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Quest Arrest (Evercade): COMPLETED!

Posted on 13/11/2021 Written by deKay

OK, the bad points out of the way with this first. The graphics are poor (yes, it’s a Game Boy Colour game, but still), the writing is awful and it is full of bugs. There’s no end of swearing which doesn’t even work in context, and the JRPG style fighting system is random and broken (not least because your health bar doesn’t physically change half the time, even though the value of it does). What you have to do is vague and often doesn’t make sense. Every time you change location it pauses the game and pops up to tell you where you are. There are spelling mistakes galore.

It very much feels like a “my first game” project by someone younger than the material they’re producing would be aimed at. It’s all f-this and kill that and murder the other without any of the dialogue to surround it.

It’s not big and it’s not clever, sorry.

But, if that is indeed the situation with its creation, then the output is laudable. There’s a lot going on here and although much of it is unsuccessful there’s a good base behind it. In fact, if the text was just edited well, perhaps made adult in context rather than adult in content, that would fix most of the issues I had with it.

Aside from that, the main aim of the game is to deal with (either kill or arrest) all of the members of some gang causing problems in the local area. Once you’ve done that, you can take down Athena, their boss, who is a badly signposted twist in the story. It’s a short game, and apart from the randomness and occasional inability to see what is a door and what isn’t, not especially hard. I just with it was a bit more toned down and polished.

Filed Under: Gaming Diary Tagged With: completed, Diary, evercade

Deadeus (Evercade): COMPLETED!

Posted on 13/11/2021 Written by deKay

For something that looks like Pokémon on the Game Boy, boy did this take a turn. It’s a Game Boy game, set in a little village, with a nice beach and a church and a school and a library, but there’s a dark and sinister secret that the locals don’t want to talk about. And you and your friends have just started having nightmares about it.

With just three days until An Event, you have to get the truth out of people. Or, you can just leave town. In fact, it seems there are a number of different endings available to you, of which I found four. Two of which involve you dying,

It’s an unusual little game, and some bits don’t quite work (like the school only offers three classes and you just turn up to lessons when you fancy it), but the story is compelling and some of the shocking events on the third day are genuinely pretty shocking.

And you can dig up a dead cat. What’s not to enjoy?

Filed Under: Gaming Diary Tagged With: completed, Diary, evercade

Foxyland (Evercade): COMPLETED!

Posted on 09/11/2021 Written by deKay

This isn’t quite what I was expecting. You see, I’ve seen Foxyland (and several sequels) on the Switch eShop and PSN, and this isn’t quite that. It’s actually a Mega Drive version of the game, which had different levels.

It’s a basic platformer, where you have to collect a number of gems on each short level as well as optionally collect cherries (get enough and you get an extra life). Foxy can only jump and double-jump, and there’s various baddies, spikes, traps and falling blocks that kill him. Every few levels you get a boss fight, of sorts, and later levels get a bit bloody tricky both because of the difficulty but also some have puzzles involving switches.

It’s probably not a game I’d have bought otherwise, but it was nice enough.

Filed Under: Gaming Diary Tagged With: completed, Diary, evercade

Cosmic Spacehead (Evercade): COMPLETED!

Posted on 07/11/2021 Written by deKay

Although I own this on the Mega Drive, I don’t think I’ve ever played it. But with it being on the Evercade, as with many other titles, I’m rectifying that. And. completed it, of course.

The game is split between a Lucasarts-style point and click adventure game (there’s even a reference to Lucasarts in the form of a cave painting) and a platformer, with simple platforming sections wedged between each location.

With simple puzzles and no difficult platforming, it didn’t take me long to reach the end. As you’d expect, using a joypad to point-and-click isn’t ideal, but you can cycle through actions with the buttons to save manually selecting them with the pointer which helps. I like the art style, and although the backtracking was a bit of a pain I enjoyed it overall.

Filed Under: Gaming Diary Tagged With: completed, Diary, evercade, Mega Drive, retro

Castlevania: Vampire’s Kiss (Switch): COMPLETED!

Posted on 31/10/2021 Written by deKay

Vampire’s Kiss is A Bad Game. I’ve no idea why Konami decided to dump this poor Super Castlevania IV followup on the Castlevania Advance Collection because it’s neither a GBA game nor is it a “metroidvania” style game. And it’s rubbish.

I’m trying not to represent it badly because it isn’t the same genre as the other three games on the collection, and it’s several years older, but no – it’s just no fun to play. It’s short, it has about three near impossible sections but the rest is pretty easy, and it plays really, really slowly. It does, however, look incredible, especially early on in the game, and the fact it’s a Super NES game makes that all the more impressive. It’s just a shame it’s way too clunky to go with it.

I mentioned Super Castlevania IV partly because that game is so much better than this, although it doesn’t look as good. It’s also linear, and also slow, but it’s much more fun to play. Vampire’s Kiss is just bobbins,

Filed Under: Gaming Diary Tagged With: castlevania, completed, Diary, retro, SNES, switch

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97: I’m Feeling A Bit Squiffy
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G’morrow beautiful friends! Here to waft away the damp, darkened skies of the season (or maybe make them damper and darker), it’s Episode 97 of the ugvm Podcast. The podcast you love to subscribe to but hit skip when it comes up on the playlist. Yeah, we know. It’s OK. We don’t get paid either way.

In this episode, deKay, Kendrick and Toby “entertain” you with fun game related news and chat, which this time round includes speculation on Valve’s new hardware triple combo, a show report from the Valorant Champions event in that there Paris (France, not Texas), and one of the team became A Magnificent Man in a Flying Machine. Oh, and Kendrick has bought a new VR headset. Yes, Hell has finally frozen over. Not only that! We have gaaaaaaaaames!

97: I’m Feeling A Bit Squiffy
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97: I’m Feeling A Bit Squiffy
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96: Magic Beans
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95: Bother Me Anatomically
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