight with Zero later on a lot easier, but I beat him first time anyway.

That_s_what_they_said_about_syntholStill, I could return to earlier levels and get all of X’s upgrades, which was good.

The final Sigma levels were pretty easy, and the bosses – which like usual seemed impossible at first – ended up far easier to beat than most other Mega Man games, especially the final Sigma boss itself.

Was it better than X, though? I don’t think so. Better than 7? Yes, certainly. In fact, lets wheel out the order and extend it.

X>X2>6>4>7>5>3>2>1. There. Fact.

Filed Under: Gaming Diary Tagged With: completed, mega man, Post, wii u

Mega Man 7 (Wii U): COMPLETED!

Posted on 03/05/2015 Written by deKay

BraaaaaaaaaainsUnlike the NES Mega Mans (Mega Men?), Mega Man 7 has two sets of four robot masters rather than one set of eight. After beating the first four, a second set is added. I’m not sure why they felt doing this was necessary, as all it does is reduce the choices at the start of the game. It would seem that the first four levels have hidden letters on them (I picked up R and H), but whether the second set have, I don’t know – I never actually looked for any.

Wait_-_there_s_a_shopThe second subscreen (which contains how many E tanks you have, amongst other things) remained pretty blank for the entirety of the game, so I’d obviously missed something. Something huge, as it turned out. Once I’d beaten the first Wily level (yes, no changes there), I tried to get back to the level select screen as I wanted to redo an earlier level and get a replacement E tank. I pressed Select twice by mistake, and ended up in a shop! I assumed there must have been one somewhere – after all, I’d collected about 600 bolts – but assumed I’d missed it or not unlocked it. I’d no idea you could enter it at will. And E tanks were just 60 bolts? Bargain!

Cut_scene_from_Jingle_All_The_WayWith that knowledge, I was less frugal with the tanks for the last few levels, and had a nice surprise when I found the W tanks (I’d bought a few of them too) refilled ALL your weapons, not just one. That made the end of the game easier! Which is just as well, because the final boss was nails.

Once again, Mega Man saved the world etc. and Dr Wily begged forgiveness and mercy, but this time Mega Man actually threatened to end him… but of course, robots can’t harm humans, so he didn’t. And Wily escaped once more. Sigh.

And then I started Mega Man X2.

Filed Under: Gaming Diary Tagged With: completed, mega man, Post, wii u

Mega Man 7 (Wii U): COMPLETED!

Posted on 03/05/2015 Written by deKay

BraaaaaaaaaainsUnlike the NES Mega Mans (Mega Men?), Mega Man 7 has two sets of four robot masters rather than one set of eight. After beating the first four, a second set is added. I’m not sure why they felt doing this was necessary, as all it does is reduce the choices at the start of the game. It would seem that the first four levels have hidden letters on them (I picked up R and H), but whether the second set have, I don’t know – I never actually looked for any.

Wait_-_there_s_a_shopThe second subscreen (which contains how many E tanks you have, amongst other things) remained pretty blank for the entirety of the game, so I’d obviously missed something. Something huge, as it turned out. Once I’d beaten the first Wily level (yes, no changes there), I tried to get back to the level select screen as I wanted to redo an earlier level and get a replacement E tank. I pressed Select twice by mistake, and ended up in a shop! I assumed there must have been one somewhere – after all, I’d collected about 600 bolts – but assumed I’d missed it or not unlocked it. I’d no idea you could enter it at will. And E tanks were just 60 bolts? Bargain!

Cut_scene_from_Jingle_All_The_WayWith that knowledge, I was less frugal with the tanks for the last few levels, and had a nice surprise when I found the W tanks (I’d bought a few of them too) refilled ALL your weapons, not just one. That made the end of the game easier! Which is just as well, because the final boss was nails.

Once again, Mega Man saved the world etc. and Dr Wily begged forgiveness and mercy, but this time Mega Man actually threatened to end him… but of course, robots can’t harm humans, so he didn’t. And Wily escaped once more. Sigh.

And then I started Mega Man X2.

Filed Under: Gaming Diary Tagged With: completed, mega man, Post, wii u

Things I’ve been playing recently

Posted on 26/04/2015 Written by deKay

Roundup!

Mega Man 7 (Wii U)

Precious_memoriesIt’s been a few months since I started Mega Man 7. I think, after ploughing through Mega Mans 1-6 I may have had a bit of Mega Man burnout, and I was a bit disappointed with 7 anyway as it didn’t feel right. Anyway, I’m back on it now and have taken down the first lot of four Robot Masters. I’m enjoying it, and it does feel more like the NES games than it did a few months ago. Perhaps I just needed to give it some time?

StreetPass Zombies (3DS)

Nintendo released two more StreetPass games! In this one, your passes equate to weapons that you use to see off the (cute, Nintendofied, egg-headed) zombie hordes. It’s a lot of fun, and actually quite difficult.

StreetPass Fishing (3DS)

And this is the other game. Passes translate as different bait types which you use to catch different fish. There’s a sort of RPG element as you can level up and improve your rod (and get other rods), and a lot of “gotta catch ’em all” with the fish. Really enjoyable.

Pokémon Rumble World (3DS)

tumblr_nmxy9tydoi1svmpf2o1_400Another Free-to-Play Pokeymuns game from Nintendo, this time based on (read: almost exactly the same as) the Pokémon Rumble series, which despite being repetitive, I’ve had fun with in the past. This one has a real money mechanic where you can only attempt so many levels before your hot air balloon mode of transport deflates, and you have to wait or use jewels to re-inflate it. And jewels cost money. I’m open minded though – Pokémon Shuffle had jewels too and gave away so many for free it was unnecessary to buy any.

Yakuza 4 (PS3)

I’ve progressed a little further, moving onto Kiryu’s part of the story. Another incredibly unlikely coincidence occurs (another character washes up on Kiryu’s doorstep) and then another (Kiryu goes to the police station and happens to bump into “Lily”), and then some fighting. I’ll just say this: that head prison officer bloke from Saejima’s prison is pretty much immortal, isn’t he? No mere man can be smashed to pieces that many times and not only survive, but actually come back stronger!

Adventure Time: Explore the Dungeon Because I Don’t Know! (Wii U)

Food_is_where_the_hearts_are_A few more levels finished on this in co-op. It’s a bit shallow, but is essentially Gauntlet, so I’ll let it go. The only real annoyance that I have, is that you can only quit the dungeon and save the game every five levels, meaning you really don’t want to die in that time or you have to do it all again.

Mario Kart 8 (Wii U)

WarioooooooooooooThe new tracks that were available this week are fantastic. Ribbon Road, in particular, goes way above a simple reimagining of the original GBA track by being probably the best looking part of any game ever made ever. Ever. I’ve not unlocked the new 200cc mode yet, so had to put in a bit of work to do that by improving my scores on some of single player mode. Never a chore, mind.

Bernband (Mac)

Screen_Shot_2015-04-12_at_14.51.37Technically, I’ve completed this. I’m not recording it as completed though, as there’s no real goal – you just explore a purposefully low-res alien city, see the sights and hear the sounds, and that’s it. There’s not even all that much to see, and I took the lot in in well under an hour. There’s no interaction, nothing to collect, no items to collect or anything like that. Still, it was funny and absolutely well worth a wander around. Download it for free here.

Filed Under: Gaming Diary Tagged With: 3ds, adventure time, bernband, Mac, mario kart, mega man, pokemon, Post, ps3, streetpass, wii u, yakuza

  • 1
  • 2
  • 3
  • Next Page »

Latest Podcast Listenbox

Tags

3ds 360 ACNL animal crossing assassin's creed Batman Clash Royale completed demo Destiny ds Fallout Series Game Diary games iOS lego Lost Cities Mac mario Mass Effect Master System Mega Drive minecraft monster hunter No Man's Sky PC picross Playstation 3 Playstation 4 pokemon Post ps+ ps3 PS4 psn PS Vita retro sonic the hedgehog streetpass switch Vita Wii wii u Xbox 360 zelda

Contributors

  • deKay's Lofi-Gaming
  • Game Diary – The Temple of Bague
  • gospvg
  • Lufferov’s Gaming Diary
  • Tim's Gaming Diary

Meta

  • Log in
  • Entries feed
  • Comments feed
  • WordPress.org

RSS Feed RSS - Posts

Copyright © 2021 · Outreach Pro on Genesis Framework · WordPress · Log in