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Year Walk (Wii U): COMPLETED!

Posted on 28/10/2016 Written by deKay

It seemed appropriate to play Year Walk, given it is nearly Halloween, and the fact it was very cheap on the eShop helped too.

Year Walk is a graphical adventure game, where you play as a man taking part in the dubious Swedish ritual of Årsgång, a sort of spiritual journey where the participant can supposedly learn about their future. It involves exploring a small map, making note of various shapes and markings, and solving a few simple puzzles.

Oh, and it’s scary. And bizarre. I can’t go too much into it as that’ll spoil the surprises, story and jump-scares the game has to offer, but several events are more than a little disturbing.

year walk
What key is scary? A Spoo-key.

Things get even more disturbing after the game has been completed, with secret extras that blur the line between the game and reality. Probably best you don’t play it just before going to bed. Like I did.

I can’t say it was fun, but it was certainly very interesting. And worrying.

what_s_in_the_box

The post Year Walk (Wii U): COMPLETED! appeared first on deKay's Gaming Diary.

Filed Under: Gaming Diary Tagged With: completed, Post, wii u, year walk

Pokémon Y (3DS): COMPLETED!

Posted on 25/10/2016 Written by deKay

A brief history of my time playing “main” Pokémon games:

1997: Pocket Monsters Green, a badly translated ROM on a Game Boy emulator. I had returned to university early from a holiday in order to spend a few days revising. Instead, I spent a few days playing Pocket Monsters Green, non-stop, reaching the Elite Four and realising my chosen team were no match for them. I never beat them.

1999: Pokémon Blue, on a Game Boy. I obtained the first 4 gym badges, then stopped playing. I don’t know why.

2001: Pokémon Gold, on a Game Boy Advance. As with Blue, I obtained the first 4 gym badges. Then I stopped playing.

2003: Pokémon Sapphire, on a Game Boy Advance. Once more, after obtaining the first 4 gym badges, I stopped playing.

2016: Pokémon Y, on a New 3DS. Completed!

After the earlier false starts, I’d given up on playing any more in the series because I assumed they’d all go the same way. After 13 years, however, and my 7 year old daughter wanting to play Pokémon X, the time was right to get back into the main series Pokémon games.

pokémon

It was fun playing alongside her, mostly progressing through at a similar rate, with me occasionally helping out by sending her Pokémon or using O-Powers to augment her abilities temporarily.

Since the last game I played, things have improved greatly. The graphics, of course, but also there has been a lot of streamlining. Early on in Y, you obtain an item that allows you to share XP with all your party, meaning you no longer have to start with a Pokémon you want to level up and then swap them out immediately. Item management is easier, and trading your Pokémon is so much easier – and can be done over the internet. There’s even an online “swap shop” for them, where you can browse “wants” or offer your own Pokémon up. Or, you can do random trade matchups where you don’t know what you’ll get. I’ve used this a lot with duplicate creatures, and obtained some great stuff, like a high level Pikachu, a Shiny Oddish, and plenty of others I’d not seen myself at all.

pokémon

All that is great, but the core game is the same as it ever was. Travel the region, fight the gym leaders, Be The Best. No bad thing, especially to someone who hasn’t played Pokémon in such a long time, and there are so many ways to make it easier (the trading, the online “Pokémiles” shop, the XP sharing, O-Powers, Mega Evolutions) that the frustration of grinding – perhaps a reason I gave up on the earlier games – doesn’t happen. Indeed, I beat the Elite Four, the Champion, AND the *spoiler* with my team of mainly Legendary level 100 monsters (and level 90+ Greninja and Charizard) taking down every opponent Pokémon (bar one, who was Sturdy) in a single hit each without taking any damage in return.

Too easy? Possibly. Did that matter? Not at all. Did I complete it before my daughter finished X? Hell yes. And isn’t that all that is really important?

pokemon_y

The post Pokémon Y (3DS): COMPLETED! appeared first on deKay's Gaming Diary.

Filed Under: Gaming Diary Tagged With: 3ds, completed, pokemon, Post

Catherine (PS3): COMPLETED!

Posted on 17/10/2016 Written by deKay

Contrary to some of the information I read about this game before playing it, and indeed the suggested content based on the box art, Catherine is not a game of nudity and boobs. In fact, if you were to buy the game for titillative purposes I’m afraid you’ll be sorely disappointed.

catherine cover art
That’s your man Vincent there, trapped between a rock and a hard place.

That’s not to say the subject matter doesn’t make an appearance, as it does albeit in a just off screen or implied form. No, the game is about men cheating on women and coming to terms with this by becoming sheep and playing block pushing games in their nightmares.

Vincent is a man who is being pressured into marrying Katherine, his more successful long-term girlfriend. He’s not sure that’s what he wants yet, and this triggers a series of events where he’s haunted by these block game dreams, and finds himself in a relationship with the mysterious Catherine who he meets at his regular bar. As the game progresses, it’s clear Vincent doesn’t seem to have much of a say in what’s going on with Catherine, and once Katherine reveals she’s pregnant, things get complicated.

As Vincent spends his evenings drinking at the bar, we find out that other men who also drink there are having nightmares too. Nobody can remember them, but you – as the player – soon realise who the sheep you keep meeting in your dreams are. Sheep who die if they don’t make it through their nightmares, as reported by the grizzly news reports the next day.

One half of the game is the interaction between Vincent, his friends and fellow barflies, and the two women in his life. The other is the block moving and climbing game. The aim of these sections is to reach the top of a tower of blocks, by pushing and pulling them into position not completely unlike in the game Pullblox. Some blocks can’t be moved, others break if you stand on them, and other still explode, have spikes, push you, or otherwise cause problems on your ascent. As you climb, the lower blocks disappear meaning you can’t just stop and think for too long. At the end of each night there’s a level where you’re additionally chased by a demon of some kind who can thwart your progress, or kill you.

I’m not often one for block pushing games (and I’ve commented on the horror that is adding sokoban-style levels to games before), but this is a little different, and for the most part fun. A few levels were frustrating, including a later one where your climb can be stymied because of random blocks causing progress impossible: No amount of planning will let you past, but you have plenty of lives to play with, you can undo moves, levels are pretty short and most have checkpoints, all of which help.

As for my playthrough, it took around 12 hours and I completed it with the “I’m a good boy but lost my woman anyway” ending. Apparently this was mostly down to the choices I made during the final section of the game (you have to answer relationship questions after each level), so there’s a chance I might replay that bit and try for something better. Or maybe I won’t? Catherine is a decent enough game, and certainly more than worth the £1.60-ish I paid for it on PSN, but I’ve so many other titles vying for my attention I’m not sure I can justify another runthrough.

catherine

If you like slightly frantic puzzle titles with bizarre storylines that make you feel like a bad man, you’ll probably like Catherine. If you just like boobs, then there’s not enough here for you I’m afraid.

The post Catherine (PS3): COMPLETED! appeared first on deKay's Gaming Diary.

Filed Under: Gaming Diary Tagged With: catherine, completed, Post, ps3

Chase: Cold Case Investigations ~Distant Memories~ (3DS): COMPLETED!

Posted on 16/10/2016 Written by deKay

After finding out this was by the same ex-Cing folk who did Hotel Dusk and Last Window, I was really looking forward to Chase: Cold Case Investigations. It appeared on the eShop this week and of course I pounced on it immediately.

tumblr_of5fdflhx11svmpf2o1_400

Unfortunately, it wasn’t quite what I was expecting. I thought I’d be getting some sort of point-and-click adventure game with a mystery attached, but what I actually got was a very short (90 minutes or so) interactive novel with some slight Phoenix Wright crime scene leanings. Not only that, but it ended on a cliff-hanger, implying there are more episodes to come.

tumblr_of5fdkpsik1svmpf2o1_400None of these are bad things, as it turned out, but I was a little disappointed to begin with. Thankfully, the plot took a turn at the half-way point and what seemed to (purposefully – it mirrors the main character’s feelings) be slow and boring became interesting and I want to find out more (also mirroring the character).

I can’t in all honesty recommend it yet, sadly. On its own, there’s not enough there and it’s frustrating that we don’t even know if there are later chapters to come (let alone when), so holding fire until they materialise might be wise. It’s just a shame that buy not purchasing Chase’s first episode that they may not get enough sales to warrant releasing the others – assuming others are planned. Catch 22, innit.

tumblr_of5fdo8cqe1svmpf2o1_400

The post Chase: Cold Case Investigations ~Distant Memories~ (3DS): COMPLETED! appeared first on deKay's Gaming Diary.

Filed Under: Gaming Diary Tagged With: 3ds, chase cold case, completed, Post

Chase: Cold Case Investigations ~Distant Memories~ (3DS): COMPLETED!

Posted on 16/10/2016 Written by deKay

After finding out this was by the same ex-Cing folk who did Hotel Dusk and Last Window, I was really looking forward to Chase: Cold Case Investigations. It appeared on the eShop this week and of course I pounced on it immediately.

tumblr_of5fdflhx11svmpf2o1_400

Unfortunately, it wasn’t quite what I was expecting. I thought I’d be getting some sort of point-and-click adventure game with a mystery attached, but what I actually got was a very short (90 minutes or so) interactive novel with some slight Phoenix Wright crime scene leanings. Not only that, but it ended on a cliff-hanger, implying there are more episodes to come.

tumblr_of5fdkpsik1svmpf2o1_400None of these are bad things, as it turned out, but I was a little disappointed to begin with. Thankfully, the plot took a turn at the half-way point and what seemed to (purposefully – it mirrors the main character’s feelings) be slow and boring became interesting and I want to find out more (also mirroring the character).

I can’t in all honesty recommend it yet, sadly. On its own, there’s not enough there and it’s frustrating that we don’t even know if there are later chapters to come (let alone when), so holding fire until they materialise might be wise. It’s just a shame that buy not purchasing Chase’s first episode that they may not get enough sales to warrant releasing the others – assuming others are planned. Catch 22, innit.

tumblr_of5fdo8cqe1svmpf2o1_400

The post Chase: Cold Case Investigations ~Distant Memories~ (3DS): COMPLETED! appeared first on deKay's Gaming Diary.

Filed Under: Gaming Diary Tagged With: 3ds, chase cold case, completed, Post

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97: I’m Feeling A Bit Squiffy
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G’morrow beautiful friends! Here to waft away the damp, darkened skies of the season (or maybe make them damper and darker), it’s Episode 97 of the ugvm Podcast. The podcast you love to subscribe to but hit skip when it comes up on the playlist. Yeah, we know. It’s OK. We don’t get paid either way.

In this episode, deKay, Kendrick and Toby “entertain” you with fun game related news and chat, which this time round includes speculation on Valve’s new hardware triple combo, a show report from the Valorant Champions event in that there Paris (France, not Texas), and one of the team became A Magnificent Man in a Flying Machine. Oh, and Kendrick has bought a new VR headset. Yes, Hell has finally frozen over. Not only that! We have gaaaaaaaaames!

97: I’m Feeling A Bit Squiffy
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97: I’m Feeling A Bit Squiffy
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96: Magic Beans
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95: Bother Me Anatomically
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