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Flappy Bird – New High Score

Posted on 19/02/2014 Written by gospvg

The game has now been removed from the app store but I am still on the odd occasion trying to beat my score which I have now managed with 19.

Flap FLAP .. FLAP AArgh !!!

Filed Under: Gaming Diary Tagged With: Flappy Bird, iOS

Danger Boat – Endless Danger

Posted on 18/02/2014 Written by gospvg

From the developer that gave us the amazing Disc Drivin comes Danger Boat. Watch out for rocks, bombs, submarines & other obstacles in your way whilst piloting your boat.

Avoiding all these whilst collecting coins & powerups will rack up your score. You can then spend the acquired gold in the shop purchasing boosts, upgrades or new boats.

By completing various missions you can increase your multiplier, some of these are challenging like a high score target.

My current stats are

Best Distance 1,364
Best Score 14,040


Filed Under: Gaming Diary Tagged With: Danger Boat, iOS

Pocket Mine – Rainbow Chest

Posted on 18/02/2014 Written by gospvg

When you unlock the factory you can use 5 diamond chests & 4 Orb cubes to upgrade to a Rainbow Chest. To get green orbs you need to demolish an artifact which is annoying.

But I had to try at least once to see what treasure I would get from a rainbow chest.

You also need 17 coins to unlock a chest which you can get from completing bonus missions or exchanging rubies.


Super Bomb was my reward 100% more bomb crates with 15% more power.

KABOOM !!

Filed Under: Gaming Diary Tagged With: iOS, Pocket Mine

Army of Two – Co-op Carnage

Posted on 18/02/2014 Written by gospvg

Not had much time to play much gaming the past week on the consoles but I did get some time to co-op with Abbas on Army of Two.

The game has a mission based structure with some taking longer than others (especially if we die & have to respawn to the last checkpoint). There have been some nice gameplay moments which include a nice driving section with the other player on a mounted gun & a slide down a hallway with a building exploding (reminds of some gameplay I saw on Bulletstorm).

The game seems to have done away with the back to back feature from the previous game which had you taking out a large number of enemies whilst having your back to your co-op partner.

Earlier in the game there was a mission set in the past in which we rescued a hostage named Fiona who we now meet up five years later & she informs us of the cartel's hideout which is in a church.

Filed Under: Gaming Diary Tagged With: Army of Two, Xbox 360

Pocket Mine – New High Score

Posted on 08/02/2014 Written by gospvg

The app has now been updated to fix the gamecentre leaderboards & I managed to get a higher depth score of 267.

Stupidly wasted my rubies in the game to  get deeper when I should have used them to purchase more chest keys.

Next target is to get to 300.

Filed Under: Gaming Diary Tagged With: iOS, Pocket Mine

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98: There Were No Ramekins
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Sleigh bells ring, are you listening? Of course not. You don’t listen to the podcast so why would some random jangling entertain you, eh? But do listen, because it’s only bloody Christmas again!

In Episode 98, deKay and Kendrick chat about some The Game Awards stuff, Half Life 3 (or not), and games!

98: There Were No Ramekins
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98: There Were No Ramekins
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97: I’m Feeling A Bit Squiffy
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96: Magic Beans
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