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Fantasy Life i: The Girl Who Steals Time (Switch 2): COMPLETED!

Posted on 05/02/2026 Written by deKay

Almost exactly 11 years ago, I played and completed (and then played some more) the original Fantasy Life game on the 3DS. I really enjoyed it, and after all this time I was excited to play the sequel.

Only, it isn’t really a sequel. There’s nothing, plot wise at least, that links this game to the previous one. Sure, the mechanics and graphical style are nearly the same, but there’s no story continuation or even, as far as I can tell, any shared characters or history. Actually, “history” is one of the main plot points in “i” (no, it’s never explained what the “i” is for), since the game takes place in two different eras, 1000 years apart. Gameplay-wise, it isn’t too different from before – choose a Life, level up by doing Life related things, complete quests for people, and so on. So it’s similar.

One big difference, is that you’re pretty much forced to change Life (a Life being a trade or character class) as you progress. In the first game, I completed the story without ever swapping from my Paladin Life, but in “i” you can’t do certain story-based things without changing to be a miner or an alchemist or whatever. Swapping between Lives is a big thing, and as each one levels up separately, there’s a lot of grinding. Certainly more than I remember from the original, and my play time – over 50 hours by the end of the game (with some Lives still untouched) compared with less than that to 100% the original – showing it in cold hard stats. Some of that extra time is that there’s more to do, but a lot is grinding.

Thankfully, a lot of the grinding is done by exploring a separate, and huge, game area called Ginormosia. Here you can level up by chopping trees and swording bees and whatever else, unlocking new companions when you complete shrines you find, and making areas of this continent level up too. It’s fun to just wander and complete challenges like fighting or farming while you grind. I also found a way to quickly level up a new Life. Get one of your miner companions to mine ore while you hang around as an artist or carpenter, and when they are done you get a all the XP. With a miner on level 50 and some level 40-50 ore, you can get your “new” Life from level 1 to level 40-odd in minutes.

In terms of plot, there’s stuff about you and your archaeologist mate flying a dragon to an island, then getting separated as you end up in the past, and then lots of back-and-forth between eras while you build a new village in the present (in a definitely not Animal Crossing type way) whilst finding items and advancing your Lives in the past. There’s loads to do, millions of items, weapons, foods and furniture to craft, people to meet, side quests to complete, and that’s before you even hop over into Ginormosia or do the dungeon tree thing or the dream world stuff. What are they? Well, Google exists.

So, I completed the game as (mainly) a Mercenary, swapping to most of the other Lives along the way. I’ve already made a start on trying to get them all up to at least Expert rank, and have started the other Lives too. Still lots to do, and still having a lot of fun. Is it as good as the original Fantasy Life, though? Well, there’s certainly more, but I’d say overall, it loses a bit of focus as a result. Still excellent, but not quite as excellent.

Filed Under: Gaming Diary Tagged With: completed, Diary, fantasy life, Switch 2

Fantasy Life i: The Girl Who Steals Time (Switch 2)

Posted on 19/01/2026 Written by deKay

Started playing.

Filed Under: Gaming Diary Tagged With: Diary, fantasy life, Switch 2

Fantasy Life (3DS)

Posted on 19/01/2015 Written by deKay

tumblr_nhzgnw9waj1svmpf2o1_400I may have completed the story in this, but that was at around the 27 hour mark. Which, considering I’ve just scurried past 42 hours, was some time ago. As I’ve mentioned before, there are loads of side quests, but I’ve still hardly touched them. Instead, I’ve been changing Life and choosing different careers to master.

After playing the story as a Paladin, which, as I suspected, worked out well in terms of fighting things, I decided on a complete change of pace with Tailor. It’s entirely different. You have to collect wool and flowers, and buy some other materials like buttons and string, and then in a series of simple mini-games create clothes. It wasn’t hard, and I was a Master of that life in just three hours. The hardest part was finding shops that sold the necessary materials! Tailoring was a great way to make money though, as selling what you make nets a substantial profit.

HNI_0090After Tailor, I went with Hunter. Like Paladin it’s combat based, but with a bow. This actually makes defeating some of the harder enemies – like the virtually indestructible dragons – easier to take down as you can do so from a distance. It’s a very slow process though.

With Hunter done, I changed to Blacksmith. Like Tailor, it was all about picking up the raw materials – most of which I had to buy, unfortunately. I realised later that if I’d been a Miner first I’d be able to collect them as part of that career, then use them as a smithy. Still, the mini-game weapon and armour creation process yielded some pretty nice kit (most of which would have been useful as a Paladin, so a bit pointless now) which could be sold for a mountain of Dosh.

HNI_0089Realising how I’d done Blacksmith and Miner backwards, I then decided to do Woodcutter before Carpenter, and quickly mastered that life. Unlike the other lives (since Paladin, anyway), Woodcutter was a good source of XP, perhaps making up for not making a lot of money.

Then it was on to Miner, which was much like Woodcutter only with trees instead of rocks, and also good for levelling up, before my most recent Mastery – Alchemist. I decided to go for that so I’d be able to create the materials I expect will be useful as a Magician. Which is handy, as that’s what I chose next! I’ve only spent a few minutes in this life, though.

tumblr_nif5ka2een1svmpf2o1_400Still lots to do. I suspect Mercenary will be the most interesting of the remaining careers, so I’m going to leave that to last. Hopefully I’ll be up to Level 50 by then (I’m 42 at the moment) so should be able to slay pretty much everything. Then I might even make a start on some of the side quests that I’ve ignored. I have completed some, but only because I happened to have the items or killed the beasties as I wandered round everywhere, rather than because I went out of my way to do so.

Filed Under: Gaming Diary Tagged With: 3ds, fantasy life, Post

Fantasy Life (3DS)

Posted on 19/01/2015 Written by deKay

tumblr_nhzgnw9waj1svmpf2o1_400I may have completed the story in this, but that was at around the 27 hour mark. Which, considering I’ve just scurried past 42 hours, was some time ago. As I’ve mentioned before, there are loads of side quests, but I’ve still hardly touched them. Instead, I’ve been changing Life and choosing different careers to master.

After playing the story as a Paladin, which, as I suspected, worked out well in terms of fighting things, I decided on a complete change of pace with Tailor. It’s entirely different. You have to collect wool and flowers, and buy some other materials like buttons and string, and then in a series of simple mini-games create clothes. It wasn’t hard, and I was a Master of that life in just three hours. The hardest part was finding shops that sold the necessary materials! Tailoring was a great way to make money though, as selling what you make nets a substantial profit.

HNI_0090After Tailor, I went with Hunter. Like Paladin it’s combat based, but with a bow. This actually makes defeating some of the harder enemies – like the virtually indestructible dragons – easier to take down as you can do so from a distance. It’s a very slow process though.

With Hunter done, I changed to Blacksmith. Like Tailor, it was all about picking up the raw materials – most of which I had to buy, unfortunately. I realised later that if I’d been a Miner first I’d be able to collect them as part of that career, then use them as a smithy. Still, the mini-game weapon and armour creation process yielded some pretty nice kit (most of which would have been useful as a Paladin, so a bit pointless now) which could be sold for a mountain of Dosh.

HNI_0089Realising how I’d done Blacksmith and Miner backwards, I then decided to do Woodcutter before Carpenter, and quickly mastered that life. Unlike the other lives (since Paladin, anyway), Woodcutter was a good source of XP, perhaps making up for not making a lot of money.

Then it was on to Miner, which was much like Woodcutter only with trees instead of rocks, and also good for levelling up, before my most recent Mastery – Alchemist. I decided to go for that so I’d be able to create the materials I expect will be useful as a Magician. Which is handy, as that’s what I chose next! I’ve only spent a few minutes in this life, though.

tumblr_nif5ka2een1svmpf2o1_400Still lots to do. I suspect Mercenary will be the most interesting of the remaining careers, so I’m going to leave that to last. Hopefully I’ll be up to Level 50 by then (I’m 42 at the moment) so should be able to slay pretty much everything. Then I might even make a start on some of the side quests that I’ve ignored. I have completed some, but only because I happened to have the items or killed the beasties as I wandered round everywhere, rather than because I went out of my way to do so.

Filed Under: Gaming Diary Tagged With: 3ds, fantasy life, Post

Fantasy Life (3DS): COMPLETED!

Posted on 03/01/2015 Written by deKay

Erm._Does_the_bread_look_like_this_intentionally__t__3DS_httpt.coTVtoMUQaJjAnd so it came to pass that my first completed game in the grand old year of 2015, was Fantasy Life. Do not be of the mind that just because I got it for Christmas, it’s somewhat short. No, somehow in just over a week I’ve crammed more than 27 hours into it. In fact, since my last post about it just 5 days have passed and 25 hours of game have been played. And that’s just on one of the many lives available to play.

First_life_mastered___t__3DS_httpt.coXwNgr0LAlUThat’s the story complete, then. The world saved, every region of the planet united, and The Power of Wishes realised. Thankfully, you can still continue playing after the end, so I did for a bit in order to become a Master Paladin and level my character up to 31. Clearly there is a lot more levelling still to do, as most of the dragons roaming the map would appear to still be indestructible. With two able fighters as companions, I barely managed to scratch the blue one on the snowy mountain before my healing items were severely depleted and I had to run away with my tail between my legs.

Clash_of_titans__t__3DS_httpt.coGOSwRmOgO5On I went then, picking a new role for myself – a tailor. It could not be more different to being a Paladin. Instead of wandering round finding monsters to smack and performing deeds of derring do for a tall man with a ridiculous moustache and the shiniest of armour, you pick flowers and buy material to sew together and make clothes in a Cooking Mama style mini-game. It isn’t as fun as being a soldier, but then, how exciting could they have made tailoring, realistically? It’s impressive how totally distinct two game styles have been used in the same game, though. I wonder how the other lives fare?

Filed Under: Gaming Diary Tagged With: 3ds, completed, fantasy life, Post

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