Pan-Pan (Switch): COMPLETED!

Having been on sale a number of times, and being pretty cheap already, I’d eyed up the lovely looking Pan-Pan on several previous occasions. Reviews saying it is slightly disappointing tempered my enthusiasm and so I always put my virtual cash away. Until today.

And sadly, the reviews were right. Pan-Pan looks really nice, with its flat shaded, low-poly graphics and almost Pikmin-like world to explore, but it falls very short of excellent for a number of reasons.

Firstly, its world is very small, but it’s the way it appears very open that’s the problem. Most of the puzzles in the game are reachable almost immediately, but some are somewhat obtuse and you’re left wondering if the reason you can’t solve it is because you’re missing the trick, or because you’re not supposed to be able to yet – and there’s no way of knowing.

This little bird doesn’t want you to steal his eggs. But you are a cruel woman.

Secondly, there’s just not enough game here. It’s perhaps ten puzzles in total, and sure, the game was only £2.99 but when I obtained the five items needed to complete the game, I was sure there’d be another chapter – or several chapters – afterwards. But nope, 90 minutes of game and that’s it. No replayability at all.

For what it is, it’s a quaint little thing, and perhaps the sometimes there, sometimes not (it depends where you read) subtitle of “A Tiny Big Adventure” should have tipped me off, but it feels more like a short demo of a larger game, which is a shame.

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