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Grim Fandango Remastered (PS4)

Posted on 26/01/2016 Written by deKay

_t__PS4share_httpst.coXWnvZYbI75Well, Rubacava was annoying. I had two main issues: the first was the disjointed way all the locations fit together (meaning I kept getting lost), and the second was how the hell was I supposed to know there were two ticket booths that look identical but one is sort of hidden and you can only progress if you use that one. Gah!

Some of the puzzles I nailed just fine, but others were frustrating in that I knew the solution but the chain of events to solve it I kept doing out of order. Some were totally random, like locking the waiter in the cupboard, and there’s no way in hell I’d have figured out the forklift in the lift solution without help from Twitter. Thanks Twitter!

_t__PS4share_httpst.coJfBmjnjqltAnyway, I’m done with that place, and after a trip in a boat (with a fun anchor puzzle) and some wandering around underwater, I’ve finally caught up with Meche! Although things are not going as well as I’d hoped, not least because Domino has apparently murdered Glottis. Boo!

If you want to catch up with my playthroughs, I’ve a couple of videos here (so you can see for yourself how lost I got):

The post Grim Fandango Remastered (PS4) appeared first on deKay's Gaming Diary.

Filed Under: Gaming Diary Tagged With: grim fandango, Post, PS4

Lego Jurassic World (PS4)

Posted on 26/01/2016 Written by deKay

_t__PS4share_httpst.copS3N483GWlAnd still we continue with this! Almost 70% complete now, with most of the red bricks and amber bricks collected, and all bar about 6 characters to be unlocked. We came across both the Aviary and the Mosasaurus tank recently, when we’d somehow totally missed them before. That meant we then has to go and find some actual pterosaurs and a Mosasaurus to make use of them, though.

Much of what is left is now redoing all the levels and picking up what we couldn’t before as we didn’t have the necessary character or dinosaur. Hopefully we’ve enough of them now so we don’t need to keep re-redoing levels!

The post Lego Jurassic World (PS4) appeared first on deKay's Gaming Diary.

Filed Under: Gaming Diary Tagged With: jurassic park, Post, PS4

Batman Returns (Lynx): COMPLETED!

Posted on 24/01/2016 Written by deKay

 What a pile of utter tripe. A game that on the face of it looks a bit like the original Batman on the Megadrive (which was actually pretty good), but is actually nothing of the sort.

 In this game, Batman moves from left to right failing to avoid enemies and their attacks because it impossible to dodge them all. Sometimes he’ll fall in a hole because of this, and it’ll be Game Over. That’s right – you have a single life, and if you fall in a hole it’s instant death and you start the entire game all over again. Utter nonsense.

 You can’t even bide your time and take baddies out when you’re able to avoid their guns or bombs or rockets or whatever, as they constantly respawn and crowd you. The game is impossible.

Thankfully, there’s a level skip cheat that I employed to save having to play the whole thing again every time I died. I don’t care. As far as I’m concerned it’s a missing Continue option.

The post Batman Returns (Lynx): COMPLETED! appeared first on deKay's Gaming Diary.

Filed Under: Gaming Diary Tagged With: Batman, completed, lynx, Post

Puzzle & Dragons Z (3DS)

Posted on 22/01/2016 Written by deKay

tumblr_nzddm7kqik1svmpf2o1_400I’ve posted a little about this before, but not for a while. I’ve haven’t stopped playing, it’s just… there’s been some repetition. For much of the game there isn’t a great deal of grinding, although perhaps I’ve been lucky and just levelled up the most suitable of my dragons by random chance. Then I reached the end of game boss, and whereas almost every other enemy in the game can be wiped out in just a couple of turns by my main dragon team, the final foe is impossible.

Literally impossible. I can barely even register a hit on any of his five heads, let alone deal much damage to his core (that’s if I even get as far as him exposing it), and so it’s off to the grind trail to find some more suitable dragons (or rather, the jigsaw piece drops necessary to evolve my current dragons into them) then spend many, many hours levelling up. Joy.

tumblr_nzddmfmnyg1svmpf2o1_400Although actually, it isn’t that bad. The puzzle matching mechanic of the game remains fun in a way normal RPG fights wouldn’t after 20 hours of grinding. That’s not a throwaway number, by the way, that’s how long I’ve spent grinding so far, just for the the final boss. I’ve not even assembled the full team yet either, never mind near level 99 with them. There’s a long way to go yet, and I’m 60-odd hours in as it is.

And then there’s the Mario themed version of the game to start!

The post Puzzle & Dragons Z (3DS) appeared first on deKay's Gaming Diary.

Filed Under: Gaming Diary Tagged With: 3ds, Post, puzzle & dragons

Grim Fandango Remastered (PS4)

Posted on 20/01/2016 Written by deKay

_t__PS4share_httpst.cokFBsL5Np0lHmm. Look, I’m really, really trying to like the game. I do, I think. But it keeps doing things that are awkward or unintuitive or just rubbish and I’m wondering if the story and the humour are the only reasons I’m still playing.

Good things from today’s session were the pigeon and teeth puzzles. Not too obvious, but both made sense and I managed them without help. With that I was able to leave the town and ended up in the forest.

There was a terrible puzzle in the forest, which involved moving a sign. The main problem with this puzzle being, well, this:

_t__PS4share_httpst.coiC9a05CxN1

Can you see what is going on? Or where I’ve put the sign? Or even where I am? No, I’m not the car. The sign is literally invisible. Once you put it down, you can’t see it any more and you have to remember where it is as you have to repeatedly put it down in different places.

After that, there’s a puzzle on a bony bridge which was a little vague (you have to extinguish flaming beavers – no really – but often your extinguisher does nothing to them, squirting through them) and now I’m in some sort of port town. Onward!

The post Grim Fandango Remastered (PS4) appeared first on deKay's Gaming Diary.

Filed Under: Gaming Diary Tagged With: grim fandango, Post, PS4

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98: There Were No Ramekins
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Sleigh bells ring, are you listening? Of course not. You don’t listen to the podcast so why would some random jangling entertain you, eh? But do listen, because it’s only bloody Christmas again!

In Episode 98, deKay and Kendrick chat about some The Game Awards stuff, Half Life 3 (or not), and games!

98: There Were No Ramekins
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97: I’m Feeling A Bit Squiffy
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96: Magic Beans
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