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Pac’n Roll Remix (Switch): COMPLETED!

Posted on 03/07/2022 Written by deKay

No, I have no idea why I played this either. It’s one of the games on the somewhat hit-and-miss Pac-Man Museum+ collection and although it’s not really bad, there’s nothing special about it. Not least because the USP of “stroking” Pac-Man with your Nintendo DS stylus in order to twang him around the levels is totally lost.

The boss levels are… sub par.

That’s said, I did enjoy most of it, aside from a couple of later levels where there are some nasty jumps-in-3D with no character shadow to assist with landing accurately and instant deaths if you don’t. That, and your dash move is incredibly fast and difficult to judge so more falling off the world and instantly dying. How I managed on the DS version back in 2005 I don’t know. In fact, aside from a hazy memory of the very first level, I had no recollection of any of the game at all.

Filed Under: Gaming Diary Tagged With: completed, Diary, Pac-Man, switch

New Game – Pac-Man 256 (iOS)

Posted on 02/09/2015 Written by gospvg

Pac-Man 256 is an endless pac-man game with the one never ending level. I've only had a couple of attempts at so far getting 1999 on my first attempt & 3377 on my second.

It's very good for a quick few minutes gaming & perfect for high score challenge with friends. Need to get 5K to beat Toby & Monster.




Filed Under: Gaming Diary Tagged With: iOS, Pac-Man

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96: Magic Beans
byugvm

What is this word “late” which you are saying? I do not recognise it and I do not understand it and I do not wish to believe it exists! Episode 96 cannot be late, for it was never scheduled. Sir, you embarrass yourself.

Arguments about timetabling aside, we would like to invite you to enjoy this most recent (at time of typing) episode of your favourite podcast! deKay, Kendrick and Orrah huddled round a warm bucket of cocoa and discussed, to varying lengths, the important news of our time – including Nintendo’s Mario Direct, more unfortunate developers losing their jobs because Money, Microsoft increasing the price of Game Pass (again, because Money) and Starbreeze getting several years into developing an eagerly anticipated Dungeons & Dragons game before pulling the plug because, well, Money. Thankfully, there’s some Good Stuff too, like chat about these games.

96: Magic Beans
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96: Magic Beans
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95: Bother Me Anatomically
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94: Secrete Yellow Ooze From Their Knees
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