What to play? Too many big numbers including all the 10s
Army of Two – Devil’s Cartel
The 360 console has been the king of local co-op gaming from the Lego games to Halo & Gears of War but Army of Two for me has been the co-op shooter series. Mission based, agro fueled, bullet spraying chaos.

The Devils Cartel continues the series fine tuned experience giving you the armory section to specialise your weapons & purchase new upgrades. Customise your character with unique masks & camouflage your armour or weapons.
The story in this game is your usual South American cartel affair nothing original but the missions so far have been very fast paced & have thrown up a few nice moments inc sniping whilst inside a helicopter & manning a turret to defend your co-op player.
Aggro remains from the previous games & you can use it to attract the attention of enemies whilst the other player flanks to take them out. The few missions we have completed have not shown the series rock, paper & scissors joke or the back to back sequence yet.
You are escorting a politician convoy that comes under attack from the cartels gunmen who seemed to be pretty well equipped with rocket launchers & grenades. A flashback gives you a tutorial mission & also an opportunity to meet up with the series protagonists Rios & Salem for a mission.
This may potentially be our last local co-op game for the 360 & so far it's an enjoyable experience.
Mass Effect 2 – Completed
After completing the various assignments & loyalty quests it was time to advance the main quest & use the Omega 4 relay. The final mission gives you various choices along the way when deciding which of your companions you want to use for a particular task.
Through these choices some of your companions might end up dying like Legion & Mordin (although I have no idea how he died). You then get to the final boss fight, a giant Terminator with lasers.
Decide on what you want to do with the collector ship, I ended up destroying it. The ending scene shows reapers gathering at the edge of space all building up for a final showdown in Mass Effect 3.
Time for some co-op gaming now with Knack & Army of Two Devil's Cartel whilst I decide on what single player game to play next.
Through these choices some of your companions might end up dying like Legion & Mordin (although I have no idea how he died). You then get to the final boss fight, a giant Terminator with lasers.
Decide on what you want to do with the collector ship, I ended up destroying it. The ending scene shows reapers gathering at the edge of space all building up for a final showdown in Mass Effect 3.
Time for some co-op gaming now with Knack & Army of Two Devil's Cartel whilst I decide on what single player game to play next.
Mass Effect 2 – Completed
After completing the various assignments & loyalty quests it was time to advance the main quest & use the Omega 4 relay. The final mission gives you various choices along the way when deciding which of your companions you want to use for a particular task.
Through these choices some of your companions might end up dying like Legion & Mordin (although I have no idea how he died). You then get to the final boss fight, a giant Terminator with lasers.
Decide on what you want to do with the collector ship, I ended up destroying it. The ending scene shows reapers gathering at the edge of space all building up for a final showdown in Mass Effect 3.
Time for some co-op gaming now with Knack & Army of Two Devil's Cartel whilst I decide on what single player game to play next.
Through these choices some of your companions might end up dying like Legion & Mordin (although I have no idea how he died). You then get to the final boss fight, a giant Terminator with lasers.
Decide on what you want to do with the collector ship, I ended up destroying it. The ending scene shows reapers gathering at the edge of space all building up for a final showdown in Mass Effect 3.
Time for some co-op gaming now with Knack & Army of Two Devil's Cartel whilst I decide on what single player game to play next.
Mass Effect 2 – Recruitment Drive
I hate the way the game forces certain missions on you without giving you the option to refuse or delay those quests. These quests are related to main quest line about the collectors, seemed to be triggered when you have recruited a certain number of companions.
I currently have seven recruited but to avoid triggering another forced quest I am not going to recruit any more players thus giving me a chance to clear up on many of the various side quests & assignments.
I have just investigated a collector ship which was a trap & after giving the Illusive man a rollocking I decided to not go after an IFF (whatever that is?) but instead focus on further developing my team.

I currently have seven recruited but to avoid triggering another forced quest I am not going to recruit any more players thus giving me a chance to clear up on many of the various side quests & assignments.
I have just investigated a collector ship which was a trap & after giving the Illusive man a rollocking I decided to not go after an IFF (whatever that is?) but instead focus on further developing my team.
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