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Later Alligator (Switch): COMPLETED!

Posted on 05/12/2022 Written by deKay

Alligator New York, the setting for this game, is like Real New York only everyone is an alligator instead of a human being. If I were an alligator, I’d probably struggle to wear human clothes, drive human cars, and use human tools, but apparently instead of alligator things, human things work just fine. And alligators can have moustaches and hair? Of course.

As a mysterious alligator, decked out in a 1920s Speakeasy-going suit, you’re convinced by paranoid young alligator Pat to discover What is Going Down later on. He’s pretty sure The Family are going to Take Care Of Him, so the game is for you to talk to all the alligators, most of which appear to be related to Pat, and figure out what really is happening that evening.

It’s bloody obvious about five seconds into the game, but still. It’s about the journey!

Interacting with many of the quirky relatives triggers a mini-game of some sort, which, if completed, makes them reveal some more about what The Event is. These games are generally standard mini-game faire – a slide puzzle, Towers of Pancakes/Hanoi, a UFO catcher, matching pairs, etc. but they’re nicely presented and some have unusual rules. The pancakes, for example, are on a toy train’s carriages, which drives around a track while you try and move them.

It’s not a tricky, or especially long game, but it is very funny and you really want to talk to all the bizarre characters as you play. There’s a great art and animation style, and the music is excellent – especially the alligator who plays the guitar (although the music is actually brass!). There’s also scope to replay, as time passes in the game and you don’t get a chance to visit everyone or everywhere.

A silly little game, but well worth playing if you like point and click adventures, silly little games, or alligators.

Filed Under: Gaming Diary Tagged With: completed, Diary, switch

A Building Full of Cats (Switch): COMPLETED!

Posted on 25/11/2022 Written by deKay

This is a little “find the hidden cats” game. You literally just have to click on all of the cats, of which there are about 300, and then you “win”.

Some are hidden in drawers or behind curtains. A few move and have to be found several times. Some blend in with the wallpaper, some don’t actually look much like cats, and some are tiny.

But it’s a nice, quiet little game and passes the time, and sometimes, that’s fine.

Filed Under: Gaming Diary Tagged With: completed, Diary, switch

Mega-lo-Mania (MD): COMPLETED!

Posted on 21/11/2022 Written by deKay

It was time to play this again. I mean, sure, it’s almost always time to play this, but it was especially time to play this just now.

Choosing Madcap this time, for no real reason, I made it through to the final level where I was once more unopposed. So an instant win, again. Ah well. The real fun was the fun we had along the way, or something.

Filed Under: Gaming Diary Tagged With: completed, Diary, Mega Drive, mega-lo-mania, retro

Casual Birder (Playdate): COMPLETED!

Posted on 21/11/2022 Written by deKay

Yes, I have a Playdate! Finally! And yes, this is the first game I’ve completed on it!

Casual Birder is a little like that Bit Orchard or Toem in a way. It’s a sort of adventure game set in a town obsessed with taking photos of birds. The aim is to take part in a bird photography competition, but of course things are made difficult in a number of ways. For starters, some of the birds are a bit shy, or fast, or hide in the dark, so you must perform various tasks to make them photographable. Worse, is that the local yoofs have elected themselves as the gatekeepers of bird photography so you have to placate them before you’re allowed to enter the contest.

Tiny birb is tiny.

Taking photos is done by moving your camera’s viewfinder around the screen, but you usually need to focus the shot with the Playdate’s crank to get a perfect picture for your album. It’s not always obvious which way you’re supposed to wind, what with the photo subjects being tiny and a black and white screen not being the most useful way of showing depth so “blurring” is more “stippling”, but it’s not really a problem.

Creepy pervs gonna creep and perv.

The game is filled with silly characters and events, and although short (90 minutes, tops, I’d say), it’s a nice little thing and certainly more in-depth and “proper game”-like than the other Playdate titles I’ve played so far.

Filed Under: Gaming Diary Tagged With: completed, Diary, playdate

Fallout 3 (Steam Deck): COMPLETED!

Posted on 21/11/2022 Written by deKay

I did so love Fallout 3 when it came out. I completed it, did all the DLC, got pretty much all the achievements and milked it for everything it had to offer. So why has it taken me so long to replay it? Well, it was so big that doing that again was a bit off-putting. But then, Epic gave it away for free and I now have a Steam Deck to play it on, so I thought, why not? Handheld Fallout 3? Which I can play without worrying about how I’m affecting the story because I’ve already done the story? Sold. Well, not sold because it was free, like I said.

So in I went. Considering how old the game is (14 years old? What?!) it still looks pretty incredible. Part of this is probably due to being able to whack up the detail to max on the Deck, and part of it is probably just how impressive it is that Fallout 3 is now on a handheld. Thing of dreams, that is.

I do want to make one note about it on the Deck, however. Because it is an Epic game (and possibly because it had Games for Windows Live surgically extracted from it), it’s a bit crashy. Or rather, very, very crashy. Almost all of the crashes I attributed to Epic signing me out about once an hour, causing it to quit every time that happened. There were also a few “things are really busy” (read: giblets everywhere) freezes, which could be that I’m running a Windows game under Proton. Thankfully, though, I saved frequently and the loading times – even running from an SD card – are almost zero. That in itself is a game-changer, as Fallout 3 on the 360 was really, really slow to load (especially when “checking DLC”) but here you can’t even read the text on the loading screens before they vanish. Incredible.

As for how my play went, well, it didn’t go as planned. You see, I intended to just be a right bastard, murder everyone, steal everything, blow up Megaton – the lot. But I just couldn’t bring myself to do it. Aside from the stealing. I did that a lot. I’m not sure it was the morality of killing everyone that made me stop, much as I’d like to claim that, it was more my concern that taking that route would close off quests, make the game harder, and require more ammo than I really wanted to waste. I’m practical, if not moral.

Unlike on the 360, I didn’t complete every single mission, and the only DLC I completed was the post-main-story Brotherhood of Steel one (Broken Steel?), mainly because I have other games to play and I’d already applied about 50 of my precious hours to this as it was, and I’d done it all before. However, I did find some stuff I’d not found previously! For example (spoilers, sorry), at the end of the main game you have to choose to either send the Brotherhood woman into the reactor to flip switches and die from radiation, or bravely sacrifice yourself in the same way. What I didn’t realise, was that if you have Fawkes, the intelligent Super Mutant you saved earlier, as you companion, you can send him in instead, and – being a mutant – he’s immune to the radiation so nobody has to die. Hurrah!

I know many people say that New Vegas is far superior to Fallout 3, and I’d agree to a point, but Fallout 3 is still amazing. The world, the humour and the combat are all amazing even after all this time. But, I can check for myself because Amazon just gave Fallout New Vegas away for free so guess what I’ve just installed on my Deck?

Oh, and I forget to mention! Toilets! So! Many! Toilets!

Filed Under: Gaming Diary Tagged With: completed, Diary, epic games, fallout, steam deck

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97: I’m Feeling A Bit Squiffy
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G’morrow beautiful friends! Here to waft away the damp, darkened skies of the season (or maybe make them damper and darker), it’s Episode 97 of the ugvm Podcast. The podcast you love to subscribe to but hit skip when it comes up on the playlist. Yeah, we know. It’s OK. We don’t get paid either way.

In this episode, deKay, Kendrick and Toby “entertain” you with fun game related news and chat, which this time round includes speculation on Valve’s new hardware triple combo, a show report from the Valorant Champions event in that there Paris (France, not Texas), and one of the team became A Magnificent Man in a Flying Machine. Oh, and Kendrick has bought a new VR headset. Yes, Hell has finally frozen over. Not only that! We have gaaaaaaaaames!

97: I’m Feeling A Bit Squiffy
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97: I’m Feeling A Bit Squiffy
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96: Magic Beans
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95: Bother Me Anatomically
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