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Super Mario 3D World (Wii U)

Posted on 26/01/2014 Written by deKay

Hahaha__No.After a mammoth effort this weekend, I get all the stars, stamps and flags from the rest of the remaining levels. It wasn’t hard, it just took a fair while as most of the levels had at least something left to collect.

My reward? World Crown. I was slightly disappointed to find there were just three levels on this world, but as you can see – one of them is pretty much a monster. Look at all them stars!

Filed Under: Gaming Diary Tagged With: mario, Post, wii u

Super Mario 3D World (Wii U)

Posted on 19/01/2014 Written by deKay

Worlds_1-8_done__All_stampsflagsstars._Special_worlds_left_to_mop_up_now_That picture there is all the flags, stars and stamps for all of the worlds from 1-8. Or 1-Bowser, if you’re using Nintendo’s eclectic numbering system. Surprisingly, although the hardest level up until then when playing normally and for the first run through, was Grumblump Inferno (the one with the blocks you have to stand on as they roll over lava), and I’d failed to get anything but a finish on it, this time I found it incredibly easy and breezed through getting everything. Time is such a healer.

Or, in the case of Mario games, time is a great provider of awesome Mario skills. With much play comes great power. Or something.

Dah_dah_dah_daaaaaaaah_After that, it was onto the special worlds to clean up the remaining collectables there. I’m not far in yet, but no real difficulties yet. Aside from on Rainbow Run, where although I didn’t die, getting to the second star with a Fire Flower intact was a challenge. After several attempts (restarting if I lost it), I realised there was a Fire Flower just to the left of the area you need one for. Gah.

The reward? DAH DAH DAH DAAAAAH!!

Filed Under: Gaming Diary Tagged With: mario, Post, wii u

Super Mario 3D World (Wii U)

Posted on 12/01/2014 Written by deKay

The post-game mop-up continues apace. I’ve played through all of Star, Mushroom and Flower worlds (although not collected everything in each level), finishing at Boss Blitz.

It’s not that the level is especially hard, because it isn’t. In fact, most of the bosses in this – which technically classifies as a SuckySuck(TM) Bit – are the same as earlier in the game. The main issue is beating them in the time allowed. Actually, the main issues is beating the Hisstocrats in a short enough time to fit everything else in, as all the other bosses are really easy.

It took about 30 attempts, but not 30 lives as I quit if the Hisstrocrats (the bosses I attempted first) fight was taking too long, but finally:

bossblitzdoneWoo!

Then nothing. That was it. Surely not! Of course not. I “simply” hadn’t collected all the stars, stamps and gold flags in the rest of the game. Ooops.

So off I set to correct that. I’ve now 100%ed all of worlds 1-5, and almost done all of world 6. This is where the challenge is, I suspect!

 

Filed Under: Gaming Diary Tagged With: mario, Post, wii u

Super Mario 3D World (Wii U)

Posted on 12/01/2014 Written by deKay

The post-game mop-up continues apace. I’ve played through all of Star, Mushroom and Flower worlds (although not collected everything in each level), finishing at Boss Blitz.

It’s not that the level is especially hard, because it isn’t. In fact, most of the bosses in this – which technically classifies as a SuckySuck(TM) Bit – are the same as earlier in the game. The main issue is beating them in the time allowed. Actually, the main issues is beating the Hisstocrats in a short enough time to fit everything else in, as all the other bosses are really easy.

It took about 30 attempts, but not 30 lives as I quit if the Hisstrocrats (the bosses I attempted first) fight was taking too long, but finally:

bossblitzdoneWoo!

Then nothing. That was it. Surely not! Of course not. I “simply” hadn’t collected all the stars, stamps and gold flags in the rest of the game. Ooops.

So off I set to correct that. I’ve now 100%ed all of worlds 1-5, and almost done all of world 6. This is where the challenge is, I suspect!

 

Filed Under: Gaming Diary Tagged With: mario, Post, wii u

Things I’ve Played Recently

Posted on 09/01/2014 Written by deKay

The Legend of Zelda: A Link Between Worlds (3DS)

lbw2Glorious.

Oh, you want more? Erm, really glorious? It’s the best Zelda game since Minish Cap. Mainly because it’s the only Zelda games since Minish Cap, sure, but still.

Yes, yes, I know there was Wind Waker and Phantom Hourglass and those Wii ones and stuff, but they’re not proper Zelda games. Don’t argue.

Nintendo have taken the essence of a proper Zelda game, reused the game world from A Link To The Past, and streamlined a new alternative story. By streamlined, I mean you’re essentially handed all Link’s weapons and very quickly obtain most of his abilities and just left to do the job of winning and exploring. Which might sound awful, but it really works. It’s a lot of fun as a result.

I’ve just finished the first dungeon (which didn’t even feel like a dungeon, and it’s only the first in that it’s the first I attempted – you can do them in any order) in Lorule, so there’s a fair way to go yet.

Super Mario 3D World (Wii U)

tumblr_myu6u3HPvt1svmpf2o1_1280With the game complete (as in, Bowser beaten) it’s mop-up time. I’ve been back to earlier levels and nabbed more stars, stamps and, er, sflags, and played through the post-game unlocked Star World, and some of the post-Star-World Mushroom World. I’m still yet to find any actually really difficult levels though.

Sure, some of the stars have been hard, and there have been a few moderately difficult levels, but there’s been NOTHING as hard as the hard stuff in New Super Mario Bros U yet. Still, there’s more to come so it might happen eventually…

Animal Crossing: New Leaf (3DS)

Hippo_new_year__Or_would_be_if_the_stupid_hippo_had_turned_up.Still playing. Still not missed a day. Still finding things to do. Still getting the same damn statue from Crazy Redd EVERY SINGLE TIME. Seriously – I’ve had the guy with the disc one six times running.

It was New Year in the game too, and there were fireworks and a big countdown clock and stuff. Which was nice.

Filed Under: Gaming Diary Tagged With: 3ds, animal crossing, mario, Post, wii u, zelda

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93: A Playdate In The Back Room of Ann Summers
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Blood is the unintentional theme of this episode, not just in the titles and contents of the games but also in that it’ll make your ears bleed. Maybe? Frankly, I wouldn’t risk it. All that mess for no real benefit, and we wouldn’t want a lawsuit on our hands anyway.

However, should you decide to listen against our strong advice not to, you will find that deKay, Toby, Kendrick and (Fresh Blood) Harry have prepared some tasty meats to sate you. Discussion about the coming Season 2 of Playdate games, rumours about the new PlayStation handheld console (and, relatedly, the PS6), Ys/Trails in the Sky crossover remake shenanigans, and the death of PS+ Stars, the rewards scheme you’ve never heard of until just now. Plus, additional snacks in the form of these games.

93: A Playdate In The Back Room of Ann Summers
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92: You Do Realise You Can Take The Discs Out
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91: Slippers Go Under Defeat
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