I've had no choice but to feed the game to the shredder.
Peggle Blast – Shredder
I've had no choice but to feed the game to the shredder.
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Posted on Written by gospvg
Posted on Written by gospvg
Posted on Written by deKay
Following the “test fire” event, which was less a demo and more a server stress test, my opinion of Splatoon went from “Oh, that looks nice” to “OMGNEED”. I’m not a big fan of online shooters, but this was different. Shooting the opposition was a secondary task, as the aim is to paint as much territory as possible. Although most players seemed to forget this and treated the game as a deathmatch. Anyway, the way it played out was much more appealing to me than I originally expected, and so when the game was released yesterday, I bought it.
Sadly, this coincided with my internet connection breaking, only to run at dial-up speeds. Online play, the main point of the game, was off. Bah.
Instead, I set about playing the single player mode. I wasn’t expecting much as the effort and focus in the game is clearly online play, but I was pleasantly surprised. It’s a fun, clever and varied, with some great boss fights. Especially the final one – he’s fantastic.
It was a bit easy (bar that last boss), and sadly quite short – although it was made a little longer as I replayed all the levels to find the hidden scrolls on each – but it was well worth playing. Now I just need my broadband sorting out so I can play the main bit of the game!
Posted on Written by gospvg
Posted on Written by deKay
OK, so technically it’s on the Vita, and really it’s an arcade game (it’s on Capcom Classics Reloaded), but since it’s a download for the PSP I’m classing it as a PSP game. I think that’s in line with my usual logic for the likes of the Wii U Virtual Console. Not that it really matters. As an aside, the game looks pretty poor on the Vita screen, regardless of screen size option. I don’t think PSP games look very good on the Vita generally, but a game that’s resized to fit one screen then that is resized to fit on another? Horrible. The text on the menus and options are barely readable.
The reason I bought Capcom Classics Reloaded is because it’s cheap, and the reason I chose Exed Exes to play is because I’ve not played it before (although I think I have the Famicom version), it looks like Xevious, and Retro Gamer did a feature on shoot-em ups this months and I fancied a go on one.
Oh my god should I have not bothered.
Exed Exes is TERRIBLE. I know it’s about 30 years old and I know I’m not a massive fan of the genre, but still. It’s tedious. It’s repetitive. There’s no variation in the enemies or the landscape. The music is an awful dirge. The enemies are uninspired and take far too many hits to destroy. The bosses are all virtually identical, just progressively larger, and are basically simple symmetrical shapes with gun turrets on top. It’s really hard. It’s sooooo slooooow. The power-ups don’t affect your weapon in any real way (you shoot three bullets instead of two, but the power doesn’t increase so it makes no difference) and the smart bombs only damage enemy bullets, not enemies.
And it’s so, so boring. After four stages I wanted to claw my own skin off, but I stuck with it for all 16 and after the final fanfare and a load of bonus points, stage 17 started – which was just stage 1 again. No. I’ve had enough.
Then I started Vulgus and it’s the same damn game only with crap metal baddies instead of crap insect baddies. OFF!