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Stacking: completed!

Posted on 09/02/2014 Written by Xexyz

Woah, where did that come from?  Nothing about the game at all, then suddenly completed?

Stacking is sort of an evolution of the point-and-click adventure game, except rather than using objects you find in the world, you use the individual abilities of the characters you meet instead.  You do this by stacking inside them - you play as Charlie, the smallest Russian doll in the world, and the other Russian dolls are of varying sizes.  To control a doll of size 3, you need to first stack into a doll of size 2.  You directly control Charlie (or the doll which Charlie is inside), and at times this was a little imprecise, with at least one instance of the doll getting stuck on scenery.


That was a minor annoyance though, and the game has plenty of charm to overcome it.  Presentationally, it's well thought out, set in the 1930s with a silent movie art deco feel to it.  It's very clever, as well, as most of the puzzles have multiple solutions, and you only require one to continue through the story.  On the first level I did just this, but by the time I was running around a Zeppelin, I was intrigued as to how to solve each puzzle in as many ways possible.

Not only that, but there are additional challenges and special characters to collect and amusing things to do.  I'm not one for repeating things over and over again, but this game was amusing, charming and (maybe most importantly) short, and I found myself at the end of a few hours seeing the ending with the majority of collectibles from levels three and four in the bag.



I still went back to those levels though.  There are some really funny bits of dialogue throughout the game, and some of the animations on dolls is ingenious.  The Widow Chastity manages to sway her hips, even though she doesn't have any hips.


Other dolls have their own personality.




So enamoured was I with the game, that I immediately went back to the first levels and found all the collectibles there as well.  I completed the game by wrapping five dolls in bandages aboard the ocean liner, which seems a fitting end.





There's some additional content available for about £3.50 (causing the locked achievements above); I may well buy that one day when I'm tired of playing a gritty brown adventure game.

Filed Under: Gaming Diary Tagged With: completed, Xbox 360

NES Remix (Wii U): COMPLETED!

Posted on 09/02/2014 Written by deKay

Much_too_hard.I’ll say now that I don’t have all 600 (I presume) stars. I also don’t have all of all the stars for the Remix I, II and Bonus Modes. I definitely don’t have all the Three Rainbow Gold Stars for everything either. However, I consider the game completed and everything left is “extra content”.

tumblr_n0quqzdpcy1svmpf2o1_1280No, that’s not a cop-out either. I have managed to 3-star all of all the individual game challenges, netting me a gold frame around each title screen. I even managed to 3-rainbow-star one of the games. I’ve also managed to get at least 2 stars for each game on Remix I, and 2 or 3 stars on all bar one challenge on Remix II. Importantly, I passed the credits screen after finishing Remix I so technically I finished the game there, I suppose.

Haha__No.There’s only Bonus that I’m missing some challenges on. Most of them are because they’re not yet unlocked (I have 551 stars, and the next challenge unlocks at 560), but two are because they’re impossible. Namely the “beat an invisible opponent” Tennis one (it’s not hard because he’s invisible, it’s hard because aiming is impossible), and the “get a hole in one” Golf one – I can’t even get it on the green, never mind in the hole.

So while I’m sure I’ll attempt and reattempt some of the as-yet not 3-starred challenges, for now I’m calling the game completed. I’m certainly not going to try and get rainbow stars for everything, that’s ridiculous.

Filed Under: Gaming Diary Tagged With: completed, Post, wii u. nes remix

Deadlight – Completed

Posted on 06/02/2014 Written by gospvg

The game has quite a few sequences which you will fail on the first attempt like the helicopter sequence there are many similar which you will need to retry a few times before you have timed your jumps & actions perfectly to reach the next checkpoint.

The story continues after I save the RAT's son & you meet up with the remaining survivors to eventually take down the NEW Law militia. Whilst escaping from the ensuing chaos you eventually find out about your family.

Another game ticked off my XBLA backlog, time to return and complete Dishonoured whilst co-op gaming Army of Two 40th Day & Knack.

Filed Under: Gaming Diary Tagged With: completed, Deadlight

Titan Souls (Web): COMPLETED!

Posted on 31/01/2014 Written by deKay

Titan_Souls_EndIs this a first? As in, a web-based (well, Flash) game that I’ve completed? Sort of. I mean, I’ve completed Cookie Clicker and Clicking Bad, but they’re not really proper games (are they?). Does this count as a proper game?

Yes. I think it does. OK then.

Titan Souls is, it appears, a purposefully terribly-named 2D top-down mini version of Shadow of the Colossus. Only with just four Colossi. And your only weapon is a single arrow you have to retrieve after you use it. And each colossus only takes two hits to kill (well, one to wake them up, one to kill them). And you don’t climb them.

OK, so not a lot like Shadow of the Colossus – or Attack on Titan or Dark Souls after both of which it is named.

But it’s hard, and fun for the time it takes to complete, which isn’t long despite how hard it is, and the end of game boss is very clever indeed. I did a little squeal when I realised the trick to it.

Want to play it? It’s here and free.

Filed Under: Gaming Diary Tagged With: completed, Post, web

The Legend of Zelda: A Link Between Worlds (3DS): COMPLETED!

Posted on 29/01/2014 Written by deKay

Zelda-EndBoss1Yeah Hilda. You tell me a gooood story. I’m all ears. And not just because I’m an elf thing. Aha.

That’s it then – final dungeon done, final final dungeon done, end boss beaten. What a fantastic game. It’s just so perfect in almost every single way, and somehow manages to improve on the Zelda formula by getting rid of most of the linearity, by upping the pacing, and by making it somehow feel both very different and exactly the same as every other Zelda title. Yes, I know that sounds impossible.

The only thing that’s even slightly negative about the game that I can say is how easy it is. It’s very, very easy. It’s by far the easiest Zelda game and probably one of the easiest “big” games I’ve ever played. There’s simply very little challenge at all at any point. In fact, look:

ZeldaStatsThey’re my End Of Game stats. See how many times I was defeated? None. Not only that, but at no point was I ever even nearly close to dying. Not even in the “seems too difficult to do that early on” Ice Ruins dungeon. Of the seven main dungeons (which you can do in any order), I did the Ice Ruins second. I expected that the game would somehow ramp up the difficulty somehow (harder or more enemies, perhaps) as you progressed through the game, but it doesn’t. So, after completing the Ice Ruins I found that I’d done the hardest bit of the game (which even then wasn’t especially tricky) right near the start and it was plain sailing from then on. Even the end boss, which I faced before I’d even finished “tooling up” with all the best gear, was a complete walkover.

However, this is not a problem. It took away none of the fun and I still loved every minute. I’m even returning to it to get the remaining items and 100% it. It’s the best Zelda game since Oracle of Ages/Seasons. FACT.

 

Filed Under: Gaming Diary Tagged With: 3ds, completed, Post, zelda

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97: I’m Feeling A Bit Squiffy
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G’morrow beautiful friends! Here to waft away the damp, darkened skies of the season (or maybe make them damper and darker), it’s Episode 97 of the ugvm Podcast. The podcast you love to subscribe to but hit skip when it comes up on the playlist. Yeah, we know. It’s OK. We don’t get paid either way.

In this episode, deKay, Kendrick and Toby “entertain” you with fun game related news and chat, which this time round includes speculation on Valve’s new hardware triple combo, a show report from the Valorant Champions event in that there Paris (France, not Texas), and one of the team became A Magnificent Man in a Flying Machine. Oh, and Kendrick has bought a new VR headset. Yes, Hell has finally frozen over. Not only that! We have gaaaaaaaaames!

97: I’m Feeling A Bit Squiffy
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