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Princess Nom Nom (PC): COMPLETED!

Posted on 05/08/2015 Written by deKay

nomnom-2015-8-5-12-56-53A really quick one this. You know Cookie Clicker? Well, imagine something like that without the frantic clicking. With a fat… blob that appears to be a princess. And you have to feed her. Feed her enough, and she produces minions from her bellybutton, and these minions can gather food and so produce more minions.

nomnom-2015-8-5-12-58-35Unlock new places to get better food from, produce more minions to collect it all faster and in greater quantity, and make the princess even fatter.

Eventually, she’s satiated and you win. And I won. Yay! If you want to play, it’s free from this site here.

Filed Under: Gaming Diary Tagged With: completed, PC, Post

Never Alone (PS4): COMPLETED!

Posted on 01/08/2015 Written by deKay

Skinner_s_kitchen__t_httpt.coW04WLtjnbtWell that was short. Apparently Never Alone is about three hours long, but I appear to have completed it in little over half that time.

Probably just as well, actually, as after the first 45 minutes of “ooh” and “ahh” over the graphics and the setting and how unusual it all appeared to be, Never Alone quickly became a tedious platformer with bugs and glitches and some rubbish jumps. Relying on the wind to carry you further frustrates as there’s no way of telling exactly how far it’ll take you, often carrying you past the platform you want to land one and into the sea/hole/baddie instead.

Restarts are quick, thankfully, but it’s seemingly random how far you go back. Sometimes it’s a mere couple of steps, other times (like during on of the chase sequences) it’s back 20 or more screens.

5752__52GameChallenge__t_Never_Alone__PS4__httpt.cof0eRI46dRiOften I found it difficult to tell where to go next, either because I’d not “activated” an invisible spirit with my fox chum, or not panned the camera round in a completely different direction to where I’d expect to go, or simply not realised what was solid ground to walk on and what wasn’t. Things were complicated later on when your fox becomes a boy (spoilers, sorry) and the whole way you play changes – for the worse, in my opinion.

Your bolas attack too is overly complicated. You have to hold back in the opposite direction to where you want to hit (which is fine), but then flick it in the direction you want to fling it. I now realise the PS4 stick isn’t ideal for this, and especially during the frantic sections of the game where you’re not given time for a second shot, I feel that just letting go of the stick, or pressing a face button, would have been a better idea.

I sound harsh and it isn’t really a terrible game, it’s just yet another one of those arty games which has a lovely story and fantastic graphical style, but forgets to do something a bit more interesting (and controllable) with the gameplay. As it is, it’s just another slightly annoying platformer.

Anyway, here’s the last hour or so. Spoilers, of course.

Filed Under: Gaming Diary Tagged With: completed, never alone, Post, ps+, PS4, psn

Injustice: Gods Among Us (PS4): COMPLETED!

Posted on 30/07/2015 Written by deKay

Cyborg_is_just_Mega_Man__innit.__t__PS4share_httpt.coxYawU3SQbuWell this was a surprise. The Mortal Kombat series left me cold after UMK3, and although this isn’t technically a Mortal Kombat title, it clearly is a Mortal Kombat game. It’s the same team, it’s a fighting game, it’s a followup to Mortal Kombat vs DC, and it’s even got Scorpion in it. And I enjoyed it.

Man_or_Aquaman.__t__PS4share_httpt.co6XyPVpBgTTThere’s little depth to the fighting, and in many ways the fights just seemed like the gaps between the story in single player mode, but something made me want to keep playing to the end. I liked how you’d flit from character to character as the story progressed too. Perhaps this is how more recent MK games have done things anyway, but it’s way better than the standard “tower of fighters” of old. It forces you to play as roughly half the roster as well, including some I’d never have picked through choice (Aquaman? LOLZ) who turned out better than expected in many cases.

I don’t think I’ll bother with multiplayer (I did try to play online, but I was alone), but the free PS+ rental was well worth  a story mode playthrough.

Filed Under: Gaming Diary Tagged With: Batman, completed, injustice, Post, ps+, PS4, psn

Life is Strange: Episode 4 (PS4): COMPLETED!

Posted on 29/07/2015 Written by deKay

Don_t_you_open_that_trap_door__Oh_wait__you_did._Globbits.__lifeisstrange_EP4_SPOILERS__t_httpt.covACqH5WEZLWell that was pretty hard to come to terms with. Four major incidents in this episode, in fact – none of which I can mention without the spoiler below:

Spoiler Inside SelectShow
Chloe asking you to kill her, you deciding to go back in time to save Chloe but kill her dad, finding Rachel, and the reveal at the end of who has really been drugging kids.

I did say Nathan wasn’t quite what he seemed.

One thing I really did love about this episode was the detective bit, where you piece together all the clues you’d amassed – emails, texts, letters, photos, documents – and find links between them to trace where people have been, who they’ve seen, and when. Fantastic bit of game there.

Now, with the final episode an unknown number of weeks – or even months – away, I’m struggling to deal with no plot to follow. I need to know what happens next.

More spoilers in the form of some gameplay (which gives away the episode end):

And also, as previously, my chapter choices (which also contains big hairy spoilers):

_LifeIsStrange_end_of_Ep4_choices

Filed Under: Gaming Diary Tagged With: completed, life is strange, Post, PS4, psn

Street Fighter II Champion Edition (PSP): COMPLETED!

Posted on 26/07/2015 Written by deKay

Yeah__but_you_re_wearing_cauliflowers_in_your_hair.__t_httpt.coP1EYxoWhEuAnother game from that Capcom Classics compilation I bought a while ago, although infinitely better than the terrible Exed Exes. But then, most things are.

Usually, when I play Street Fighter games, I pick Kenneth. He’s the best, of course, and his blond locks are far more enticing and suggest he’s far more fun than boring Ryu. I mean, Kenneth drives fast cars and loves the odd drink, but Ryu spends his evenings meditating on the floor of his bedroom while his parents wonder what’s wrong with their special little boy. Kenneth, man.

But this time, I chose Boring Ryu. I’m not sure why.

What a struggle. Sure, I’ve never been the best Street Fighter player. I’ve only clocked it a couple of times in the arcade, and tend to only beat those players who haven’t really played fighting games before, but this… this was hard. I must point out that the Vita’s analogue stick (yes, I was playing the arcade game included in a PSP game pack on a Vita) is useless for Street Fighter. And the d-pad is terrible for dragon punches. In effect, I was playing with one hand behind my back.

Which is why Chun Li beat me 18 times straight.

And Zangief gave me Zangrief 12 times.

And Bison double perfected me 5 times before I even got a single hit in.

But! Eventually, I prevailed, and Boring Ryu walked off into the sunset, heading home for a glass of milk and a digestive biscuit, while Kenneth and his bevy of ladies partied at Spearmint Rhino for the entire weekend. Oh Ryu.

Filed Under: Gaming Diary Tagged With: completed, Post, psn, psp, street fighter

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98: There Were No Ramekins
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Sleigh bells ring, are you listening? Of course not. You don’t listen to the podcast so why would some random jangling entertain you, eh? But do listen, because it’s only bloody Christmas again!

In Episode 98, deKay and Kendrick chat about some The Game Awards stuff, Half Life 3 (or not), and games!

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96: Magic Beans
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