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Scream Collector (Steam Deck): COMPLETED!

Posted on 29/09/2022 Written by deKay

With a thousand PC games to choose from in my Steam/Epic/GOG/Itch libraries, mostly unplayed, you’d think I would never need to even look in the Steam store for something else to pass the time, right? And, if I did, you’d expect I might be picking out some high profile or highly lauded title that I don’t already own, yeah? Well, no. For I stumbled across this shambolic looking free-to-play clicker game instead, and then spent THIRTY HOURS completing it. No, you’re an idiot.

The theme here is a haunted house, so instead of cookies or paperclips you buy gravestones and pumpkins with which to bump up your scream income. The mechanics are the same as most other clickers – the more you buy the more you earn more quickly and the more the next things cost. It’s a Numbers Go Up game.

What’s different, is that there are a few minigames that make up part of the game. You get prize spinners to boost your income a bit or give you free items, you can play a game of Simon on the windows of the house, and there are ghosts to catch and witches to melt. There’s also two more clicker games within the clicker game – one set in the basement where you earn “preparedness” by hoarding water and food and toilet rolls and other pandemic stuff, and another which opens up after completing the main game where you deck out the interior of the house with candles and spiders and other spooky things. I also completed the basement, but I draw the line at the house hallway – many of the “jumps” up to the next power-of-ten are missing, so it just takes even longer to get anywhere.

It’s mindless, somehow addictive, and although it has IAPs I had no need of them at all.

Filed Under: Gaming Diary Tagged With: completed, Diary, Steam, steam deck

World of Goo (Steam Deck): COMPLETED!

Posted on 13/09/2022 Written by deKay

It’s been a long time since I last played this on the Wii. I blame not having another machine with a suitable input device, as it only really works with touch screens and pointers, not control sticks. Yes, I know I could have managed on the Switch or even on the Mac, but anyway. Trackpad on the Steam Deck it is.

I’d totally forgotten about most of the “story”, and have no recollection of the Information Superhighway “world” at all. Which is good, because I didn’t want to remember the solutions to the levels! That said, I didn’t have any difficultly whipping through the whole game in about three hours

Filed Under: Gaming Diary Tagged With: completed, Diary, Steam, steam deck, world of goo

The Norwood Suite (Steam Deck): COMPLETED!

Posted on 10/09/2022 Written by deKay

Another PC-locked, Steam Deck-freed game! Who knows, one day my huge Steam backlog may finally be dented. (Narrator: it never was)

The Norwood Suite is one of a series of first person narrative discovery games set in the same universe. I don’t know the order they’re in (if indeed they are), but I think this is the first one? It doesn’t really matter though, as it’s utterly mental so even if I did get some references, the rest is nuts anyway.

It’s set in a hotel, and filled with staff and residents who are all a bit unusual. Many need you to perform simple tasks (make a sandwich, fetch drinks from a car) but the bulk of the game is uncovering the story through exploring the hotel and, ultimately, gaining access to The Norwood Suite.

It’s difficult to describe the story past “Norwood was a musician who owned the hotel and the hotel is a mecca for musicians” without spoiling anything, so I won’t. But, it was bafflingly enjoyable, janky, confusing and silly in various quantities.

Filed Under: Gaming Diary Tagged With: completed, Diary, norwood suite, Steam, steam deck

Wargroove (Steam Deck): COMPLETED!

Posted on 16/08/2022 Written by deKay

One of those games from ages ago that I was really looking forward to, but it took forever to come out and when it did, I’d sort of stopped caring. At least, enough to pay for it anyway. But for free, on my Steam Deck? Ah, gwan then.

Yes, it’s Advance Wars. Graphically and mechanically, anyway. In fact, in those respects, it’s so close to Advance Wars that I’m amazed the normally trigger-happy Nintendo Fun Lawyers didn’t set upon it like they do with all the Mario and Metroid fan games. Of course, it’s not exactly the same. It’s a fantasy setting a bit closer to Fire Emblem, with horses and caravans and archers (and tree people and giants and mer-folk and turtles?!) rather than soldier and tanks and bigger tanks and huge tanks – but most Wargroove units are effectively Advance Wars unit analogues. They’re just a bit unusual.

A big set of thumbs up for being like Advance Wars are that it plays as well as Advance Wars, is as addictive as Advance Wars, and fills a big old hole where Advance Wars hasn’t been for what, a decade or something now? Sure, there’s the remake of the first two games on the way, but who knows when that will actually land.

Wargroove is a perfect fit for a handheld, and really I should have bought it for my Switch long ago as I really enjoyed it. Even if the last few levels were clearly impossible and I had to knock the difficulty down a notch – whereupon I found that Hard is the default! Madness.

Filed Under: Gaming Diary Tagged With: completed, Diary, Steam, steam deck, wargroove

Anarcute (Steam Deck): COMPLETED!

Posted on 13/08/2022 Written by deKay

Another random game from my previously inaccessible PC game library, liberated thanks to the Steam Deck! And I’m glad I took a punt on this one, because even though I had no idea what it was like (I was sold purely on the aesthetic) it turns out it’s wonderful.

Imagine a cross between Cannon Fodder and Pikmin, where all your little people are various animals that want to Smash The System. The more you enlist, the more powerful the group is, so they can take down the police more easily, run faster, or even topple buildings. You can pick up street furniture to lob at cops, have to find batteries to open doors, and even run round with massive lasers dealing fat damage. Plus bosses! And very catchy music.

There are a number of types of level, from the main “collect people and take down cops and towers” to “sneak about in the dark” to “as just one animal, get to the goal without dying”. Simple puzzles – usually involving deciding which order to tackle obstacles – also mix up the gameplay a bit, and there are loads of types of baddie (with different weapons and weaknesses) to dispatch.

It’s cute, has a similar vibe and look as The Wonderful 101, and is varied and very much worth playing.

Filed Under: Gaming Diary Tagged With: completed, Diary, steam deck

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92: You Do Realise You Can Take The Discs Out
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Look, March was a bad month, OK? We didn’t do an episode and we know that made you all sad but it can’t be helped. What’s done is done. Water under the bridge. A delicious chocolate river slurped up by a fat German child while a man in a silly suit watches in glee. We just can’t do anything about it. Except press on with another episode and some lickable wallpaper.

In Episode 92 dem mans deKay, Orrah and the unlikely-y named “Kendrick” have Switch 2 Real Actual Facts to tell you about, the surprise everyone expected release of Oblivion: We Made It Pretty Edition, a new Star Wars game, and one of us has bought a new console. Who and what? You have to listen to find out! While you’re listening, you should also hear words about these games and more!

92: You Do Realise You Can Take The Discs Out
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92: You Do Realise You Can Take The Discs Out
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91: Slippers Go Under Defeat
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90: One Lukewarm Pant
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