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Tested On Humans Escape Room (Steam Deck): COMPLETED!

Posted on 25/07/2026 Written by deKay

I’ve enjoyed this sort of puzzle game in the past, a category I’d include The Witness, The Room, Maquette, Doors – Paradox, and so on in, so when Amazon were giving away a whole set of them, of which Tested On Humans Escape Room was one, I was very pleased. Sadly, it isn’t great.

The issues I had were mainly because the puzzles were either way too obvious or incredibly obscure and illogical. The joy of puzzle games is when they make you feel Very Clever, but TOHES never does that. It also doesn’t help that at least one of the puzzles has two working solutions but only one is accepted.

The Triangle Puzzle, not named in the game but it is, uh, a triangle, is one of these. You’re give a triangle with spaces on each side for coloured balls. Clues elsewhere show that each ball is worth a certain amount, and each side must add up to a certain total. My screenshot is a working solution, but isn’t the correct answer.

There is a plot, in that you’re a sort of prisoner in a medical testing facility, but that never really amounts to anything. You uncover notes about you, and your – presumably dead given all the blood – cellmates but in the end it’s all just a dream? Or isn’t? It’s very unsatisfying.

So, OK for free, but a bit of a disappointment. I might try one of the other games in the series just to see if it’s any better.

Definitely not a copy of Rubik’s Clock at all.

Filed Under: Gaming Diary Tagged With: completed, Diary, steam deck

Raccoin (Steam Deck): COMPLETED!

Posted on 07/07/2026 Written by deKay

Yes! Another incremental clicker game with Luck Be A Landlord/Balatro nods! This one isn’t anything to do with cards or trees though. No, it’s all set around a penny falls machine.

You put coins into it, that pushes coins out. Coins that come out earn you money. Somehow, you make money out of this – unlike a real one – because you have special coins that can be bought between rounds, are stored in an expandable clip, and do magic things. So you can get coins that are rabbits and then fox coins hunt them and increase your score. Or you can electrify coins, or have giant coins, or all sorts.

There’s also a combo meter, which builds as you push coins off the edge and is cancelled if you spend too long between doing so. Build it enough and you trigger a bonus wheel to spin, with “prizes” like more coins or massive towers of coins.

Like other games of this sort, it’s getting the right combination of special coins, a bit of timing, and a lot of luck that allows you to get higher and higher scores on each run. And, like other games of this sort, it’s pretty addictive. Raccoin isn’t as good as Luck Be A Landlord or Balatro, but it is decent enough.

Filed Under: Gaming Diary Tagged With: completed, Diary, Steam, steam deck

2025 Mosaic Retrospective (Steam Deck): COMPLETED!

Posted on 29/06/2026 Written by deKay

As I enjoyed Proverbs so much, of course I was going to download this, which is the same sort of puzzle game by the same developer. This time, instead of plague-era images depicting weird proverbs, it’s a collage of representations of events that happened in 2025. Some funny, some stupid, some sad.

I say “the same sort of puzzle game”, but I actually mean “it’s the same game but with different pictures”. Which is exactly what I wanted, so that’s fine, and as a bonus it is completely free. Unfortunately, it suffers from the Impossible To Use On A Steam Deck controls issue that Proverbs also had, but was just as easily fixed to work how I wanted it.

Filed Under: Gaming Diary Tagged With: completed, Diary, Steam, steam deck

Proverbs (Steam Deck): COMPLETED!

Posted on 30/05/2026 Written by deKay

One massive Picrossy/Minesweepery puzzle which takes about 20 hours to complete? Why yes, sir, I will boogie. Especially at the peanuts-price it was going for.

Imagine a big old painting depicting pictures of lots of proverbs that have pretty much all fallen out of use, made up of groups of pixels all split into areas. Each area has some pixels with numbers in, and those numbers – a bit like minesweeper – says how many yellow pixels are touching it (including the numbered pixel itself). All other pixels are red. Fill them all in correctly, and the area redraws as a bit of the painting, your percentage complete in the top right corner goes up by a minuscule amount, and you might unlock a proverb and its meaning.

And then you do some more.

Like Picross, it’s very relaxing and did tend to make me fall asleep while playing. I wasn’t bored, just zen’d out.

One thing I do need to mention is the horrible default controls on a Steam Deck. After I’d modified them to match the Picross E/S control scheme, and enabled “hold down the button to fill pixels as you move” in the customisation, all was well with the world. The defaults are probably fine if you play on a big monitor with a mouse, but handheld it needs to be Picross-like!

Filed Under: Gaming Diary Tagged With: completed, Diary, Steam, steam deck

Gambler’s Table (Steam Deck): COMPLETED!

Posted on 24/05/2026 Written by deKay

It’s another clicker game! How rare.

This one is themed around flipping coins. You click on a coin, and if it’s tails (or heads? I genuinely can’t remember and it makes no difference anyway) you get money. You spend the money on having more coins on the table, and higher value coins, and little helper people to flip coins for you, or upgrades where you just have to move the pointer vaguely near coins to flip them, or coins that flip themselves randomly, or coins that flip other coins, or coins that flip more than once per flip. Flip! Flip! FLIP. And you unlock different tables, which, like the seasons in Trees Inc, have special modifiers for that run.

Like some of these games you get to a point where progressing further is really slow, but you can reset everything and gain some permanent upgrades to make the next run faster and get you a bit further. Oh, and you can unlock pointless hats for your helpers to wear.

It’s nothing new, but it’s well put together and if you’re in the mood for brainless gaming it, like many of the other clicker games I’ve played recently, is perfect.

Filed Under: Gaming Diary Tagged With: completed, Diary, Steam, steam deck

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98: There Were No Ramekins
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Sleigh bells ring, are you listening? Of course not. You don’t listen to the podcast so why would some random jangling entertain you, eh? But do listen, because it’s only bloody Christmas again!

In Episode 98, deKay and Kendrick chat about some The Game Awards stuff, Half Life 3 (or not), and games!

98: There Were No Ramekins
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98: There Were No Ramekins
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97: I’m Feeling A Bit Squiffy
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96: Magic Beans
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