ugvm

the site of uk.games.video.misc

  • Home
  • Podcast
  • Articles
  • Platforms
    • Xbox 360
    • Playstation 3
    • wii u
    • 3ds
    • psp
    • iOS
    • PC
    • Mac
    • Wii
    • xbox
    • SNES
    • Mega Drive
  • Gamercodes
    • Xbox Live
    • Wii U NNIDs
    • Wii
    • PSN
    • 3DS
    • Steam
    • Apple Game Center
    • Battle.net
    • Elite Dangerous
  • Gallery
  • Back Issues
  • Other Groups
  • About Us
    • A brief history of ugv*
    • Posting Traditions
    • Join in
    • ugvm Charter

Shenmue (PS4): COMPLETED!

Posted on 22/09/2018 Written by deKay

It’s been a while. I’ve started Shenmue via emulators a number of times over the years but it’s been ten or more since I last completed it. I remember the plot, and the basic event timeline, but specifics were like coming to it anew. I was worried that one of my favourite ever games wasn’t going to stand up to scrutiny, especially since this is a pretty bare-bones HD remaster, but it turns out that it was fine. More than fine, actually – it’s still excellent.

Sure, it came from a different era, when developers didn’t have two analogue sticks and a pretty standard way of moving your character in third person in a 3D space. Many years of story based games have now shown what is necessary and what isn’t, when the player needs direction and when they don’t, when repetition is good and when it isn’t – but 18 years ago Shenmue was doing this for pretty much the first time. As such, you have to accept that being unable to skip time and having to talk to everyone after every plot progression is just of its day and move past that to the story.

Yeah like these two are made for each other.

Which, thankfully, is still excellent.

One thing, which I spoke about in much detail on episode 14 of the ugvm Podcast, is how much Shenmue feels like a precursor to the Yakuza series. It’s actually one of the reasons I got into Yakuza in the first place, but going back to it now it’s even more obvious. To add to my podcast comments, the 70 Man Battle at the end of Shenmue is yet another thing that feels very Yakuza – as each game I’ve played has a fight against a huge number of enemies near the end as well. There’s too many similarities between the two series for it to just be coincidence!

Road Rash it isn’t.

Now it’s on to Shenmue II, which I remember less well than the original as I only ever completed it once.

Would you like to watch my entire playthrough?

The post Shenmue (PS4): COMPLETED! appeared first on deKay's Gaming Diary.

Filed Under: Gaming Diary Tagged With: completed, Post, PS4, retro, shenmue

Gradius (Switch): COMPLETED!

Posted on 20/09/2018 Written by deKay

And another NES-game-onna-Switch, bus-based game completion. Gradius isn’t something I remember completing before but at the same time none of it seemed new to me. Which is odd because I don’t often play shooters like this.

Anyway, it was hard, especially the bit with the Easter Island heads, and the final boss was a complete walkover for some reason. All you have to do is stay in the right place and keep shooting – no dodging necessary!

The post Gradius (Switch): COMPLETED! appeared first on deKay's Gaming Diary.

Filed Under: Gaming Diary Tagged With: completed, gradius, Post, retro, switch

Super Mario Bros (Switch): COMPLETED!

Posted on 20/09/2018 Written by deKay

Yesterday, Nintendo finally enabled their online service and with it came a big old pile of NES games for free 1, one of which was – of course – Super Mario Bros.

Like Sonic, it’s a game I have many copies of and of course have played and completed many times. Also like Sonic, I played it again today and completed it again today. Whilst on a bus. It was great.

Notes:

  1. Or at least “free while you have an active subscription” ↩

The post Super Mario Bros (Switch): COMPLETED! appeared first on deKay's Gaming Diary.

Filed Under: Gaming Diary Tagged With: completed, mario, Post, switch

Sonic the Hedgehog (Switch): COMPLETED!

Posted on 20/09/2018 Written by deKay

I couldn’t wait one single day for the UK release of the original Sonic on the Switch, so bought it from the Japanese shop. And then completed the entire game with all the Chaos Emeralds. Without dying.

I may have completed this game a few times before, but never on the Switch although it is probably only the second time I’ve completed it on a bus. I also now have something like 25 copies of it. No, you have a problem.

It’s a great version, building on the 3DS version by M2 by adding some new challenge modes and stuff, and of course it’s huge and lovely on the Switch screen.

The post Sonic the Hedgehog (Switch): COMPLETED! appeared first on deKay's Gaming Diary.

Filed Under: Gaming Diary Tagged With: completed, Post, sonic the hedgehog, switch

ugvm Podcast Episode 14

Posted on 14/09/2018 Written by deKay Leave a Comment

Just in time to finish recording immediately before the Nintendo Direct so we couldn’t cover it, here’s Episode 14. Like the secret of comedy, it’s all about timing. Note: there may be no comedy.

In this episode, deKay finds some sailors, Choobs is waiting for a leopard, Luffer is suffering from animal magnetism, and Kendrick talks a lot about some game nobody else has heard of or cares about.

Despite missing the Direct, there’s some predictions and early announcement chat, we mention the Game Maker’s Toolkit Jam, news about the Neo Geo Mini and reimagined Atari VCS, Persona 3 and 5 spinoffs, and all of these games:

  • Judge Eyes/Project Judge
  • Diablo III
  • Civilisation VI
  • Atelier Arland
  • Yakuza Kiwami 2
  • Fist of the North Star: Lost Paradise
  • Shenmue
  • No Man’s Sky
  • Hollow Knight
  • Two Point Hospital
  • Turing Test
  • Golf Story
  • Disc Drivin’ 2
  • Monster Hunter Generations Ultimate
  • Divinity: Original Sin II

And wouldn’t you know, some listener questions too. Lovely.

https://ugvm.org.uk/podcasts/ugvmPodcastEpisode14.mp3

(Direct link here)

Links to things we mentioned:

Game Jam (and the other games from the same jam)

Encased

GameSX

  • « Previous Page
  • 1
  • …
  • 169
  • 170
  • 171
  • 172
  • 173
  • …
  • 467
  • Next Page »
  • E-mail
  • Twitter
  • YouTube

Latest Podcast Listenbox

98: There Were No Ramekins
byugvm

Sleigh bells ring, are you listening? Of course not. You don’t listen to the podcast so why would some random jangling entertain you, eh? But do listen, because it’s only bloody Christmas again!

In Episode 98, deKay and Kendrick chat about some The Game Awards stuff, Half Life 3 (or not), and games!

98: There Were No Ramekins
Episode play icon
98: There Were No Ramekins
Episode Description
Episode play icon
97: I’m Feeling A Bit Squiffy
Episode Description
Episode play icon
96: Magic Beans
Episode Description
Search Results placeholder

Tags

3ds ACNL animal crossing Arcade assassin's creed Batman completed Destiny Diary Emulation evercade Game Diary games iOS iPhone lego Mac mario Master System Mega Drive minecraft PC picross Playstation 3 Playstation 4 Playstation 5 pokemon Post ps+ ps3 PS4 ps5 psn retro sonic the hedgehog Steam steam deck switch Switch 2 Vita Wii wii u Xbox 360 Xbox One zelda

Contributors

  • Diary – deKay's Lofi Gaming
  • Game Diary – The Temple of Bague
  • gospvg
  • Lufferov’s Gaming Diary
  • Tim's Gaming Diary

Meta

  • Log in
  • Entries feed
  • Comments feed
  • WordPress.org

RSS Feed RSS – Posts

Copyright © 2026 · Outreach Pro on Genesis Framework · WordPress · Log in