Milkmaid of the Milky Way (Switch): COMPLETED!
Imagine if Another World was a point-and-click adventure game about a milkmaid in space, and all the dialogue was in rhyming couplets. Well, that’s Milkmaid of the Milky Way.
It’s only a couple of hours long, but tells the story of how a struggling milkmaid has her cows abducted by aliens (as aliens are wont to do) one night and then manages to get aboard their spaceship to try and rescue them.

The puzzles are mostly straightforward, with the exception of the final one which felt a lot like “try everything on everything in case it works”, and it told an interesting story with a couple of twists. I really enjoyed it!
The post Milkmaid of the Milky Way (Switch): COMPLETED! appeared first on deKay's Gaming Diary.
One Strike (Switch): COMPLETED!
It’ll probably take longer to read this post than it took me to complete the game. One Strike is a one-on-one fighting game with the sort of graphics early Game Boy Advance games had, with colour palettes to suit the very dark GBA screen. Games like Castlevania: Circle of the Moon looked hideous when blown up on a big TV via an emulator, and so does One Strike.
As the name suggests, you need to strike your opponent just once to kill them. It’s basically one-hit-kill Samurai Shodown.

And, with only about 8 opponents, it doesn’t take long to simply press dash-dash-attack your way through them all.
I’m glad the game was free because I’d certainly never pay money for something this shallow, short, and offensive to my eyes. Perhaps in two player mode there’s more strategy, but I won’t be playing it again to find out.
The post One Strike (Switch): COMPLETED! appeared first on deKay's Gaming Diary.
One Strike (Switch): COMPLETED!
It’ll probably take longer to read this post than it took me to complete the game. One Strike is a one-on-one fighting game with the sort of graphics early Game Boy Advance games had, with colour palettes to suit the very dark GBA screen. Games like Castlevania: Circle of the Moon looked hideous when blown up on a big TV via an emulator, and so does One Strike.
As the name suggests, you need to strike your opponent just once to kill them. It’s basically one-hit-kill Samurai Shodown.

And, with only about 8 opponents, it doesn’t take long to simply press dash-dash-attack your way through them all.
I’m glad the game was free because I’d certainly never pay money for something this shallow, short, and offensive to my eyes. Perhaps in two player mode there’s more strategy, but I won’t be playing it again to find out.
The post One Strike (Switch): COMPLETED! appeared first on deKay's Gaming Diary.
Wattam (PS4): COMPLETED!
From the possibly damaged brain of the guy who brought you the beautiful nonsense that was Katamari Damacy and Noby Noby Boy, is Wattam. Presumably it is called Wattam because when you see it for the first time, you say “what? erm”.
The plot is that everything has exploded and gone away and you, as a lonely square mayor has to bring everything back. And you do this by making trees eat your friends and turning them into fruit, by making everyone cry using an onion, and by getting a disembodied mouth to eat everyone, turn them into poos, then you flush those poos in a toilet (which you control) and then they turn into gold poos and then you have to stack the gold poos on top of each other so they’re as tall as a giant bowling pin, then you plant an acorn and everyone holds hands and then you take your hat off and explode..

That’s right. The game makes even less sense than Noby Noby Boy and Katamari.
It has clunky controls and a clunky camera just like its predecessors, it has bizarre music like its predecessors, and against all odds the weirdness actually means it’s a lot of fun, also like its predecessors.

The post Wattam (PS4): COMPLETED! appeared first on deKay's Gaming Diary.
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