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PowerWash Simulator 2 (Steam 2): COMPLETED!

Posted on 04/07/2026 Written by deKay

You’d be hard-pressed, from the screenshots, to see that PowerWash Simulator 2 is actually a different game to PowerWash Simulator 1. And the gameplay too, in fact. After all, there are only so many different ways washing dirty stuff can be presented. Why, then, is this a whole new game and not just another pile of DLC for the original? Money? It’s probably money. Right?

There are differences, if you look closely. Perhaps the biggest, in terms of “gameplay” at least, is how they’ve done away with all the different types of soap. In the first game, different surface types required the purchase and use of specific detergents, so you’d need one for stone and one for metal and one for plastic and so on. Well, not only is there only one soap type now, it’s free and unlimited. Well, you can only have so much splashed on surfaces at any one time, but rinsing it off magically refills it to your washer so it is effectively infinite. This might not sound like much of a change but, in a game with very few possible changes, it’s a game, uh, changer.

I almost completely avoided using soap in the original, because of the cost and fiddly swapping it out and stuff, so cleaning took more “passes” than it could have done. Now, I foamed up everything with gay abandon. Game changer.

Another change is the addition of a new piece of equipment – the swing. You hang it from the top of a flat surface, and sit in it – giving you mostly free movement up, down, left and right to squirt much more easily than you would with ladders or the scaffolding. Both those, and the hilariously useless step-stool, return, but on specific levels the swing is an excellent new bit of kit. Could have really done with that on the tower at the fire station in the original.

There’s also a new plot. The dodgy Mayor is being dodgy, and the gems you recovered in the previous game that were required to keep the volcano in check have been stolen, but ultimately this just manifests as a reason to clean stuff, same as before.

The final change, which may well have been there before but I didn’t make use of it, was single console split screen co-op. I played on the Switch 2 so was disappointed it didn’t support the game share method of giving player 2 a Switch of their own to stream to, but it was still fun and, as you’d expect, halved the time it took to complete levels.

That’s all there is to say, really – it’s more of the same with a few quality of life improvements. Could it have been DLC? Probably. Should it? Well, chances are it’d have been about the same price anyway (I paid £15 for it, but the eShop price is £20) so it doesn’t really matter. It’s more relaxing zen washing, and it’s worth the entry fee, so I don’t actually care. Oh yeah, and there’s a toilet to wash. Winner.

Filed Under: Gaming Diary Tagged With: completed, Diary, powerwash, Switch 2

PowerWash Simulator (PS5): COMPLETED!

Posted on 09/01/2024 Written by deKay

In some ways, this is the reverse game to Splatoon. Instead of painting everything you have to clean everything. And that’s all you do. Clean everything. With a power washer1. There are filthy buildings, and objects, and vehicles. Different materials are easier or harder to clean, and you can buy special soaps to assist. Things will be out of reach, so you have to buy longer attachments for your washer. Eventually you need to buy whole new, more efficient and powerful washers to blast away even more stubborn dirt.

And it takes ages.

With cleaning a garden (one of your first tasks) taking nearly an hour, and the final building (no spoilers) taking you, or at least, me, eight or more, it’s as much a job as the real power washing business would be. Even the smaller vehicles can take a while, especially getting into all the nooks and crannies.

Some levels are tricky as finding tiny or hidden areas to clean isn’t easy, and getting on, under or around things to reach the grime can be a challenge. You’ve only your washer, a step, and a small ladder for most of the game to assist, and even when you get scaffolding that doesn’t help with the final tucked away pixels of muck you inevitably spend both an hour looking for, and clean entirely by accident in the end.

Sounds dull, right? It is. Only, somehow, it isn’t. It’s rewarding to finish off a huge wall and get the “flash” and jingle to signify you’ve found all the dirt on it. To see what sometimes isn’t even recognisable as a thing due to the filth on it become a sparkly skate park or jet engine or plant pot or something. To be honest, the feeling of a job well done would be enough to “enjoy” the game, but there’s more here than just that.

Yeah, so you do only wash stuff. There’s nothing else to do (unless you count carrying a gnome around or playing “squirt the football about a bit”), but there is a story. What starts out as a few jobs for the locals – their house, their car – becomes “clean my jet plane that has anti-gravity plates and a laser cannon” and “there’s a dirty statue with weird glowing eyes in the desert, pointing at the volcano which is getting a bit rumbly”. I won’t spoilt it, but boy, does it go somewhere with this. There’s a whole side story about the Mayor and his lost cat. A car that was once used in a film. And the ever-present volcano.

So, after 40 hours play, perhaps even longer, I’d cleaned everything. Even all the toilets in the toilets level. Which, to be honest, was the main reason I started playing in the first place even though I didn’t know for sure there would even be a toilet level. Phew, eh?

  1. Technically, and the game does point this out at one point with a message from guy who is clearly pushing his glasses up his nose as he types, it’s a pressure washer, not a power washer ↩︎

Filed Under: Gaming Diary Tagged With: completed, Diary, powerwash, ps+, ps5, psn

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