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Metal Slug (Evercade): COMPLETED!

Posted on 31/08/2025 Written by deKay

Yes, yes. We’ve all played Metal Slug before and own it on various compilations a hundred times over but that doesn’t stop it being good. And! This time I completed it in co-op with my daughter, which I’ve never done before.

It has horrible slowdown, which I don’t remember from any other version but apparently even in the arcade it did that. Not what you’d expect from what was, at the time, the most powerful gaming device in the world. Probably.

Doesn’t matter though because it’s great and silly and why isn’t Metal Slug 2 (or 3/4/5/6/7/8/9/X) on the Evercade yet, eh? Ridiculous.

Oh yeah, and I know the screenshot that accompanies this post is rubbish but – again – you can’t take screenshots on an Evercade so it’s from the Evercade website.

Filed Under: Gaming Diary Tagged With: completed, Diary, evercade, metal slug, retro

Ironclad (Evercade): COMPLETED!

Posted on 31/08/2025 Written by deKay

Ironclad is a pretty standard side-scrolling shooter, originally for the NeoGeo but I played it on the NeoGeo Arcade Evercade cartridge. I found it a lot easier than most games in the genre, which is especially odd for an arcade game, but I’m not going to complain!

It’s got a nice weapon upgrade system, a floaty drone thingy and some interesting bosses (like a big train), but the biggest draw is the graphics. Backgrounds seem to be pre-rendered, and remind me a bit of something like OverTop. Sprites are pretty decent too, and they feel a bit like Metal Slug in art style, just zoomed out.

So yeah, it’s OK, nothing incredible but perfectly playable.

Filed Under: Gaming Diary Tagged With: completed, Diary, evercade, retro

Batty Zabella (Evercade): COMPLETED!

Posted on 23/03/2025 Written by deKay

A short point and click adventure game in the style of something like Shadowgate, but themed like Elvira, Batty Zabella is a sometimes infuriating experience. The puzzles aren’t hard, but the lack of being able to tell where some room exits are (I didn’t even know there was a shed for ages!), fiddly combat (it’s a Game Boy game but really feels like these bits need a light gun or mouse pointer) and a weapon which needs recharging but you never seem to know when so you die a lot, all add up to frustration.

I did enjoy it, however, despite those issues and the slightly odd (I assume it’s translated) dialogue and overly smutty references.

Filed Under: Gaming Diary Tagged With: completed, Diary, evercade

Block Droppin (Evercade): COMPLETED!

Posted on 08/03/2025 Written by deKay

A simple Game Boy puzzle game where you match three or more shapes to get points. Matching more than three triggers special blocks that erase a whole column, row, or shape from the grid. If you’ve played a match three game, ever, then you know the deal.

Arcade mode is, it seems, endless, but there is a Puzzle Mode where you have to get rid of so many of each type of block in a maximum number of moves, and it’s this mode that I completed.

It isn’t tricky, and I’d have liked a lot more levels, but it’s fine.

Filed Under: Gaming Diary Tagged With: completed, Diary, evercade

Joe & Mac Returns (Evercade): COMPLETED!

Posted on 10/12/2024 Written by deKay

Another two player Evercade game. I’ve played Joe & Mac (Caveman Ninja) before, and the sequel, but hadn’t even heard of this. In fact, I thought it was the sequel when I started it up. As it turns out, it’s a completely different sort of platformer.

Whereas the other two Joe & Mac games were sideways scrolling platformers where you club baddies, Returns is a two player Bubble Bobble/Snowbros/Rodland type single screen “clear the baddies” type game. You still club the baddies, but they now need multiple hits before they get stuffed into a snowball bag and you push the snowball bag into other baddies to knock them out too. Defeat enough baddies with the same snowball bag and you get larger fruit meat and more points. Yes, it’s very much like those other games.

With the exception that each between-level animation has the pervy cavemen spying on, or “accidentally” undressing one of the cave women. You’d never catch Bub or Bob doing that.

We completed it, which was surprisingly easy for an arcade game, and found it enjoyable although it isn’t surprising it never hit the big time like those games it apes as it lacks the cute factor and isn’t quite as much fun. Snowballs and bubbles are more satisfying than bags, obviously.

Filed Under: Gaming Diary Tagged With: Arcade, completed, Diary, evercade, retro

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96: Magic Beans
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What is this word “late” which you are saying? I do not recognise it and I do not understand it and I do not wish to believe it exists! Episode 96 cannot be late, for it was never scheduled. Sir, you embarrass yourself.

Arguments about timetabling aside, we would like to invite you to enjoy this most recent (at time of typing) episode of your favourite podcast! deKay, Kendrick and Orrah huddled round a warm bucket of cocoa and discussed, to varying lengths, the important news of our time – including Nintendo’s Mario Direct, more unfortunate developers losing their jobs because Money, Microsoft increasing the price of Game Pass (again, because Money) and Starbreeze getting several years into developing an eagerly anticipated Dungeons & Dragons game before pulling the plug because, well, Money. Thankfully, there’s some Good Stuff too, like chat about these games.

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