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Disco Zoo – Jungle Boogie

Posted on 06/03/2014 Written by gospvg

My latest iOS time waster is Disco Zoo brought to you by Nimblebit, the same developers that made Tiny Tower (KABOOM!).

In this game you have to use the helipad to visit areas and play a mini game to collect animals for your zoo.

These animals then generate income for you so you can visit the helipad again & constant loop. You get the idea now...

You can use Disco bux to start a disco & your income will double for a certain time. Occasionally you will be given tasks to find strayed animals across your zoo or given the opportunity to sell an animal for more cash.

Filed Under: Gaming Diary Tagged With: Disco Zoo, iOS

Pocket Mine – 500 !!

Posted on 05/03/2014 Written by gospvg

Still playing on the odd occasion, manage to set a new high score of 519M again with healing cards & explosions.

A new update has added a few new areas you can visit like Acid Caves, Space Trip (for which you need to create a ticket in the factory) & Lucky Hit (Which so far for me has not prove lucky).

Filed Under: Gaming Diary Tagged With: iOS, Pocket Mine

Danger Boat – Leaderboards

Posted on 25/02/2014 Written by gospvg

Taking the opportunity to gloat whilst I have it before the kids catch me up and beat my score.

1st on all three leaderboards for Danger Boat

Best Score is 43,765
Best Distance is 1,768
Total Distance is 181,505

Make sure you are connected to Game Center before you start playing otherwise the game will not update the leaderboards if you manage a good score.

I have now fully upgraded the Turbo power & need to complete another 11 daily challenges to unlock the Aircraft Carrier.


Filed Under: Gaming Diary Tagged With: Danger Boat, iOS

Pocket Mine – New High Score

Posted on 20/02/2014 Written by gospvg

I am still playing on the odd occasion when I get a few minutes free & managed to set a new high score of 394. So close to breaking the 400 mark, luck of which cards you get drawn depends quite a bit on how far down you can mine. My preference is for healing cards or explosions.

The pick now only offers an upgrade of +2 & requires a lot of cash before you can upgrade.

Filed Under: Gaming Diary Tagged With: iOS, Pocket Mine

Flappy Bird – New High Score

Posted on 19/02/2014 Written by gospvg

The game has now been removed from the app store but I am still on the odd occasion trying to beat my score which I have now managed with 19.

Flap FLAP .. FLAP AArgh !!!

Filed Under: Gaming Diary Tagged With: Flappy Bird, iOS

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96: Magic Beans
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What is this word “late” which you are saying? I do not recognise it and I do not understand it and I do not wish to believe it exists! Episode 96 cannot be late, for it was never scheduled. Sir, you embarrass yourself.

Arguments about timetabling aside, we would like to invite you to enjoy this most recent (at time of typing) episode of your favourite podcast! deKay, Kendrick and Orrah huddled round a warm bucket of cocoa and discussed, to varying lengths, the important news of our time – including Nintendo’s Mario Direct, more unfortunate developers losing their jobs because Money, Microsoft increasing the price of Game Pass (again, because Money) and Starbreeze getting several years into developing an eagerly anticipated Dungeons & Dragons game before pulling the plug because, well, Money. Thankfully, there’s some Good Stuff too, like chat about these games.

96: Magic Beans
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96: Magic Beans
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95: Bother Me Anatomically
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94: Secrete Yellow Ooze From Their Knees
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