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Tomb Raider: completed!

Posted on 29/01/2014 Written by Xexyz

I cleared the last enemies from outside the temple on my first attempt, although it was a pretty close thing, relying on me running away and picking them off one by one.  I approached the bridge, and was confronted by a huge monster.  I readied myself for battle ... and then he was blown off the bridge.  Genuinely funny.

Climbing around the temple was quite stunning, with a real solid feeling of ruin and adversity.  Climbing the cliffside as the building falls was really exhilarating, even if it's a false excitement since none of the debris would ever actually hit Lara.




It's a good job that it takes a long time to transfer a Sun Queen spirit from one body to another, because Lara took quite a while to work around the outside of the temple, killing soldiers and guardsmen alike.  Lots of killing.  There was then a boss fight, facing the large monster from the bridge, which was a classic videogame encounter: wait for him to attack, dodge around the back, shoot lots; wait until weakspot is exposed (the head) and attack; repeat two more times with additional enemies appearing throughout.



  More cutscenes, followed by an anti-climatic quick-time event sequence to kill the final enemy.  At the time, this felt like a suitable exciting and clever ending to the game, with Lara finally getting her hands on her signature twin pistols and using them to finish the enemy off.  Looking back, however, it's a shame that it wasn't more of a fight, since simply aiming and hammering the trigger buttons in turn meant that it was over all too quickly.



And killing him meant everything was OK again - so why didn't Lara do it before, at any of the many times she was hiding and he walked past?  Why wait until Sam was actually undergoing soul transplant surgery?

Anyway, the final cutscene finishes with Lara saying that she's not going home, in an obvious way of allowing the player to run around the island collecting all the bits they may have missed.  How, exactly, she plans to not go home given she's on a boat sailing to England isn't clear.  I'm guessing she got to a port and went straight to an airport to get back on the island, given that she's not showered or changed clothes when restarting.  The other odd thing is that in some areas there are still soldiers running around trying to kill Lara and talking about Mathius as if he's still alive.  News travels slowly.


There were relatively few things I'd missed on my playthrough - one additional tomb (no idea how I missed it), a few relics and documents which were now on the treasure maps, and a few challenges.  For the last of these I must admit I looked at a guide on the Internet when I couldn't find things immediately.  One of the old flags, for example, was up near the top of a radio tower which you couldn't climb.  One of the GPS beacons was on a platform which I had to line up two bouys to get to.



So, not just complete but all areas are 100% complete, Lara's at the maximum skill level and all weapons are fully upgraded.  Looking at the achievement list, the only things I'm missing are to do with multiplayer or killing soldiers in a certain way, which I can't be bothered with.  In order to get enough salvage to fully upgrade my weapons I killed quite a few deer in the first level - doing the same but with people who fire back doesn't sound appealing.


Filed Under: Gaming Diary Tagged With: completed, Xbox 360

Mass Effect 2 – Completed

Posted on 28/01/2014 Written by gospvg

After completing the various assignments & loyalty quests it was time to advance the main quest & use the Omega 4 relay. The final mission gives you various choices along the way when deciding which of your companions you want to use for a particular task.

Through these choices some of your companions might end up dying like Legion & Mordin (although I have no idea how he died). You then get to the final boss fight, a giant Terminator with lasers.

Decide on what you want to do with the collector ship, I ended up destroying it. The ending scene shows reapers gathering at the edge of space all building up for a final showdown in Mass Effect 3.

Time for some co-op gaming now with Knack & Army of Two Devil's Cartel whilst I decide on what single player game to play next.

Filed Under: Gaming Diary Tagged With: completed, Mass Effect, Xbox 360

Mass Effect 2 – Completed

Posted on 28/01/2014 Written by gospvg

After completing the various assignments & loyalty quests it was time to advance the main quest & use the Omega 4 relay. The final mission gives you various choices along the way when deciding which of your companions you want to use for a particular task.

Through these choices some of your companions might end up dying like Legion & Mordin (although I have no idea how he died). You then get to the final boss fight, a giant Terminator with lasers.

Decide on what you want to do with the collector ship, I ended up destroying it. The ending scene shows reapers gathering at the edge of space all building up for a final showdown in Mass Effect 3.

Time for some co-op gaming now with Knack & Army of Two Devil's Cartel whilst I decide on what single player game to play next.

Filed Under: Gaming Diary Tagged With: completed, Mass Effect, Xbox 360

Mass Effect 2 – Recruitment Drive

Posted on 24/01/2014 Written by gospvg

I hate the way the game forces certain missions on you without giving you the option to refuse or delay those quests. These quests are related to main quest line about the collectors, seemed to be triggered when you have recruited  a certain number of companions.

I currently have seven recruited but to avoid triggering another forced quest I am not going to recruit any more players thus giving me a chance to clear up on many of the various side quests & assignments.

I have just investigated a collector ship which was a trap & after giving the Illusive man a rollocking I decided to not go after an IFF (whatever that is?) but instead focus on further developing my team.


Filed Under: Gaming Diary Tagged With: Mass Effect, Xbox 360

Tomb Raider: fights

Posted on 23/01/2014 Written by Xexyz

I must be getting to the end now, since the enemies I face are no longer normal soldiers, but undead Japanese soldiers with lots of armour on.  Blasting them with a fully-upgraded shotgun from close range doesn't kill them.

I entered the monastery being very careful not to make a scene.  I crept past two guards and through a huge hall of soldiers.  Then as I climbed out the window, I was spotted, and had to run away from an inferno.  Since then I've been making my way through a pretty linear level with hundreds of enemies, who keep killing me.  I've gone past five checkpoints so far, but last night I got stuck just outside the main temple and turned the console off.  I really hope those checkpoints saved.

Filed Under: Gaming Diary Tagged With: Xbox 360

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97: I’m Feeling A Bit Squiffy
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G’morrow beautiful friends! Here to waft away the damp, darkened skies of the season (or maybe make them damper and darker), it’s Episode 97 of the ugvm Podcast. The podcast you love to subscribe to but hit skip when it comes up on the playlist. Yeah, we know. It’s OK. We don’t get paid either way.

In this episode, deKay, Kendrick and Toby “entertain” you with fun game related news and chat, which this time round includes speculation on Valve’s new hardware triple combo, a show report from the Valorant Champions event in that there Paris (France, not Texas), and one of the team became A Magnificent Man in a Flying Machine. Oh, and Kendrick has bought a new VR headset. Yes, Hell has finally frozen over. Not only that! We have gaaaaaaaaames!

97: I’m Feeling A Bit Squiffy
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