Gato Roboto (Switch): COMPLETED!

Imagine if Downwell’s graphics were applied to Super Metroid, only you were a cat? That’s Gato Roboto. How could I not buy it then complete it in one afternoon given that description?

Turns out it’s really very good too. There’s absolutely more than a few nods to Metroid (there’s one area which even has a similar layout to part of that game), but it’s a lot shorter, a lot easier, a lot weirder (cats in mech suits are just the start), and it’s all in black and white.

It also turns out that being all in black and white isn’t the limitation you might think it would be. Even in the lava filled area, the lava looks hot and dangerous even though its, well, not lava coloured.

Yes, this furnace thing is a boss.

There’s a nice array of bosses, some great Metroid-y ability upgrades (like a double jump) and a map with lots of squares to fill in as you find them. OK, so they don’t get filled in blue but that’s not really an issue. Jumping around feels perfect, and there’s a few areas where you have to chain moves together and it all feels just right, as it should.

It took me just shy of three hours to finish, but the end screen says I’ve only found 66% of stuff so there’s still more to go. Wonder if there’s a different ending for the full 100%?

Your cat can get out of the mech (and has to for some bits), but sometimes there are alternative vehicles to use.

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