ugvm

the site of uk.games.video.misc

  • Home
  • Podcast
  • Articles
  • Platforms
    • Xbox 360
    • Playstation 3
    • wii u
    • 3ds
    • psp
    • iOS
    • PC
    • Mac
    • Wii
    • xbox
    • SNES
    • Mega Drive
  • Gamercodes
    • Xbox Live
    • Wii U NNIDs
    • Wii
    • PSN
    • 3DS
    • Steam
    • Apple Game Center
    • Battle.net
    • Elite Dangerous
  • Gallery
  • Back Issues
  • Other Groups
  • About Us
    • A brief history of ugv*
    • Posting Traditions
    • Join in
    • ugvm Charter

Golf Story (Switch): COMPLETED!

Posted on 29/01/2018 Written by deKay

I was very much hyped for Golf Story, when it was first announced, and I leapt on it the moment it hit the eShop. Unfortunately, Stardew Valley came out just a week later so I only managed to get halfway through it. Until now.

The mantra of Golf Story seems to be that everything is golf. It’s not a full-on golfing game despite being entirely golf based, instead being a story driven adventure game. With golf. It has chatting and fetch quests (some of which involve golf). Slaying the undead (using golf), feeding birds (golf), melting frozen people (golf) and collecting ore (guess what? Golf). Golf. There’s even a mini-game which is almost a remake of the old NES Golf game, only that’s called Galf.

Then there’s the actual golf. Several varied 9 hole courses, each with gimmicks like ice, or turtles in the water you can bounce the ball off. Different clubs provide extra “powers”, such as super-high chipping, the ability to skip the ball across the water, or better control wedging out of a puddle. Despite these unorthodox abilities, Golf Story’s golf is surprisingly standard video game golf. It feels like Sensible Golf, or the old 16-bit PGA Tours, with the controls, spin and swing bars all intact. You always feel in control but a slightly mistimed button press, or a miscalculated wind adjustment and it can all go horribly wrong very quickly.

As you progress through the game, gaining access to each course, you play other NPCs in stroke and matchplay competitions. Despite each opponent being awful at golf (even the pros) mainly because of the style of play they focus on (Max Yards has no short game, the old folks from Tidy Park always play safe and have no range, etc.) somehow they remain challenging enough. Not least when your up until now foe had been hitting bunkers and trees without pause then suddenly gets a slam-dunk albatross hole-in-one due to a bizarre sequence of awry bounces and rebounds. Thankfully, they’re not unbeatable. Although the final tournament at Blue Moon Dunes was almost enough to end me.

Golf Story’s humour, unlike this upcoming pun, is above par too. Sometimes games can be a bit tryhard at making the funnies (see Undertale, to a degree), but Sidebar Games didn’t go overboard. There are pop culture references, sure, but they’re reigned in and it’s the quirky characters and their dialogue that makes it work. Coach’s constant putdowns, the TV guys interviews and inane drivel from the interviewees, and the totally out of place rap battle between the yoof thugs and the Tidy Park elderly gentlemen being some of the highlights.

It’s hard to find fault with Golf Story. There’s the odd bug (including a repeatable one where running between rooms sometimes causes you to get stuck in the “void”), some of the “find x of these things” quests are a bit tiresome as invariably one of them is impossibly well hidden or in a different area entirely, and there are the odd graphical glitches, but there’s nothing to ruin it. Or even put a visible dent in it.

Even if you’re not into golf, you can’t fore go playing Golf Story. And that was the worst pun ever, badly shoehorned in at the last minute. Sorry.

The post Golf Story (Switch): COMPLETED! appeared first on deKay's Gaming Diary.

Filed Under: Gaming Diary Tagged With: completed, golf story, Post, switch

Golf Story (Switch): COMPLETED!

Posted on 29/01/2018 Written by deKay

I was very much hyped for Golf Story, when it was first announced, and I leapt on it the moment it hit the eShop. Unfortunately, Stardew Valley came out just a week later so I only managed to get halfway through it. Until now.

The mantra of Golf Story seems to be that everything is golf. It’s not a full-on golfing game despite being entirely golf based, instead being a story driven adventure game. With golf. It has chatting and fetch quests (some of which involve golf). Slaying the undead (using golf), feeding birds (golf), melting frozen people (golf) and collecting ore (guess what? Golf). Golf. There’s even a mini-game which is almost a remake of the old NES Golf game, only that’s called Galf.

Then there’s the actual golf. Several varied 9 hole courses, each with gimmicks like ice, or turtles in the water you can bounce the ball off. Different clubs provide extra “powers”, such as super-high chipping, the ability to skip the ball across the water, or better control wedging out of a puddle. Despite these unorthodox abilities, Golf Story’s golf is surprisingly standard video game golf. It feels like Sensible Golf, or the old 16-bit PGA Tours, with the controls, spin and swing bars all intact. You always feel in control but a slightly mistimed button press, or a miscalculated wind adjustment and it can all go horribly wrong very quickly.

As you progress through the game, gaining access to each course, you play other NPCs in stroke and matchplay competitions. Despite each opponent being awful at golf (even the pros) mainly because of the style of play they focus on (Max Yards has no short game, the old folks from Tidy Park always play safe and have no range, etc.) somehow they remain challenging enough. Not least when your up until now foe had been hitting bunkers and trees without pause then suddenly gets a slam-dunk albatross hole-in-one due to a bizarre sequence of awry bounces and rebounds. Thankfully, they’re not unbeatable. Although the final tournament at Blue Moon Dunes was almost enough to end me.

Golf Story’s humour, unlike this upcoming pun, is above par too. Sometimes games can be a bit tryhard at making the funnies (see Undertale, to a degree), but Sidebar Games didn’t go overboard. There are pop culture references, sure, but they’re reigned in and it’s the quirky characters and their dialogue that makes it work. Coach’s constant putdowns, the TV guys interviews and inane drivel from the interviewees, and the totally out of place rap battle between the yoof thugs and the Tidy Park elderly gentlemen being some of the highlights.

It’s hard to find fault with Golf Story. There’s the odd bug (including a repeatable one where running between rooms sometimes causes you to get stuck in the “void”), some of the “find x of these things” quests are a bit tiresome as invariably one of them is impossibly well hidden or in a different area entirely, and there are the odd graphical glitches, but there’s nothing to ruin it. Or even put a visible dent in it.

Even if you’re not into golf, you can’t fore go playing Golf Story. And that was the worst pun ever, badly shoehorned in at the last minute. Sorry.

The post Golf Story (Switch): COMPLETED! appeared first on deKay's Gaming Diary.

Filed Under: Gaming Diary Tagged With: completed, golf story, Post, switch

  • E-mail
  • Twitter
  • YouTube

Latest Podcast Listenbox

95: Bother Me Anatomically
byugvm

Unforeseen circumstances, and definitely not Podcast Apathy, resulted in just deKay and Kendrick bringing you this episode, but don’t worry! As a bonus to make up for the cast shortfall, Episode 95 is slightly shorter, so you’ve less to endure! Rejoice.

This time around, your heroes discuss the general meh-ness of recent gaming news, the Switch 2 having no games, a new Lego Batman (and Batman in general), and Ys X Proud Nordics. With, naturally, many deviations and diversions.

95: Bother Me Anatomically
Episode play icon
95: Bother Me Anatomically
Episode Description
Episode play icon
94: Secrete Yellow Ooze From Their Knees
Episode Description
Episode play icon
93: A Playdate In The Back Room of Ann Summers
Episode Description
Search Results placeholder

Tags

3ds ACNL animal crossing Arcade assassin's creed Batman completed Destiny Diary Emulation evercade Game Diary games iOS iPhone lego Mac mario Master System Mega Drive minecraft PC picross Playstation 3 Playstation 4 Playstation 5 pokemon Post ps+ ps3 PS4 ps5 psn PS Vita retro sonic the hedgehog Steam steam deck streetpass switch Vita Wii wii u Xbox 360 zelda

Contributors

  • Diary – deKay's Lofi Gaming
  • Game Diary – The Temple of Bague
  • gospvg
  • Lufferov’s Gaming Diary
  • Tim's Gaming Diary

Meta

  • Log in
  • Entries feed
  • Comments feed
  • WordPress.org

RSS Feed RSS – Posts

Copyright © 2025 · Outreach Pro on Genesis Framework · WordPress · Log in