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Thomas Was Alone (PS3): COMPLETED!

Posted on 26/08/2013 Written by deKay

Here’s something unusual – a PS3 game. A completed PS3 game at that. Haven’t had that in months!

Thomas Was Alone was something I did want to play. I thought about getting it on Steam, but then I remembered – I don’t play PC games – so waited until a console release. Sadly, it only hit the PS3 (and Vita, I think), rather than any console I actually use, so I left it. Until I realised I had just over six quid in my PSN account and Thomas Was Alone went on sale for about £2.39 or something.

And I wanted to spend my PSN “cash” before Sony stole it again (if you don’t spend it after a certain amount of time, Sony just take it from you – already had that happen once), of course.

So Thomas Was Bought, played, enjoyed, and completed.

There are two main parts to the game. The first is the puzzle platforming bit. Thomas, a rectangle, and various other rectangles with different names and various physical “powers” (able to jump higher, double jump, have reversed gravity, act as a trampoline, etc.) have to reach matching rectangular door “portals” across about 80 levels of platforming. The graphics are plain, the puzzles mostly simple, and sound effects are almost nonexistent. It’s not a bad game, just there’s no depth and very little challenge.

But there’s another part to the game. The running narration of the progress, feelings and story behind all these little rectangles. They all have distinct personalities, egos and fears. Not a single part of the narration affects how the game plays at all, but the funny characters that it draws out of the shapes you control adds a massive layer of purpose to the game, elevating it above the “drab puzzle platformer” it appears to be.

It’s short, and I spent between two and three hours on it, but it’s definitely well worth playing. And best of all, it uses the d-pad and a single button on the PS3 controller (plus L1/R1 to swap shape) so it’s even enjoyable to control for those of us who hate the Dual Shock 3. Lovely.

Now, what do I spend my remaining £3.80-ish on?

Filed Under: Gaming Diary Tagged With: completed, Post, ps3, psn

Thomas Was Alone: Completed!

Posted on 14/08/2013 Written by Xexyz

Told you I had nearly finished it.

A few of the puzzles towards the end were a bit tricky, particularly when I was trying to balance two squat blocks on top of a tall thin block, but there was nothing for which I required external help. I was impressed that there were very few repeated puzzles over the 100 levels, and the game finished at pretty much the right time - before it had to introduce too many new gameplay mechanics.

One of the most affecting parts of the game was losing the original cast and being given the grey blocks instead. The narration at this point was a little weak, not expressing the emotion of the change or the bewilderment of the newly introduced blocks in the same way as for previous characters. This was rectified towards the end of the levels where Gray was portrayed as a villain - even though you were controlling both him and all other characters. Seeing each of them in turn eaten by the pixel cloud was daunting (though I can't remember Team Jump's exit).

It's not the most accomplished game ever, but as a story-driven experience it works really well.

Filed Under: Gaming Diary Tagged With: completed, Playstation 3

New Super Luigi U (Wii U): COMPLETED!

Posted on 12/08/2013 Written by deKay

weegiucompleteWell, that was easier than I expected. I thought some of the later levels would be hard as nails, but due to being pretty short, they weren’t. Even Bowser wasn’t too difficult, despite the lack of restart points (meaning if you die on the boss, you have to restart the level completely!), taking only two attempts.

Disappointingly, he was the same boss as with Mario, although his attack pattern was slightly different.

With him defeated, I set about completing some of the other levels I’d skipped, missed, or hadn’t unlocked yet. I’ve not done them all, and perhaps won’t – too many other games to play – but I’ll certainly do some more at least.

Filed Under: Gaming Diary Tagged With: completed, mario, Post, wii u

Completed – The Last of Us – Characters

Posted on 10/08/2013 Written by gospvg

Characters are what make or break a story. If they are interesting you will enjoy the story they are telling be it by reading a book, watching a movie or playing a game.

I'm not the biggest fan of the uncharted games, I enjoyed the characters & the story had me interested but I just did not enjoy the gameplay. With The Last of Us, Naughty Dog have perfected the package. The characters are excellent & the relationships between them shows a very real depth of realism. Obviously the main characters are Joel & Ellie, seeing their relationship develop over time from a reluctant arrangement to relying & caring for each other.

Their experiences with the other characters they have encountered has only helped bring them closer. Tess, Bill or Henry & Sam. All of these human encounters add another layer to the storyline & one that I very much enjoyed playing.

The gameplay is very much focused on stealth based attacks be this by using the bow/arrow combo or sneaking around to perform a melee kill. I suppose twenty years after a virus outbreak ammo & supplies are going to be a bit scarce. I enjoyed luring the enemies into a trap by placing nail-bombs at corners & enticing the enemies to charge over to me. Getting a group of clickers together & treating them to a molotov cocktail is one of the most satisfying aspects of completing a difficult area.

Yes it is a linear story but when it is presented, voice-acted, played so well there is nothing wrong with linear.

For me this year has already been an amazing year for gaming. Skyrim, Ni No Kuni, Lego City Undercover, Journey, Walking Dead, Forza Horizon & Red Dead Redemption have all been amazing experiences. I have just added another title to that The Last of Us. I'm only just over half way through the year, I still have the PS4 & Watch_Dogs to come yet.

Filed Under: Gaming Diary Tagged With: completed, Last of Us, Playstation 3

Toki Tori 2 (Wii U): COMPLETED!

Posted on 06/08/2013 Written by deKay

tokitori2completeAw! Lookit all the pweety birdies! I saved them all!

After getting stuck on just about every puzzle in the game, but managing to solve them all just before Miiverse stepped in to help, I finally reached the final special frog and “captured” it, sending it to the room with the giant evil heart, and the game was won!

Now, I expect there’s something to be gained by collecting all the little symbol things strewn across the map, dumping them into some device I found, and I’m still short some photos, but for now I’m done with the game. It was great, but I’m not sure I want to bother with the post-credits clean up. Especially with too many other games to do!

Filed Under: Gaming Diary Tagged With: completed, Post, toki tori, wii u

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Latest Podcast Listenbox

97: I’m Feeling A Bit Squiffy
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G’morrow beautiful friends! Here to waft away the damp, darkened skies of the season (or maybe make them damper and darker), it’s Episode 97 of the ugvm Podcast. The podcast you love to subscribe to but hit skip when it comes up on the playlist. Yeah, we know. It’s OK. We don’t get paid either way.

In this episode, deKay, Kendrick and Toby “entertain” you with fun game related news and chat, which this time round includes speculation on Valve’s new hardware triple combo, a show report from the Valorant Champions event in that there Paris (France, not Texas), and one of the team became A Magnificent Man in a Flying Machine. Oh, and Kendrick has bought a new VR headset. Yes, Hell has finally frozen over. Not only that! We have gaaaaaaaaames!

97: I’m Feeling A Bit Squiffy
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97: I’m Feeling A Bit Squiffy
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96: Magic Beans
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95: Bother Me Anatomically
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