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No Man’s Sky (PS4): COMPLETED!

Posted on 10/10/2016 Written by deKay

One hundred and fifty hours. It might not sound a lot, but consider this: it’s around the time it takes to drive from Edinburgh to London and back 10 times. Or approximately 20 sleeps. Or perhaps most fittingly, how long it would take Savage Garden to realise their dream of travelling to the moon and back. It is also, of course, how long it took me to reach the centre of the Euclid Galaxy in No Man’s Sky. And what a time it was.

If I may, I’d like to start by addressing all those people who complained to Valve, Hello Games, Sony, and the ASA about how No Man’s Sky is not the game presented to them before release. I don’t know exactly what you were expecting, but the game I downloaded is pretty much the same as what I was shown. Sure, I didn’t get the exact same animals or planets – why would I unless I visited the exact same locations – and I agree that the HUD was rearranged somewhat in the interim, but all the main points were there. All sorts of animals? Tick. Varied planets? Tick. Space battles? Tick. Billions of solar systems and planets? Tick. Certainly I would have welcomed more to do, but I can’t honestly say I was hoodwinked into purchasing the game and nor did I feel anything was missing.

An Escheresque rock formation.
An Escheresque rock formation.

No Man’s Sky is a mostly passive, relaxing experience. Collecting resources, using them to patch up and improve your equipment, and discovering wacky creatures and following titbits of narratives as you zip around the galaxy. Honestly, I’d be happy if that’s all there was to it, but occasional boosts of excitement, like running into space pirates or finding a planet of high value, but heavily defended rare resources punctuate the gameplay with something a little different. Some may tire of wandering a mostly barren landscape looking for more zinc, but many times I happily ditched my ship and picked a random direction to wander off in until I reached a location from where I could summon my ship again, and offload or sell my scavenged treasures.

no man's sky
Look at the contents of my bag. All those lovely albumen pearls. MONEY.

Ferrying high value contraband to shops might not sound like a lot of fun, but it is strangely entrancing. Landing on a planet and immediately seeing hundreds of verboten gravatino balls or sac venom gives a strange sort of thrill, and what might be seen as tedious inventory management by some is relished as a challenge by me, and a merry couple of hours is spent running from sentinels clutching mountains of forbidden goodies. Of course you can shoot the sentinels to get them off your tail, but then your pockets fill up with titanium extracted from their robot corpses – and nobody wants titanium when you’re saving the space for albumen pearls.

no man's sky
In space, no one ca–OH MY GOD LOOK AT YOUR FACE WHAT THE HELL MAN

No Man’s Sky is very much a game of make-your-own entertainment. Picking a fight with a space freighter, for example. Those hung up on, the admittedly somewhat tedious, mining of rocks for essential materials like gold and heridium aren’t helping themselves. Grab some, and when bored, move on. Most things are abundant enough to not need a search either, so when you need a load of a certain isotope and the planet you’re on doesn’t immediately have massive stores of it, take off and try somewhere else. There’s hardly a shortage of places to look. Even the frustrating task of rebuilding parts of your warp engine after a Black Hole traversal damages them need not be if you stop playing the game as a race to the end and slow down, take your time, and drink it all in.

I know it’s trite to say that if you’re not enjoying something then you’re doing it wrong, but I genuinely believe it for this game. The onus is on you to make it fun, and it’s understandable that some folk are adverse to that because they want constant excitement and wonder on a plate. If what you’re doing isn’t fun, stop doing it and do something else. Try to track down all the animals on the planet. Blow stuff up. Hunt down every last Gek ship and destroy it. Locate crashed ships and repair them to replace yours. Get lost, find stuff, make fun.

no man's sky
You call that a knife?

With everything said, the game is not all happy and roses. There are flaws, although for me most are minor. Interaction with aliens is laughably limited, with everything done by text description rather than animation or action. Every outpost is virtually identical, or at least one of a small set of similar designs. The variety in flora and fauna isn’t quite as radical between planets as one would perhaps have hoped (although there have been a few truly bizarre and unique creations), with most places playing host to similar instances of Fan Tree Thing, Mushroom Thing, Horseshoe Crab Spider Thing, Bat Thing and Mound of Earth With Tufts Thing.

I suffered a few bugs of mostly the funny or benign variety (such as floating objects or animals stuck on or in stuff), although less funny was reaching the centre of the galaxy and having the game crash before I got to see what turned out to not be much of an ending. This happened twice, but thankfully my saved game remained intact and a third attempt allowed me to finish the game properly. At least, to one definition of finished anyway.

Another would be following the Atlas Path, which is Hello Games’ attempt at providing some sort of story mode for those who don’t have the imagination to just play – think of it as the instructions in a box of Lego – is ultimately unrewarding. You travel from system to system finding anomalies, each of which provides you with an Atlas Stone, and discovering some of the backstory to the universe you’ve found yourself in. Once you reach the end of the path, providing you have all ten Atlas Stones on hand (and you’ve not sold any, like I stupidly did – luckily some traders stock them for over 2 million units each) perhaps the most unsatisfying end to anything ever occurs. For me, it was just part of the whole experience and I was only mildly disappointed, but I expect many players exclaimed “Is that it?!” and smashed their PS4.

no man's sky
Spaceship Twins

Ultimately, No Man’s Sky is not a game that will suit everyone no matter how hard they try to play it to the title’s greatest strengths, but for those of us who want something low impact, expansive, beautiful and relaxing – with the bonus of offering OCD-levels of resource interaction if that appeals – there’s nothing better out there. The closest other game I can match it to isn’t Elite, which is probably the reason so many people think the game is underwhelming. They’re superficially similar in same way, say, Bioshock and Serious Sam are, but to expect Elite style gameplay in No Man’s Sky just backs up my argument that you are indeed “doing it wrong”. No, this fits more into the same category as Animal Crossing and Harvest Moon, just in first person and in space. If that sounds appealing, No Man’s Sky is for you.

Click to view slideshow.

The post No Man’s Sky (PS4): COMPLETED! appeared first on deKay's Gaming Diary.

Filed Under: Gaming Diary Tagged With: completed, No Man's Sky, Post, PS4

Supersonic Acrobatic Rocket-Powered Battle-Cars: evolution of a masterpiece

Posted on 07/10/2016 Written by Xexyz

I was surprised to learn that Rocket League was actually a sequel to a PS3 game by Psyonix called  Supersonic Acrobatic Rocket-Powered Battle-Cars.  With such a catchy title, it's hard to see why it never took off to the same extent as Rocket League did.  Having said that, apparently it was downloaded on PSN over two million times, so if anything it just goes to show how I don't keep up with trends any more.

Anyway, when I found this out I saw it was on sale on PSN for £1.99, and since I got Rocket League for 'free' via PS+ I thought I would try it out.  It was only after I had bought it that I discovered that there's an extensive trial version which I could have tried for free, since the way PS3 games are sold on the store is ludicrously complicated.

It's ... not bad.  The essence of Rocket League is there, and many of the pitches and arenas are recognisable from the sequel.  There is a single-player mode which is different from the standard tournament I played through in Rocket League - here there are minigames and a tournament of varying rules and opponents, which I have already played through once but am likely to do so again.  As with Rocket League, the game comes into its own with the online side, which is great fun but finding a match is a pretty bare bones experience, reminding me of Half Life deathmatch servers from 2002.

But the cars feel less weighty and solid, it's slower and less precise, and there's either awful screen tear or quite a poor (and varying) framerate.  The controls feel a bit untidy, and aerials are much harder to pull off.  It is a great demonstration on how controls can make or break a game.

I'll probably complete the single-player game and play a few more online matches, but other than that it'll be back to Rocket League.

Filed Under: Gaming Diary Tagged With: Playstation 3

Weekly Update – Gaming, what’s that?

Posted on 05/10/2016 Written by gospvg

It's been a bad few weeks for gaming, just not had any time to sit down and play any Deus Ex, No Mans Sky or even much Destiny. It's been the odd few minutes on the mobile only playing another round of Clash Royale or another turn in Carcassonne, Disc Drivin or Lost Cities.

A recap (more for myself to remember) on where I am on the various games. I left No Man's Sky on the Atlas path collecting Atlas Stones, I have 9 I think but will wait for Abbas to come back from Uni to collect the 10th.

Deus Ex I had just completed the Rucker main quest & returned to Prague. Destiny I've completed the main campaign, now have a stack of side quests & the grind to increase my light level.

I did start a new game on iOS called Wordlings, it's another letter/words game with different modes & powerups to get you even higher scores. It's perfect for a few minutes of gameplay which is all I seem to have at the moment.

XCom2 arrived in the post but I'm not starting it until I have finished Deus Ex & I placed a pre-order for Dragon Quest Builders because my daughter enjoyed the demo.

Downloaded the PS+ freebies for this month in Resident Evil & Transformers Devastation. Both good games & looking forward to playing them at some point.

Hopefully will finish of Diablo 3 with the Claptrap Boys this evening so we can move on to starting The Division.

Filed Under: Gaming Diary Tagged With: Destiny, Deus Ex Mankind Divided, Diablo 3, iOS, No Man's Sky, Playstation 4, Wordlings

Professor Layton vs Phoenix Wright: Ace Attorney: a great witch arises

Posted on 28/09/2016 Written by Xexyz

You know, this game was keeping my attention, but unfortunately Pokémon X intervened and took up the cartridge slot in the 3DS - and, of course, there was the perennial issue with the 3DS of picross games.  With the launch of the new Phoenix Wright game on the eShop, however, I thought I ought to go back to the Layton crossover and try to finish it.

When I last played, I had just defended Estrella in court and she had been subsequently accused of not being just a witch, but the great witch.  And so I went off to examine the town for clues, solving puzzles along the way.  I searched for, and found, a cat, running into the High Inquisitor along the way.  Layton was summoned to the storyteller.  Wright went to see Estrella, and then to the scene of a murder three months previous.


The storyteller appeared flummoxed on how Layton and Luke had appeared in the town; he hadn't written them into the story.  He was keen to write them out, though.


He hinted that he was going to kill Wright, so Layton sped over to the alchemist's house, where the murder had taken place.  It wasn't Wright that was cursed though; Layton has been turned into a golden statue.

Statue?  No, it's Layton.

So, off to court now to prove that Maya - the only one in the room with Wright when the witches appeared and cast the curse - isn't a witch herself.

Filed Under: Gaming Diary Tagged With: 3ds

Weekly Update – 350 Light

Posted on 28/09/2016 Written by gospvg



Not had much time for gaming the last week so only really managed to play some Destiny with Hakk trying to get to that 350 light target.

Currently I am on 341 light with 350 Gauntlets, Chest, Boots & Artifact. I don't have any 350 weapons with 340 being my max on Primary & Heavy weapon. We tried to get to the top of Felwinter Peak to collect a Siva Cluster, I gave up after a few attempts but Harry carried on & finally managed it. I will need to ask him for directions so I can collect that cluster.



Not had time to return Deus Ex, No Mans Sky or Lego Star Wars Force Awakens. I did try the demo for Dragon Quest Builders which is Minecraft Jap RPG style & it's not bad. The third person camera is a bit fiddly when placing blocks but not a hindrance. I won't buy it at the moment because I have XCOM 2 coming soon & need to finish what I own before buying anymore but it is on the shopping list.

On iOS, Pokemon Go I am now level 22 after using a lucky egg. I'm taking a break from the game for a while now because it's become a bit of a grind. Clash Royale I seem to have gotten the hang of Arena 7 now with 2143 trophies & now slowly getting enough cards to upgrade my commons to level 10 & rares to level 7.

I finished last in the Carcassonne league & got relegated. Blocking is a tactic I need to ensure I use again because I'm always on the receiving end.

Plan for the next week some more Destiny, back to No Mans Sky & Deus EX.

Filed Under: Gaming Diary Tagged With: Carcassonne, Clash Royale, Destiny, Dragon Quest Builders, iOS, Playstation 4, pokemon

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97: I’m Feeling A Bit Squiffy
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G’morrow beautiful friends! Here to waft away the damp, darkened skies of the season (or maybe make them damper and darker), it’s Episode 97 of the ugvm Podcast. The podcast you love to subscribe to but hit skip when it comes up on the playlist. Yeah, we know. It’s OK. We don’t get paid either way.

In this episode, deKay, Kendrick and Toby “entertain” you with fun game related news and chat, which this time round includes speculation on Valve’s new hardware triple combo, a show report from the Valorant Champions event in that there Paris (France, not Texas), and one of the team became A Magnificent Man in a Flying Machine. Oh, and Kendrick has bought a new VR headset. Yes, Hell has finally frozen over. Not only that! We have gaaaaaaaaames!

97: I’m Feeling A Bit Squiffy
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95: Bother Me Anatomically
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