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New Super Mario Bros U: so pretty

Posted on 02/05/2013 Written by Xexyz

I've continued through Soda Jungle, and found a level called Painted Swampland.  The backgrounds and some of the foreground elements to this level have a very stylistic look to them ...



This is a really pretty game.

This whole area was a little confusing at first.  I had initially found a secret exit on stage 2, but I didn't follow that path and instead replayed the level to get the proper exit.  The secret path seemed to disappear off the bottom of the screen.


After I'd played stage 3 and the tower, I found myself on the previously mentioned painted level (4) and another level (5).  Each time I exited one of these levels, the path led back up in a loop.  In order to progress, I actually had to find the secret exit in stage 5, which then took me down to meet the other end of the secret path from stage 2.

Filed Under: Gaming Diary Tagged With: wii u

New Super Mario Bros U: choosing a route

Posted on 29/04/2013 Written by Xexyz

Nintendo fixed my Wii U in a very efficient manner indeed, although unfortunately the game saves weren't carried across so I'll have to restart collecting ornaments in Nintendo Land at some point.

For now, however, I've started to play through NSMBU, even though I've not yet completed the Wii game.  I'm not sure why I stopped playing NSMBW, but it seemed a bit too much hassle to actually start it up, and I think I was bizarrely put off by the fact that I found a warp from one of the towers to the start of world six.  I was finding the game pretty tough as it was, and so being catapulted through the game like that was a bit too intimidating, and I also felt like I was missing out.  I tried to travel back to world four, and then had difficulty in the tower level getting to the proper exit.

I'm sure I'll go back to it at some point.  It was jut a bit tough at times, and felt like there was too much content for me to actually get a grip on giving the limited time I get in front of the TV.

Perversely, NSMBU has more content, has a more varied and labyrinthine map, and at times is a little tougher (but generally seems a little easier), but I find that I can easily understand where I'm going and how much of the game is left to do.  Because of this I've played it a lot more; I've now defeated the boss in three worlds (Acorn Plains, Layer-Cake Desert, Sparkling Waters) and have half-completed two other levels (Soda Jungle and Frosted Glacier).  I found it a bit annoying having to choose a path after Layer-Cake Desert, but at least I knew I could go back at any time.

The game, as with all the NSMB games, is really well designed and playable.  Something that's new here and works well is the Miiverse integration.  You can see messages from other players before and after a level, and if you die then you also see things posted by other players who died at the same point.  It turns a single-player game into a social experience, even if half the messages are from people you've never met!

The other benefit of Miiverse, and its new webportal, is that getting screenshots is much easier than it used to be!  I just need to be a bit quicker in pressing the home button ...







Filed Under: Gaming Diary Tagged With: wii u

Lego City Undercover (Wii U): COMPLETED!

Posted on 26/04/2013 Written by deKay

The story is done! The day has been saved! There’s still many, many hours of game left as I’m only about 35% finished!

I won’t say much about the ending, because, well, spoilers. What I must say, however, is that it was actually genuinely properly epic. Like nothing before from any other Lego game. For a short time, there’s some of the usual funny silly stuff, then a fight between you in a giant robot suit and Rex Fury riding a robot dinosaur, but after that there’s a bit of dramatic from-space skyfalling which is absolutely fantastic. The music, the Earth below you, and the countdown timer all combine to bring something to a Lego game that no other Lego game has even approached.

It outdoes Halo and Gears of War and Dead Space. No, really.

And that was it! Now to begin the post-game mop-up.

Filed Under: Gaming Diary Tagged With: completed, lego, Post, wii u

Picross e2 (3DS): COMPLETED!

Posted on 26/04/2013 Written by deKay

picrosse2And finally, all the puzzles are solved. Phew!

According to the stats, I played it for over 21 hours, which is about 5 hours longer than its predecessor. Which is pretty much what I expected.

And, erm, that’s it. It’s great Picross game, just like the first one only bigger. In terms of value for money, £7 for over 20 hours play is pretty good going. It’s a shame there are no bigger puzzles as 15×15 is a bit small, but still – minor complaint.

Filed Under: Gaming Diary Tagged With: 3ds, completed, picross, Post

Super Hexagon: ADD

Posted on 24/04/2013 Written by Xexyz

Attention Deficit Disorder sufferers are likely to really appreciate Super Hexagon. It's a simple game where you have to steer your market around a central hexagon, avoiding the walls coming inwards. It's made more tricky by the speed, the fact that the entire playing field is rotating and skewing, and the music is pretty heavy.

I've managed to last just over 35 seconds on the easiest setting (called 'hard') which is the best of any of my friends on Game Center. I feel as if I'm improving all the time, and as the games only last half a minute each it's a game I'll come back to often.

Filed Under: Gaming Diary Tagged With: iPhone

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Latest Podcast Listenbox

97: I’m Feeling A Bit Squiffy
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G’morrow beautiful friends! Here to waft away the damp, darkened skies of the season (or maybe make them damper and darker), it’s Episode 97 of the ugvm Podcast. The podcast you love to subscribe to but hit skip when it comes up on the playlist. Yeah, we know. It’s OK. We don’t get paid either way.

In this episode, deKay, Kendrick and Toby “entertain” you with fun game related news and chat, which this time round includes speculation on Valve’s new hardware triple combo, a show report from the Valorant Champions event in that there Paris (France, not Texas), and one of the team became A Magnificent Man in a Flying Machine. Oh, and Kendrick has bought a new VR headset. Yes, Hell has finally frozen over. Not only that! We have gaaaaaaaaames!

97: I’m Feeling A Bit Squiffy
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97: I’m Feeling A Bit Squiffy
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96: Magic Beans
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95: Bother Me Anatomically
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