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Ys III: Wanderers from Ys (MD): COMPLETED!

Posted on 04/04/2017 Written by deKay

I have never played a Ys game before. I don’t even know how to pronounce it. “Wise”? “Ees”? “Why Ess”? Who knows. Something else I also didn’t know: Ys III is a Castlevania game.

Not an actual Castlevania game from that series of course. No, Ys III just plays a lot like one. There’s a castle, a clocktower, and even a boss that is very much like Dracula. It has the same mechanic for walking up and down stairs. Grinding to level up, just like the Metroidvania CV games, is also a thing here. Even the music sounds like it has comes from a Castlevania game, with a couple of the tracks sounding almost identical to music from that series. It’s also hard as nails. Castlevania, see?

ys iii
Another Castlevania, another Clock Tower.

Before I started playing it, I was expecting a party based RPG. Imagine my surprise then, when it was a side scrolling hack and slash game. And that was before I realised the Castlevania parallels. There’s some Zelda II in there too. Unlike those games, however, Ys III is pretty short. There are only four levels, one of which you do twice, and each is impossible until you’ve levelled up enough. The bosses ranged from laughably simple to nigh-on impossible (I really struggled with the fire lion thing), and in Castlevania II tradition poor translation meant I was clueless how to progress at least twice while playing.

ys iii
Dancing on the sand.

Graphically, the sprites are not exactly the Mega Drive’s best, but the parallax backgrounds – especially the sunset – are incredible. Sound effects are nothing special, in contrast to the epic soundtrack. I found the controls a little unresponsive when it came to jumping. This made climbing up out of a cave more difficult that it really should have been.

ys iii
Gotta gets me some harb.

On the whole though, Ys III is really rather good. If nothing like what I was expecting. There’s a remake available on the PSP and on Steam, the latter of which it seems I own somehow, so I might give that a go.

The post Ys III: Wanderers from Ys (MD): COMPLETED! appeared first on deKay's Gaming Diary.

Filed Under: Gaming Diary Tagged With: completed, Mega Drive, Post, retro, ys

Pang (Arcade): COMPLETED!

Posted on 04/04/2017 Written by deKay

It required all of the credits, which, if I’d not been playing it on RetroPie would have meant re-mortgaging the house, but I completed it. Boy are some of those final few levels hard.

Pang is always a go-to game in the arcades for me. That, Pac-Land, Rampage, TMNT, Street Fighter II, Mappy, Out Run. I never got very far on a single credit in the past. Perhaps level 10 if I was very lucky.

But now, I’ve done it. Life goals, and all that eh?

The post Pang (Arcade): COMPLETED! appeared first on deKay's Gaming Diary.

Filed Under: Gaming Diary Tagged With: Arcade, completed, pang, Post, retro

The Legend of Zelda: Breath of the Wild (Switch): COMPLETED!

Posted on 25/03/2017 Written by deKay

Two big firsts with this game. The first first, is that it’s my first completed Switch game. The second first, is that it’s my first completed 3D Zelda game. Well, aside from HYRULE WARRIORS, but that isn’t a “traditional” Zelda game.

That being said, neither is Breath of the Wild. It has Zelda lore, Zelda themes, Zelda music… but nothing about the gameplay is actual Zelda. This game is all about traversal, exploration, survival. There are no dungeons. You obtain all the “special weapons” (“runes”, here) within the first couple of hours play, rather than en-route to each boss. There’s no sequence to follow, as, in fact, it’s perfectly possible to legitimately skip virtually the entire story and literally just walk up to the final boss and beat him.

breath of the wild

This is not Zelda.

But, for me, that’s a great thing. I’ve always liked the idea of the 3D Zelda games. I enjoyed, for a time, Ocarina of Time, Wind Waker and Twilight Princess, but never enough to ever finish them. I’d get bored or annoyed and just leave them incomplete. Breath of the Wild had me hooked the entire time, and I think it’s because of the major changes to the formula.

A few times, while playing, I thought “this isn’t fun”. In Twilight Princess, my options were stop playing, or force my way through it. Here, I could go and do something else instead and come back later. Much later, in the case of the iguana beast: I disabled it, went off to find some more weapons, then came back thirty hours later to carry on playing. Turns out it was a walkover.

After which I took on the bird beast, who was also a walkover, and emboldened by these two victories I decided to take on Ganon.

Who was also a walkover. Which was slightly disappointing. I was expecting it to be near impossible, and sure, I had some great armour and 16 hearts, but I only took one heart damage. One! And I still can’t parry properly!

Now the important question: Is this the best game ever? No. It’s a great game, certainly, but it still has issues. Is it the best Zelda game ever? Again, no. A Link Between Worlds and Hyrule Warriors are both better – Hyrule Warriors is more fun, ALBW is more focussed. But Breath of the Wild is wonderful, and has given me faith for the 3D Zelda series and Nintendo’s other series’ too – if they can shake up Zelda this much and come out with a winner, just imagine Metroid or Kid Icarus.

The post The Legend of Zelda: Breath of the Wild (Switch): COMPLETED! appeared first on deKay's Gaming Diary.

Filed Under: Gaming Diary Tagged With: completed, Post, switch, zelda

The Battle Cats POP! (3DS): COMPLETED!

Posted on 17/03/2017 Written by deKay

Well that was very easy. An abundance of cat food meant I could easily max out all my cat character classes, pay for items to ensure I always got treasure on each level, and use that treasure to make myself even more powerful.

battle cats

It was so easy I barely even took damage on my base for the entire game. I used the “Cat God” special power just once, and that was only to see what it did. I suffered a single defeat, due to forgetting to pause the game when I put it down for a few minutes.

All that said, it was pretty good fun. I’m still baffled as to why the “game delay” stuff remains when there aren’t any IAPs to bypass it, but it didn’t affect me in the end.

battle cats

The post The Battle Cats POP! (3DS): COMPLETED! appeared first on deKay's Gaming Diary.

Filed Under: Gaming Diary Tagged With: 3ds, completed, Post

Thirty Flights of Loving (Mac): COMPLETED!

Posted on 16/03/2017 Written by deKay

Thirty Flights of Loving is a narrative discovery game seemingly built on the Quake 2 engine. At least, it said quake2.exe had crashed when it died for the third time during playing.

The plot seems to involve some sort of smuggling? Perhaps alcohol during prohibition? Maybe weapons? It’s not very clear. You and your two friends/associates/lovers (well, one of them is anyway), in Tarantino out-of-order fashion, go to a wedding, fly a plane, have a motorbike accident, get wheeled on a cart through an airport, and shoot lots of cameras hanging from balloons.

OK, you don’t actually do most of those things as they just happen around you, but it’s still most peculiar.

Did I enjoy Thirty Flights of Loving? Sort of. Although it crashed a lot. It was only about 20 minutes long, but I got it for free and so can’t really complain. I’d wasted money or time on it.

The post Thirty Flights of Loving (Mac): COMPLETED! appeared first on deKay's Gaming Diary.

Filed Under: Gaming Diary Tagged With: completed, Mac, Post

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97: I’m Feeling A Bit Squiffy
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G’morrow beautiful friends! Here to waft away the damp, darkened skies of the season (or maybe make them damper and darker), it’s Episode 97 of the ugvm Podcast. The podcast you love to subscribe to but hit skip when it comes up on the playlist. Yeah, we know. It’s OK. We don’t get paid either way.

In this episode, deKay, Kendrick and Toby “entertain” you with fun game related news and chat, which this time round includes speculation on Valve’s new hardware triple combo, a show report from the Valorant Champions event in that there Paris (France, not Texas), and one of the team became A Magnificent Man in a Flying Machine. Oh, and Kendrick has bought a new VR headset. Yes, Hell has finally frozen over. Not only that! We have gaaaaaaaaames!

97: I’m Feeling A Bit Squiffy
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96: Magic Beans
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95: Bother Me Anatomically
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