Flap FLAP .. FLAP AArgh !!!
Danger Boat – Endless Danger
From the developer that gave us the amazing Disc Drivin comes Danger Boat. Watch out for rocks, bombs, submarines & other obstacles in your way whilst piloting your boat.
Avoiding all these whilst collecting coins & powerups will rack up your score. You can then spend the acquired gold in the shop purchasing boosts, upgrades or new boats.
By completing various missions you can increase your multiplier, some of these are challenging like a high score target.
My current stats are
Best Distance 1,364
Best Score 14,040

Avoiding all these whilst collecting coins & powerups will rack up your score. You can then spend the acquired gold in the shop purchasing boosts, upgrades or new boats.
By completing various missions you can increase your multiplier, some of these are challenging like a high score target.
My current stats are
Best Distance 1,364
Best Score 14,040
Pocket Mine – Rainbow Chest
When you unlock the factory you can use 5 diamond chests & 4 Orb cubes to upgrade to a Rainbow Chest. To get green orbs you need to demolish an artifact which is annoying.
But I had to try at least once to see what treasure I would get from a rainbow chest.
You also need 17 coins to unlock a chest which you can get from completing bonus missions or exchanging rubies.
Super Bomb was my reward 100% more bomb crates with 15% more power.
KABOOM !!
But I had to try at least once to see what treasure I would get from a rainbow chest.
You also need 17 coins to unlock a chest which you can get from completing bonus missions or exchanging rubies.
Super Bomb was my reward 100% more bomb crates with 15% more power.
KABOOM !!
Army of Two – Co-op Carnage
Not had much time to play much gaming the past week on the consoles but I did get some time to co-op with Abbas on Army of Two.
The game has a mission based structure with some taking longer than others (especially if we die & have to respawn to the last checkpoint). There have been some nice gameplay moments which include a nice driving section with the other player on a mounted gun & a slide down a hallway with a building exploding (reminds of some gameplay I saw on Bulletstorm).
The game seems to have done away with the back to back feature from the previous game which had you taking out a large number of enemies whilst having your back to your co-op partner.
Earlier in the game there was a mission set in the past in which we rescued a hostage named Fiona who we now meet up five years later & she informs us of the cartel's hideout which is in a church.
The game has a mission based structure with some taking longer than others (especially if we die & have to respawn to the last checkpoint). There have been some nice gameplay moments which include a nice driving section with the other player on a mounted gun & a slide down a hallway with a building exploding (reminds of some gameplay I saw on Bulletstorm).
The game seems to have done away with the back to back feature from the previous game which had you taking out a large number of enemies whilst having your back to your co-op partner.
Earlier in the game there was a mission set in the past in which we rescued a hostage named Fiona who we now meet up five years later & she informs us of the cartel's hideout which is in a church.
Pocket Mine – New High Score
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