Completed – Ratchet & Clank, This War of Mine & Gone Home

Completed Ratchet & Clank, last boss fight took me a few attempts it has various stages where the final boss changes attack style. Lovely game & enjoyed playing an old school platforming game again.

Next was This War of Mine which has you controlling a group of survivors during a war so you need to manage your food, defences, health, sleep, mood & everything else.

It's a tough game & I only got to day 6 on my first attempt. The next game I managed to get to day 16 & then finally on my third attempt I had the game figured out with a regular supply of food, materials & medicine. It is a very thought-provoking game & makes you think what people in this situation would do to survive.

I then went through the many PS+ freebies on PS4 to try some of them out most I got bored within minutes & deleted but I enjoyed playing Gone Home which is a walking simulator type of game. You arrive back from a European holiday & have to piece the clues together to find out what has happened to your family. It's a short game but very well written.

Next, not sure yet, still deciding...

Completed – Ratchet & Clank, This War of Mine & Gone Home

Completed Ratchet & Clank, last boss fight took me a few attempts it has various stages where the final boss changes attack style. Lovely game & enjoyed playing an old school platforming game again.

Next was This War of Mine which has you controlling a group of survivors during a war so you need to manage your food, defences, health, sleep, mood & everything else.

It's a tough game & I only got to day 6 on my first attempt. The next game I managed to get to day 16 & then finally on my third attempt I had the game figured out with a regular supply of food, materials & medicine. It is a very thought-provoking game & makes you think what people in this situation would do to survive.

I then went through the many PS+ freebies on PS4 to try some of them out most I got bored within minutes & deleted but I enjoyed playing Gone Home which is a walking simulator type of game. You arrive back from a European holiday & have to piece the clues together to find out what has happened to your family. It's a short game but very well written.

Next, not sure yet, still deciding...

PS4 Update

It's been a while since my last post so an update on what I have been doing on the PS4.

I completed Batman Arkham Knight & started Uncharted 4 which I could not put down. Amazing experience that I completed within a week (It probably helped that I was off work that week so had more time to game).

Then I started playing Ratchet & Clank which is just like playing a cartoon, lovely graphics. I & the boys are still working our way through the Trackmania Turbo & have completed the first set of tracks. I even managed to get my first Trackmaster which Mohsin went and beat on his next turn.

Looking forward to E3 & brilliant news about X-Com 2 coming to consoles.

Things I’ve been playing recently

It’s a been a little while since I posted, so a round-up of recent gaming adventures…

Hyrule Warriors (Wii U)

Best_Almost 50 hours have been spent on this now. It’s such an addictive game, and considering how few level maps there are (maybe 10?) there’s so much actual game content and variety. With loads of weapons still to unlock, and several characters still mostly unused, never mind a yet-to-be-started Master Quest mode, there’s a lot left to do.

Most recently, I’ve been trying to rank up Zelda, as there’s a mission in the bottom left corner of the map that I need her to A-rank in order to both get a new weapon, and to open up another section of map with another new weapon in. I’ve managed AAC and ABB a few times, but even though she’s level 42 now, she is still too weak to deal with some of the harder captains quickly enough.

StreetPass Garden (3DS)

These few remaining plants are proving to be somewhat elusive. Even when I’ve had a seed with an 80% chance of growing into a new species, I’ve ended up with something I’m already drowning in. Still, at least I’m making  a lot of money selling useless plants and seeds. Not that there’s anything left to spend it all on!

Ratchet & Clank (Vita)

tumblr_ne865ae88u1svmpf2o1_1280Lets just ignore that V word there shall we? I made a mistake and want to move on without much comment or fuss.

Well, someone noticed I’d acquired said handheld, and generously sent me a download code for the Ratchet & Clank Trilogy for it (and the PS3 – it seems to be cross-buy). I’ve put about an hour into the first game, and… it’s rubbish.

Sorry, but it is. Yes, I know it’s a PS2 game so is a platformer from a different time when this sort of thing was common and acceptable, but it’s dire. Graphically, it’s improved over the PS2 (or, at least, it seems to be), but the camera controls are terrible and the characters soulless and forced. Yet another anthropomorphic animal? Didn’t we tire of those in the late 90s? (Answer: yes, we did).

The platforming itself is rubbish, with jumps requiring guesswork and an unreliable double-jump. There doesn’t appear to be a character shadow to see where you’re going to land, either. Your ranged weapon targeting system is broken, as it automatically locks onto who it decided you want to kill, not necessarily who is in front of you or nearest. Didn’t Zelda teach the devs anything about how lock-on should work? (Answer: clearly not).

I’ve spent more time fighting the game than fighting the baddies, and that’s not a good thing at all. Maybe the sequels are better?

Tearaway (Demo) (Vita)

Apparently the saviour of the Vita. I fail to see how. It’s a dull platformer (sort of) with Daddy Pig chatting all over it. A lovely graphical style with unnecessary and nonsensical rear-touchpad bodgery, many seemingly optional tasks which are devoid of fun or purpose (throw the boxes into the hoops? Joy.), and worst of all frequent appearances of my actual disapproving face in the sun, like I’m the baby in Tellytubbies.

I’m really not surprised, as I very much disliked Media Molecule’s previous efforts with Little Big Planet, and although this beats it in style and form, matches it in tedium and disappointment.

Lumines (Vita)

tumblr_ne5q0nx3kr1svmpf2o1_1280It’s Lumines. Apart from the little face in the bottom left corner which does… something when you poke it, and some different colour combinations and music, it’s the same as the 360 Arcade game from many years ago. Which is fine, actually.

I’ve not played it a lot, but it plays well and the music is nice and I’m not very good at it. So much like the other version then, really.

Rogue Legacy (Vita)

tumblr_nea43b9cbk1svmpf2o1_1280Oh so good!

I’d heard this was eventually probably coming to the Wii U, so would have waited for that, but instead bought it from PSN for the Vita (and PS3, I then found out – needn’t have bothered with this Vita after all…). It plays like a Castlevania Roguelike, where you’re a knight who infiltrates a castle for treasure and, er, probably something else. When you die, you’re dead, but you get to try again as one of your children who inherits your stats and money.

Unfortunately, in order to enter the castle again, you have to pay a toll equal to your entire stash of gold. Boo! Thankfully, you’re able to spend your inheritance before then on stat and equipment boosts, as well as unlocking new abilities and character classes.

It’s very “just one more go”, and never frustrating despite the number of deaths (30+ now for me) and having to start over every time. I’ve just unlocked the ability to boost my loot gathering and also reduce how much I have to pay for another go, but haven’t managed to buy anything in each ability slot yet. I’ve also faced at least three different bosses, some more than once, who have all been completely overwhelming. I suspect I need to play a bit longer and boost my skills and stuff before trying again.