PictoQuest: The Cursed Grids (Switch): COMPLETED!

It’s another picross game! But this one is different! And isn’t by Jupiter!

Sure, it’s still picross. PictoQuest adds light RPG elements to the formula though, with items and powerups and baddies to “fight” by completing rows and columns in the grids.

Which all sounds perfect, until I completed it and realised I’d totally ignored absolutely everything to do with the RPG stuff as it’s entirely unnecessary and does nothing. Sure, perhaps if you’re very, very, very slow completing the levels there’s a slim chance you might die, but other than that this is almost exactly like a Jupiter picross game. I didn’t use a single item, die, or even pay attention to what the baddies were doing. I did buy the extra hearts from the shop mainly as something to spend my accrued money on, but I didn’t need them as I was rarely damaged.

As a picross game, though, it’s great. It’s just everything else that’s pointless.

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Sanrio Characters Picross (3DS): COMPLETED!

I was convinced this took me around 40 hours, but no, just under 28. It just felt much longer than the other picross titles I’ve played on the 3DS, but it’s about par for them.

There’s not a lot else to say, really. It’s picross, with Sanrio (think Hello Kitty) characters as the puzzles. There are loads of stickers to unlock, but they’re of little use as you can’t take screenshots, but the main picross is the same picross as picross ever was.

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Lazy Game Update Post

Yes, I’ve been playing games. I’ve not completed any recently so haven’t posted about them. And, all the games I’m playing are pretty long. With all that in mind, here’s an update on them!

No Man’s Sky (PS4)

Having not played the game for almost two years, I started it again. Why? Because Hello Games have effectively turned the original game into a sequel over a series of updates I’d never even looked at since then. And since many people have found bugs and other issues when migrating an old save to the new version, I thought it best to begin again.

It’s certainly different, that’s for sure. I go into a lot more detail on the ugvm Podcast, but in short, I don’t really like most of the changes. The base building is, in itself, fine but it’s not what I want in my No Man’s Sky. Some of the Quality of Life changes, like stacking inventory items and easier ways to make money are appreciated, though, and the new Artemis storyline gives me a new thing to do, so I’m still enjoying it. So much so I’m already 40 or so hours in. Again.

Sanrio Characters Picross (3DS)

Yes of course I was going to buy this. Because I love Hello K–uh picross games. It’s huge, and I’m probably only 15% done so far.

Shenmue (PS4)

Oh my. Who’d have thought this day would come? A re-release of Shenmue (and Shenmue II!) for a new console? Over the last few years I’ve been trying to find a nice way to play the original Dreamcast games on something more modern, eventually running it in an emulator on a PC streamed to my TV with a Steam Link… only that was a mess and fiddly and didn’t happen. I toyed with a handheld device like the GPD Win, but couldn’t justify the expense. But now – it’s on the PS4 and it’s excellent.

Well hello to you too.

So far in the story, I’ve spent all my money on capsule toys, played with a cat a lot, found some sailors, not found Charlie, and have made it into the wrong Warehouse 8. And I’m loving it.

Hollow Knight (Switch)

When I was trying to find reasons not to buy this, because I already have too many Switch games, I settled on “I don’t like the art style”. Then it was on the eShop for cheap and I bought it anyway. I Am Not Strong.

But I’m glad I did, because it’s amazing.

The game is very bug-y.

It’s a Metroidvania, where you play as some sort of beetle with a nail for a sword, fighting other bugs and exploring a ruined world. It’s beautiful, challenging and really very well designed, and after about twelve hours in I thought I’d seen most of the map and then opened up three entirely new areas. It’s big.

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Picross S (Switch): COMPLETED!

It’s hardly innovative, being yet another game in the long line of Picross titles from Jupiter. And after Picross e to Picross e7, as well as a few others, you’d think I’d be fed up of Picross games by now, right? Well, no.

In fact, Picross S is in some ways a step beck from the 3DS games. There’s no Micross mode for a start. It also doesn’t make use of the massive Switch screen to allow huge Picross puzzles – 20×15 is your lot here.

But that doesn’t really matter all that much, as it’s Picross and Picross is great. Besides, there are more puzzles here than in any previous game (although I suspect many are repeats), and I got around 25 hours out of it. Picross S2 now, please.

Although I do have Picross e8 to get now too.

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Things I’ve Been Playing Recently

I’m aware I’ve not posted in a while, so just a brief catchup.

Stardew Valley (Switch)

Just reaching the end of Winter, Year 3, and although I’m ready to wed the lovely but crazy Emily, there’s been no rain for the entire season so I can’t see the guy on the beach and buy the necessary amulet. I’ve been making friends with everyone while I wait instead. I’ve also managed to complete Qi’s increasingly more bizarre requests and now have access to the casino. I’ve not won much though.

I think I’m nearly done with the game. Once I’m married I’ll consider retiring, unless it opens up more gameplay stuff. I’m almost 110 hours in and there are other games that need playing.

Super Mario Odyssey (Switch)

800-odd moons now. I’ve completed The Darker Side (but not The Dark Side), and collecting the remaining moons is tedious beyond belief. It’s the least fun Mario game in ages now. But I feel I must get them all, so…

Million Onion Hotel (iOS)

I talked about this for a bit on the ugvm Podcast (which you really should listen to). It’s a 5×5 grid, screen tapping puzzle game that I paid real actual money for and it’s madness. And too hard. I reached the third boss but that’s as far as I’ve managed so far.

Picross S (Switch)

Not very much though. Just the odd puzzle every now and then. That’s not knocking it – it’s how I want to play it!

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Picross e7 (3DS): COMPLETED!

Maybe I miscalculated, or maybe my picross skills are now honed to the point where I complete puzzles on autopilot, but it turns out Picross e7 was actually shorter than Picross e6. Not much – 27 1/2 hours compared with about 28 hours, but it was still a surprise.

Like before, there’s some “cheating” going on by reusing the same pictures for both the picross and mega picross modes, which is a shame. Also, you don’t get many “bonus” puzzles for owning other games in the series – just 15 in total. It’s the same as before, but there are 6 previous titles now, not 3!

And that’s all there is to say, really. It’s more picross. And there’s an excellent toilet in it.

picross e7

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My Nintendo Picross – The Legend of Zelda: Twilight Princess (3DS): COMPLETED!

tumblr_o5dtar9lkr1svmpf2o1_400Gasp. No that really is the name of the game. It’s an eShop download that is available for free if you pick up enough Platinum points in Nintendo’s new “My Nintendo” service. If you jumped on Miitomo right away you should have enough by now so you’ve no reason not to get it.

tumblr_o54bemxz9y1svmpf2o1_400From the verbose game title, you should know what to expect. A Picross e game (it’s by Jupiter) only themed around Twilight Princess. There are 45 puzzles (repeated as Mega Picross puzzles, which is cheating a bit I suppose) and a pretty large Micross to solve in this package, which is roughly half the size of most Picross e titles in terms of content. Indeed, it took me just shy of 8 hours to complete everything.

Sure, it’s smaller, but it’s also free. And properly free as well, not like that Pokémon Picross nonsense from a while back – no game ruining IAPs here, thankfully – just lots of lovely Picross puzzles.

tumblr_o56czgnfce1svmpf2o1_400

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Picross e6 (3DS): COMPLETED!

WVW69ibP4iwqVL_ZrtPicross e6 is HUGE. Especially compared to previous Picross eX games. Picross e2 took me 18 1/2 hours to finish, and was the previous largest game, but e6 took me just shy of 30 hours. Massive, see.

tumblr_ntyve55qtm1svmpf2o1_400Unfortunately, it does this by cheating a bit. You see, it seems that all the standard Picross puzzles are duplicated as Mega Picross puzzles. You know, those ones where numbers span two rows or columns. Sure, it means the solutions aren’t the same, but it did mean I recognised a few before they were finished so knew where I had to fill some of the squares in without doing the logic for them. It also meant they didn’t need to create more puzzles. A shame, but not a game killer.

As it is, it’s more Picross. A lot more. They’ve added no extra modes or anything this time around, but that’s not really important. Roll on e7!

Picross e5 (3DS): COMPLETED!

tumblr_niyhgz3gd61svmpf2o1_400I do like a bit of Picross. Considering it’s a puzzle game that requires thought, I can lose hours to it by switching my brain off. Seriously – the puzzles complete themselves after a while. It’s like a reflex or something.

Picross e5 is exactly like Picross e4, so if you’ve played that you know what to expect here. The only slight surprise is that they’ve managed to squeeze some extra pixels out of the bottom screen and throw you some 20×15 size puzzles for the first time – 15×15 being the previous max. There aren’t all that many though, with the majority of the game being 15×15.

Maybe for Picross e6 they’ll stop pretending anyone actually uses the stylus controls (nobody does, you idiot) and just go all out on the top screen instead. Pretty sure they could squeeze a 30×20 on there.

Picross e5 (3DS): COMPLETED!

tumblr_niyhgz3gd61svmpf2o1_400I do like a bit of Picross. Considering it’s a puzzle game that requires thought, I can lose hours to it by switching my brain off. Seriously – the puzzles complete themselves after a while. It’s like a reflex or something.

Picross e5 is exactly like Picross e4, so if you’ve played that you know what to expect here. The only slight surprise is that they’ve managed to squeeze some extra pixels out of the bottom screen and throw you some 20×15 size puzzles for the first time – 15×15 being the previous max. There aren’t all that many though, with the majority of the game being 15×15.

Maybe for Picross e6 they’ll stop pretending anyone actually uses the stylus controls (nobody does, you idiot) and just go all out on the top screen instead. Pretty sure they could squeeze a 30×20 on there.