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Things I’ve Played Recently

Posted on 09/01/2014 Written by deKay

The Legend of Zelda: A Link Between Worlds (3DS)

lbw2Glorious.

Oh, you want more? Erm, really glorious? It’s the best Zelda game since Minish Cap. Mainly because it’s the only Zelda games since Minish Cap, sure, but still.

Yes, yes, I know there was Wind Waker and Phantom Hourglass and those Wii ones and stuff, but they’re not proper Zelda games. Don’t argue.

Nintendo have taken the essence of a proper Zelda game, reused the game world from A Link To The Past, and streamlined a new alternative story. By streamlined, I mean you’re essentially handed all Link’s weapons and very quickly obtain most of his abilities and just left to do the job of winning and exploring. Which might sound awful, but it really works. It’s a lot of fun as a result.

I’ve just finished the first dungeon (which didn’t even feel like a dungeon, and it’s only the first in that it’s the first I attempted – you can do them in any order) in Lorule, so there’s a fair way to go yet.

Super Mario 3D World (Wii U)

tumblr_myu6u3HPvt1svmpf2o1_1280With the game complete (as in, Bowser beaten) it’s mop-up time. I’ve been back to earlier levels and nabbed more stars, stamps and, er, sflags, and played through the post-game unlocked Star World, and some of the post-Star-World Mushroom World. I’m still yet to find any actually really difficult levels though.

Sure, some of the stars have been hard, and there have been a few moderately difficult levels, but there’s been NOTHING as hard as the hard stuff in New Super Mario Bros U yet. Still, there’s more to come so it might happen eventually…

Animal Crossing: New Leaf (3DS)

Hippo_new_year__Or_would_be_if_the_stupid_hippo_had_turned_up.Still playing. Still not missed a day. Still finding things to do. Still getting the same damn statue from Crazy Redd EVERY SINGLE TIME. Seriously – I’ve had the guy with the disc one six times running.

It was New Year in the game too, and there were fireworks and a big countdown clock and stuff. Which was nice.

Filed Under: Gaming Diary Tagged With: 3ds, animal crossing, mario, Post, wii u, zelda

Super Mario 3D World (Wii U): COMPLETED!

Posted on 30/12/2013 Written by deKay

Spoilers_By completed, I of course mean I have beaten Bowser. Like New Super Mario Bros U, from around this time last year, that’s only the first half of the game. The post-game mop-up of stars, flags and stamps will continue for a long time, I’m sure.

Apparently, it took me just under 5 hours to get this far. That’s shorter than NSMBU by some way. It certainly felt shorter, and was certainly easier. Yes, I found a warp (by accident) which skipped most of World 4 (this is why there’s a fairy missing in that screenshot), and no, I’ve not done every single level, but then I didn’t do all of NSMBU before Bowser either.

Being easier was a surprise. NSMBU had some tricky levels, and a few really hard ones, but the vast majority of those were in the special post-game worlds. NSMBU was a very easy game, but getting to Bowser in 3D World was a complete walkover. There is just one slightly hard level en-route – Grumblump Inferno, near the end of the game – and that was much easier once I realised you’re supposed to walk on the blocks as they rotate (as the mice do) rather than jump.

I know that 100%ing the game will be much harder, but I’m still amazed as how easy this has been so far. It’s the easiest Mario game I’ve ever played, by a considerable margin.

But that doesn’t matter. It doesn’t matter because the game is fantastic. It oozes charm, quality and variety. Every level has something new, or a twist on something that came before. The graphics and the music are some of the best in any game ever, and the gameplay is nigh-on platforming perfection. But only nigh-on. Somewhere in the transition to 3D, the platforming precision of NSMBU has slightly veered away from perfect. The controls are not as tight. The into and out of screen jumping is a little vague in places (and some of the swimming levels are a little broken with this extra plane to deal with). These are very minor complaints, however, and it’s only because NSMBU was so recent that the comparison has to be made. 3D World is still a masterpiece, it’s just there’s another Wii U Mario game that stands a little taller.

Filed Under: Gaming Diary Tagged With: completed, mario, Post, wii u

New Super Luigi U (Wii U): COMPLETED!

Posted on 12/08/2013 Written by deKay

weegiucompleteWell, that was easier than I expected. I thought some of the later levels would be hard as nails, but due to being pretty short, they weren’t. Even Bowser wasn’t too difficult, despite the lack of restart points (meaning if you die on the boss, you have to restart the level completely!), taking only two attempts.

Disappointingly, he was the same boss as with Mario, although his attack pattern was slightly different.

With him defeated, I set about completing some of the other levels I’d skipped, missed, or hadn’t unlocked yet. I’ve not done them all, and perhaps won’t – too many other games to play – but I’ll certainly do some more at least.

Filed Under: Gaming Diary Tagged With: completed, mario, Post, wii u

Some things I’ve played recently

Posted on 11/08/2013 Written by deKay

Round up time!

Doritos Crash Course 2 (360)

I turned my 360 on for the first time in months this weekend, and my download queue kicked in. The first thing that downloaded was this. It is, considering how it’s both a shameless advert for Doritos and free, really good fun. Much like the first game, really.

I was enjoying it, until I ran out of the stars you need to buy the next level. You see, you collect and win stars in each level, and then you spend these to buy ever more expensive extra levels to progress. A bit like Sonic and Sega All Stars Racing Transformed. Only when I ran out of stars, I was told to buy some more. For real actual money. I said no and turned it off. Ain’t playing that again.

Cloudberry Kingdom (Wii U)

cloudberry

This promised to be a lot better than it turned out, sadly. It looks and plays like a freebie Flash game. A good one, sure, but still – it’s a purposefully hard platformer with a million levels that just ramp up the difficulty to “clearly impossible”. Although the levels are short, and you instantly restart, the harder levels are almost trial and error, or worse, luck – it’s impossible to see a path through the spikes and fire and stuff, let alone avoid them all.

It is fun, but perhaps more suited to an XBL Indie Game.

New Super Luigi U (Wii U)

weegiu

At first, I wasn’t sure I was going to like this. I don’t enjoy Luigi’s jumpyslidey physics, and the game world seems to be the same as in Mario U. Having just 99 seconds to complete each level would, I thought, make them all a mad rush. No restart points would be frustrating.

But, of course, I was wrong. His floaty flutterjumps make some of the levels easier. The levels are shorter too, so the time limit rarely comes into play. In fact, the only thing I’ve not liked so far (and I’m up to the “in the clouds” world already!) is the lack of a restart point at the bosses. Oh, and the fact the bosses are the same as in Mario U, I suppose. Still, it’s really good and well worth getting.

Filed Under: Gaming Diary Tagged With: 360, cloudberry kingdom, crash course, mario, Post, wii u, xbla

Super Mario World (Wii U): COMPLETED!

Posted on 16/07/2013 Written by deKay

smwLook at all the little eggies! Look at them! I rescued them all! Woooo! Oh yeah, and the princess.

It was certainly harder than I remember, and I’ve only done the main route through the game with very few secret levels – 53 exits in total. The final boss, and the level leading up to him, was far, far easier though. Odd.

Now, I realise that to many this is evil heathenry, but I have to say – SMW is not the best Mario game. It is utterly fantastic and better than 99.9% of all other games, but I always preferred Mario 64. And, having recently played New Super Mario Bros U, I’m able to reconfirm that yes – that game is better than Mario World. It may not have the same impact, and may be lacking (comparatively) in new ideas, but it’s a more fun, more fluid, more vibrant and playable game. It takes nothing away from SMW, but definitely shows itself to be the better game. The best game. In fact. Ever.

Which is digressing a bit as this is supposed to be all about Mario World. Um. Yeah – that’s ace too.

Filed Under: Gaming Diary Tagged With: completed, mario, Post, wii u

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