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The Wonderful 101 (Wii U): COMPLETED!

Posted on 17/02/2014 Written by deKay

tumblr_n17nb1ocvt1svmpf2o1_1280A concerted effort over the last few days has paid off, and I’ve managed to complete The Wonderful 101!

I really enjoyed it. It’s mental, but it’s so much fun to play. OK, so the number of times you fight the same baddies is perhaps a bit too high, and drawing Unite Morphs in a narrow or enclosed space is sometimes a little tricky, but there’s just too much to love about it.

It’s so bright and happy, with plenty of funny conversations (like Red’s ability to remember and repeat everything he’s told, Green and Black having a wager on who would win “mumble mumble mumble something something with Pink” if they destroyed more bad guys than the other, and so on), and somehow manages to be a little dark and sinister too. The way the action ramps up (as does the size of the foes) towards the end of the game is brilliant – when you realise that Platinum Robo dwarfs your team, but he then is essentially microscopic compared to other enemies later on. Amazing.

The levels are varied too, with some isometric shooter sections, a couple of Rez-like into-the-screen bits (complete with lockons), and even a few bosses you have to beat Punch-Out!! style.

Yep._Platinum_are_definitely_Power_Rangers_fans.I should mention the number of references to Platinum (the team who made the game) too, as there are a lot. Platinum Robo itself wears the developers’ logo on its head, and the massive super computer that controls Earth’s defence shield is called “Mother Platinum”, and is the shape of the “Platinum 4 Point Star”. You even collect said stars as powerups in some of the levels, and there are 5 hidden Platinum Coins on each level as well.

Sadly, there’s one nasty fly in the ointment. Each “Operation” is made up of three sections (A, B and C), with each of these covering many missions (destroy a large enemy, traverse a dangerous bit, solve a puzzle, etc.). Each of the three Operation sections takes, roughly, 20-30 minutes. The problem is, that the game only saves after each section, not after each smaller mission (even though the game actually says it’s saving, and the manual says it does so). What it seems to do is save your record for that mission, with your score and rating, but not actually your progress. This means there’s 30 minutes between save points. Which is bad.

What is worse, though, is the final Operation section – 009C. It’s not 30 minutes long, being final boss after final boss (he has something like 5 or 6 forms, plus other bits and cutscenes between them). In fact, it took me almost three hours. That’s too long without a save point, took me well past my bedtime, and soured what should have been an epic final battle as I was rushing to get it done.

Still, this probably would only be an issue if you don’t have the time, or you’re shooting for high scores so have to do the 3 hour final run over and over (because you get a terrible rating if you die), but it’s something they should have fixed. Why no “quick save” after every mission, Platinum? You craft such a fantastic game and then threaten to ruin it with a silly decision. Oh well.

Filed Under: Gaming Diary Tagged With: completed, Post, wii u, wonderful 101

The Wonderful 101 (Wii U)

Posted on 16/02/2014 Written by deKay

tumblr_n13xy1n5qk1svmpf2o1_1280I’ve not played this in quite some time, mainly because Mario 3D World happened. For the last couple of days, though, I’ve been back on it to try and finish it up. Not that I dislike it and want it over with – not at all – more that I do like it and think it’s only fair to finish it off before I forget about it and move on.

Previously, I’d reached some point in Mission 005, and since then I’ve ploughed on through and I’m now near the end of Mission 008. I don’t know how many missions are left, but I’m guessing there can’t be many more – the guy I have to beat now seems to be the right hand man of the head of Geathjerk, so once he’s done, there’s just the big boss left. Probably.

tumblr_n13xylfwbj1svmpf2o1_1280I’m still really enjoying it. I had a few issues with not being able to draw some of the shapes but only really in confined areas where there’s not much room to draw, so nothing to ruin it like I had previously (where the game was actually broken and a reinstall fixed it). It took a while to get back into the swing of things, having forgotten most of the moves, but it’s all good again now.

Except for one bit. There’s a mission inside Prince Vorkken (er, spoilers, I suppose) and part way through you have to Unite Whip to grab a hook. The game explains that if you draw a bigger whip, you can grab things from further away. However, the hook kept vanishing whenever I went near it, and I couldn’t get a big enough whip from far enough away that the hook didn’t vanish. Eventually I seemed to fluke it and progress, but I was stuck there for a good 20 minutes.

Filed Under: Gaming Diary Tagged With: Post, wii u, wonderful 101

Super Mario Bros Deluxe (3DS): COMPLETED!

Posted on 15/02/2014 Written by deKay

Thank_you_Mario__now_why_not_do_it_all_againNintendo lovingly gave lots of 3DS owners a free copy of this GBC game (on the 3DS Virtual Console) for Valentine’s Day. Ah, bless them.

Seems that all that play on NES Remix recently has really paid off, as a I stormed through SMB Deluxe without losing a single life. OK, yes – I used the 1-2 to 4-1 and 4-2 to 8-1 warps, but I’ve never managed to do World 8 this easily. And that’s with the GBC version’s cramped level design as the screen resolution is too low…

Filed Under: Gaming Diary Tagged With: 3ds, completed, mario, Post

NES Remix (Wii U): COMPLETED!

Posted on 09/02/2014 Written by deKay

Much_too_hard.I’ll say now that I don’t have all 600 (I presume) stars. I also don’t have all of all the stars for the Remix I, II and Bonus Modes. I definitely don’t have all the Three Rainbow Gold Stars for everything either. However, I consider the game completed and everything left is “extra content”.

tumblr_n0quqzdpcy1svmpf2o1_1280No, that’s not a cop-out either. I have managed to 3-star all of all the individual game challenges, netting me a gold frame around each title screen. I even managed to 3-rainbow-star one of the games. I’ve also managed to get at least 2 stars for each game on Remix I, and 2 or 3 stars on all bar one challenge on Remix II. Importantly, I passed the credits screen after finishing Remix I so technically I finished the game there, I suppose.

Haha__No.There’s only Bonus that I’m missing some challenges on. Most of them are because they’re not yet unlocked (I have 551 stars, and the next challenge unlocks at 560), but two are because they’re impossible. Namely the “beat an invisible opponent” Tennis one (it’s not hard because he’s invisible, it’s hard because aiming is impossible), and the “get a hole in one” Golf one – I can’t even get it on the green, never mind in the hole.

So while I’m sure I’ll attempt and reattempt some of the as-yet not 3-starred challenges, for now I’m calling the game completed. I’m certainly not going to try and get rainbow stars for everything, that’s ridiculous.

Filed Under: Gaming Diary Tagged With: completed, Post, wii u. nes remix

NES Remix (Wii U)

Posted on 05/02/2014 Written by deKay

Scratch_that._You_just_hammer_the_A_button.I turned my Wii U on to play Super Mario 3D World Woohoo Meeeoow (as it’s called on the title screen) but loaded this instead.

Some of the challenges are getting sillyhard now. I mainly did Super Mario Bros ones, and one of them involves beating all the bosses, another that required you to beat all the bosses with a fireflower (which is actually much more difficult), and another that I’m stuck on where you have to collect all the coins in several sections of levels very quickly. One of the sections is from a later underwater level and it’s full of bloopers and cheep cheeps and fire bars and PANIC.

In other news, Baseball is rubbish.

Filed Under: Gaming Diary Tagged With: nes remix, Post, wii u

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97: I’m Feeling A Bit Squiffy
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G’morrow beautiful friends! Here to waft away the damp, darkened skies of the season (or maybe make them damper and darker), it’s Episode 97 of the ugvm Podcast. The podcast you love to subscribe to but hit skip when it comes up on the playlist. Yeah, we know. It’s OK. We don’t get paid either way.

In this episode, deKay, Kendrick and Toby “entertain” you with fun game related news and chat, which this time round includes speculation on Valve’s new hardware triple combo, a show report from the Valorant Champions event in that there Paris (France, not Texas), and one of the team became A Magnificent Man in a Flying Machine. Oh, and Kendrick has bought a new VR headset. Yes, Hell has finally frozen over. Not only that! We have gaaaaaaaaames!

97: I’m Feeling A Bit Squiffy
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95: Bother Me Anatomically
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