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Racing Fever (Evercade): COMPLETED!

Posted on 23/04/2021 Written by deKay

My new Evercade cartridges arrived! I have no idea why this is the game I played first, but I did, and because it’s very easy, I’d soon completed it too.

I’d never heard of Racing Fever before, but it’s clearly an attempt to bring a game like the Neo Geo titles Over Top and Drift Out to the Game Boy Advance (where this first appeared). I think this also marks the first Game Boy Advance title to appear on the Evercade too, actually.

There are 12 tracks, many of which feel the same despite the changes in scenery. Some of this is probably because you never actually drive down the screen, despite the fact you have several laps of each track! That is to say, you only go left, right and up (and diagonally up) on the screen and yet still somehow end up back where you started.

It’s a bit low rent, and as I said, very easy, but it was fun enough until I finished it.

Filed Under: Gaming Diary Tagged With: completed, Diary, evercade, GBA, retro

Xeno Crisis (Evercade): COMPLETED!

Posted on 09/03/2021 Written by deKay

I was immediately impressed with Xeno Crisis. It’s a Mega Drive game (tailored here to fit the Evercade’s controls) with great sound and graphics, and really slick and lots of sprites on screen at once.

It’s a Smash TV sort of shooter, with screen after screen of baddies to shoot (and the odd soldier to rescue), with each level ending with a boss – some of which are bloody huge.

The only issue with the game is it’s so hard. So very, very hard. And then, when I completed it, I got a bad ending with no suggestion as to how I’d managed it. Mr Internet explained that because I’d used some serum which revives you, ultimately that caused my death at the end, and the trick is to Not Ever Die.

So, armed with the button combination to open up a hidden menu where you can make yourself invulnerable and start on the final level, I completed it again. And still got the bad ending despite not using any serum. Tch.

The post Xeno Crisis (Evercade): COMPLETED! appeared first on deKay's Gaming Diary.

Filed Under: Gaming Diary Tagged With: completed, evercade, Post, xeno crisis

Super Double Dragon (Evercade): COMPLETED!

Posted on 08/03/2021 Written by deKay

Or, in some parts of the game, “Return of Double Dragon”.

The thing is, I picked my Evercade up and the Technōs cartridge was still in it from when I played River City Ransom recently and the shelf with all my Evercade games on was easily six feet away and therefore too far to bother with, so I picked something from the cart already inserted and that was Super Double Dragon, which I’d never played before.

It’s very much What if Double Dragon was Final Fight, but it’s not as good as Final Fight. It’s not a bad game, but it was pretty easy and much less impressive both visually and sonically than Final Fight. Or Streets of Rage.

The post Super Double Dragon (Evercade): COMPLETED! appeared first on deKay's Gaming Diary.

Filed Under: Gaming Diary Tagged With: completed, double dragon, evercade, Post, retro, SNES

River City Ransom (Evercade): COMPLETED!

Posted on 19/02/2021 Written by deKay

I’m sure I own this on about five different platforms now, but for some reason, the Evercade version is the only one i’ve actually put the time in to complete. Previously, I’d found it very, very, hard, but in fact, it’s not. Once you reach the first shopping centre – only a few screens in – you can buy a power-up which makes you capable of wiping out a lot of foes more easily, so can start grinding to get money, to get food and books to boost your stats.

Since dying only puts you back to the last shopping centre, and you lose half you money, the trick is to build up some cash, spend it all on upgrades, then repeat the process. It sounds tedious, but it really isn’t, and after an hour or so you’re massively overpowered and can kill almost everyone (including some of the bosses) in seconds.

Really enjoyed it, got a bit addicted to the upgrade cycle, and hope there’s a sequel on something I own to work through now. Well, aside from River City Girls of course – I’ve done that one!

The post River City Ransom (Evercade): COMPLETED! appeared first on deKay's Gaming Diary.

Filed Under: Gaming Diary Tagged With: completed, evercade, nes, Post, retro, river city

Super Robin Hood (Evercade): COMPLETED!

Posted on 17/02/2021 Written by deKay

This reminds me a lot of every single platformer for the Spectrum. Especially Ghost Hunters, for some reason. Which is also a Codemasters game. Yes, i know there was a Spectrum version of this too, but I never played it.

Anyway, you explore a castle, collect treasure, and eventually reach Maid Marion. Except when I got there, a ladder to reach her was broken. Turns out, you have to get all the treasure to fix the ladder (for some reason that isn’t explained). Of course.

So I had to spend half an hour backtracking (thankfully I’d killed many of the baddies and opened a few shortcuts so it wasn’t as bad as it could have been) and then another half an hour returning to the final screen again. With the ladder complete, so was the game!

Not a fantastic game, but a more than competent 8bit platformer. Providing you don’t miss any treasure, obviously.

The post Super Robin Hood (Evercade): COMPLETED! appeared first on deKay's Gaming Diary.

Filed Under: Gaming Diary Tagged With: completed, evercade, nes, Post, retro

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