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Doshin the Giant (GC): COMPLETED!

Posted on 10/11/2018 Written by deKay

Oh Doshin, you big lump with your slow legs and your slightly inappropriate belly button. Such a relaxing game, even when the disasters come and threaten to destroy all your little people and their houses and monuments and chickens.

Slightly spoiling the relaxing gameplay was a bizarre bug I came across which is probably due to the fact I was running this under emulation and via a Steam Link: Two islands I’d set up and had my people building stuff had all their buildings deleted every time I looked at the list of monuments I’d not yet built. Very odd, and took me ages to realise that was the cause so I probably played for five hours longer than necessary.

That aside though, the slow pace and the nice music and the simple gameplay is always a joy. Even if everyone dies in the end. Oh, spoilers, sorry.

The post Doshin the Giant (GC): COMPLETED! appeared first on deKay's Gaming Diary.

Filed Under: Gaming Diary Tagged With: completed, doshin, GameCube, Post

Doshin the Giant (GC)

Posted on 28/02/2017 Written by deKay

I’ve been playing this a lot over the last few days. It’s not perfect. From the outside it looks like a tedious tree moving game, and there’s not actually much more to it than that, but it has a hook.

Part of it is “growing”. At the start of each day, Doshin returns to his normal size, which means he can’t pick up certain things and flattens ground and walks slowly. Making the little people live (or alternatively, hate) him enough makes him grow, and therefore do more stuff more quickly.

doshinThe ultimate aim is to get all the little people to build every variation of monument they can. You do this by helping them expand their villages (provide them with trees and flat land, mainly), and if you populate them with the right colours of tribes, they create a statue. One of the statues looks like a poo.

So far, I’ve managed to coax them into creating 8 or 9 of the 16 or so required monuments.

The post Doshin the Giant (GC) appeared first on deKay's Gaming Diary.

Filed Under: Gaming Diary Tagged With: doshin, GameCube, Post

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95: Bother Me Anatomically
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Unforeseen circumstances, and definitely not Podcast Apathy, resulted in just deKay and Kendrick bringing you this episode, but don’t worry! As a bonus to make up for the cast shortfall, Episode 95 is slightly shorter, so you’ve less to endure! Rejoice.

This time around, your heroes discuss the general meh-ness of recent gaming news, the Switch 2 having no games, a new Lego Batman (and Batman in general), and Ys X Proud Nordics. With, naturally, many deviations and diversions.

95: Bother Me Anatomically
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95: Bother Me Anatomically
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94: Secrete Yellow Ooze From Their Knees
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93: A Playdate In The Back Room of Ann Summers
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