I mentioned in my last post that I’d started to play Oracle of Ages again, and I’m still working my way through it. It seems to be taking an absolute … er, age … even though it’s very clearly signposted throughout. As soon as you finish a dungeon, the Deku Tree pipes up to tell you where to go next. The thing is, it all seems very familiar. It follows the Link’s Awakening formula quite closely with you having to find eight thingies in dungeons, and the added gimmick – of time travel – just makes things a little more complicated. Usually that would be a good thing in a Zelda game, but Link’s Awakening understood the audience which was there to play a game on a portable system, probably in fits and starts. Step away from Link’s Awakening for a couple of days, and on return you can still see where to go. Step away from Oracle of Ages, and when starting again it’s tricky to remember where things are and how to get there, switching between time periods.








The other reason it might feel familiar is because I can see that I have played this before, getting to a more advanced stage than I managed this time. I don’t think I completed it, though, which is slightly odd given that I was very advanced. That’s my aim for now. I’ve just finished the fifth dungeon, which granted me the Cane of Somaria, allowing me to conjure blocks from nothing. I’m now thinking if there’s anywhere in the overworld where that might be useful – and am drawing a blank. Off to see the Gorons, then.


























