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Fantasy Life (3DS)

Posted on 19/01/2015 Written by deKay

tumblr_nhzgnw9waj1svmpf2o1_400I may have completed the story in this, but that was at around the 27 hour mark. Which, considering I’ve just scurried past 42 hours, was some time ago. As I’ve mentioned before, there are loads of side quests, but I’ve still hardly touched them. Instead, I’ve been changing Life and choosing different careers to master.

After playing the story as a Paladin, which, as I suspected, worked out well in terms of fighting things, I decided on a complete change of pace with Tailor. It’s entirely different. You have to collect wool and flowers, and buy some other materials like buttons and string, and then in a series of simple mini-games create clothes. It wasn’t hard, and I was a Master of that life in just three hours. The hardest part was finding shops that sold the necessary materials! Tailoring was a great way to make money though, as selling what you make nets a substantial profit.

HNI_0090After Tailor, I went with Hunter. Like Paladin it’s combat based, but with a bow. This actually makes defeating some of the harder enemies – like the virtually indestructible dragons – easier to take down as you can do so from a distance. It’s a very slow process though.

With Hunter done, I changed to Blacksmith. Like Tailor, it was all about picking up the raw materials – most of which I had to buy, unfortunately. I realised later that if I’d been a Miner first I’d be able to collect them as part of that career, then use them as a smithy. Still, the mini-game weapon and armour creation process yielded some pretty nice kit (most of which would have been useful as a Paladin, so a bit pointless now) which could be sold for a mountain of Dosh.

HNI_0089Realising how I’d done Blacksmith and Miner backwards, I then decided to do Woodcutter before Carpenter, and quickly mastered that life. Unlike the other lives (since Paladin, anyway), Woodcutter was a good source of XP, perhaps making up for not making a lot of money.

Then it was on to Miner, which was much like Woodcutter only with trees instead of rocks, and also good for levelling up, before my most recent Mastery – Alchemist. I decided to go for that so I’d be able to create the materials I expect will be useful as a Magician. Which is handy, as that’s what I chose next! I’ve only spent a few minutes in this life, though.

tumblr_nif5ka2een1svmpf2o1_400Still lots to do. I suspect Mercenary will be the most interesting of the remaining careers, so I’m going to leave that to last. Hopefully I’ll be up to Level 50 by then (I’m 42 at the moment) so should be able to slay pretty much everything. Then I might even make a start on some of the side quests that I’ve ignored. I have completed some, but only because I happened to have the items or killed the beasties as I wandered round everywhere, rather than because I went out of my way to do so.

Filed Under: Gaming Diary Tagged With: 3ds, fantasy life, Post

Duck Hunt (Wii U)

Posted on 18/01/2015 Written by deKay

Perfect.It’s Duck Hunt. What more do you need to know?

I bought it on Christmas Day, when it was released on the Wii U Virtual Console, but only got round to playing it today. It plays pretty well, but it’s harder than I recall. I’m going to blame that on the Wii remote though, rather than my faded skills.

Once nice touch is how the speaker in the Wii remote makes the clicking and echo-y spring crunchy clangy noises of the original Zapper. Totally unnecessary, but pleasing to the ear. Sadly missed, though, is the lack of flashing screen when you pull the trigger. Yes, I know it’s because that’s how lightguns needed to work on a CRT screen, but it still feels like it should have been there.

Filed Under: Gaming Diary Tagged With: duck hunt, Post, retro, wii u

Duck Hunt (Wii U)

Posted on 18/01/2015 Written by deKay

Perfect.It’s Duck Hunt. What more do you need to know?

I bought it on Christmas Day, when it was released on the Wii U Virtual Console, but only got round to playing it today. It plays pretty well, but it’s harder than I recall. I’m going to blame that on the Wii remote though, rather than my faded skills.

Once nice touch is how the speaker in the Wii remote makes the clicking and echo-y spring crunchy clangy noises of the original Zapper. Totally unnecessary, but pleasing to the ear. Sadly missed, though, is the lack of flashing screen when you pull the trigger. Yes, I know it’s because that’s how lightguns needed to work on a CRT screen, but it still feels like it should have been there.

Filed Under: Gaming Diary Tagged With: duck hunt, Post, retro, wii u

Fantasy Life (3DS): COMPLETED!

Posted on 03/01/2015 Written by deKay

Erm._Does_the_bread_look_like_this_intentionally__t__3DS_httpt.coTVtoMUQaJjAnd so it came to pass that my first completed game in the grand old year of 2015, was Fantasy Life. Do not be of the mind that just because I got it for Christmas, it’s somewhat short. No, somehow in just over a week I’ve crammed more than 27 hours into it. In fact, since my last post about it just 5 days have passed and 25 hours of game have been played. And that’s just on one of the many lives available to play.

First_life_mastered___t__3DS_httpt.coXwNgr0LAlUThat’s the story complete, then. The world saved, every region of the planet united, and The Power of Wishes realised. Thankfully, you can still continue playing after the end, so I did for a bit in order to become a Master Paladin and level my character up to 31. Clearly there is a lot more levelling still to do, as most of the dragons roaming the map would appear to still be indestructible. With two able fighters as companions, I barely managed to scratch the blue one on the snowy mountain before my healing items were severely depleted and I had to run away with my tail between my legs.

Clash_of_titans__t__3DS_httpt.coGOSwRmOgO5On I went then, picking a new role for myself – a tailor. It could not be more different to being a Paladin. Instead of wandering round finding monsters to smack and performing deeds of derring do for a tall man with a ridiculous moustache and the shiniest of armour, you pick flowers and buy material to sew together and make clothes in a Cooking Mama style mini-game. It isn’t as fun as being a soldier, but then, how exciting could they have made tailoring, realistically? It’s impressive how totally distinct two game styles have been used in the same game, though. I wonder how the other lives fare?

Filed Under: Gaming Diary Tagged With: 3ds, completed, fantasy life, Post

10 Gaming Years

Posted on 01/01/2015 Written by deKay

10years10 years ago today, on the 1st January 2005, I posted my very first Gaming Diary post. Back then, I was using Blogger and it uploaded posts via FTP to my own server when I published. After a few years, Google decided to discontinue this ability, leaving me with three options: give my domain name to Google and continue with Blogger, change to a Blogger or Blogspot URL and continue with Blogger, or cut the  cord and import the lot into a shiny new blogging platform called WordPress, which I had installed on my own server.

I chose the latter, pressed the import button, and crossed my fingers.

It worked! After a very long and somewhat scary few minutes, my Gaming Diary was copied over to WordPress. Then I realised I’d made a mistake in the configuration and the post formats or something were not correct, so I deleted it and tried again, this time with the correct settings. Then it was all working how I want it, and, some wonky upgrades notwithstanding, it has remained that way ever since.

Unfortunately, my very first two posts on the old Blogger were lost to the internet aetherial plane during testing (I accidentally told it to move, not copy or something) before the import, but I do remember they were both about Anarchy Online. Remember that? It was my first – and only – foray into that sort of MMORPG, and signalled pretty much the end of my time playing any sort of PC games. Still, my third ever post still exists here, about the lovely Pikmin 2 on the Gamecube. Back when Pikmin 2 was a current title. That’s two whole generations ago! How time flies.

Over the years I’ve blogged about so many games. Hundreds of them. Just taking into account those I’ve completed takes the number up to 474. That’s over 47 games a year! There are countless more I never completed, including Anarchy Online, and so many demos. I’d be surprised if I hadn’t covered over 1000 titles, probably much more than 1000.

In recent years I’ve posted less frequently, and included more “roundup” posts. Perhaps this was due to lack of time, but I’ve tried to make up for it by writing in more detail about games in the “completed” posts. So quantity of posts may have dropped, but quality and length have hopefully increased. F’nar.

Thanks for reading, and, if you managed to do so for the full ten years, blimey. What the hell is wrong with you? Here’s to another ten!

Filed Under: Gaming Diary Tagged With: blog, Post

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97: I’m Feeling A Bit Squiffy
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G’morrow beautiful friends! Here to waft away the damp, darkened skies of the season (or maybe make them damper and darker), it’s Episode 97 of the ugvm Podcast. The podcast you love to subscribe to but hit skip when it comes up on the playlist. Yeah, we know. It’s OK. We don’t get paid either way.

In this episode, deKay, Kendrick and Toby “entertain” you with fun game related news and chat, which this time round includes speculation on Valve’s new hardware triple combo, a show report from the Valorant Champions event in that there Paris (France, not Texas), and one of the team became A Magnificent Man in a Flying Machine. Oh, and Kendrick has bought a new VR headset. Yes, Hell has finally frozen over. Not only that! We have gaaaaaaaaames!

97: I’m Feeling A Bit Squiffy
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97: I’m Feeling A Bit Squiffy
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95: Bother Me Anatomically
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