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Lego City Undercover: The Chase Begins (3DS): COMPLETED!

Posted on 03/06/2013 Written by deKay

Story done!

It is substantially smaller than the Wii U version, as I completed the story (without much in the way of wandering round) with just over 7 hours on the clock. There’s clearly a lot left to do, but I’m expecting around 25 hours to 100% it.

It’s a great game. It really is. The only reason it isn’t fantastic is that the Wii U version exists. Still, lots of fun and I’m going for the 100%. Just a shame the ending didn’t tie in with the “flashbacked” ending in the Wii U game. Bit odd that.

Filed Under: Gaming Diary Tagged With: 3ds, completed, lego, Post

Stuff I’ve been playing recently

Posted on 27/05/2013 Written by deKay

Or the “can’t be bothered with lots of posts” post. Woo!

Super Mario World (Wii U)

Bought this on the Wii U VC as an upgrade to the Wii VC version I have. It is, as it always was, fantastic. But much harder than I recall. Losing it in my old age! I have managed to clear the forest though, so I’m what, half way? A bit further than half way? Something like that.

Kirby’s Adventure (Wii U)

Oh no! 50Hz! I have no way of telling! Good job someone else pointed it out so I could be angry! That aside, Kirby’s Adventure is also still excellent fun. Yeah, it’s one of the easiest games in all creation (well, except for Where’s Waldo on the Megadrive, obviously), but that matters this much: not at all. Just about to complete Butter Building.

Crimson Shroud (3DS)

I have no idea what I’m doing. Still. At three hours in I’d have hoped I’d at least understand the game by now, but I have no idea where I’m going or what I’m supposed to be doing, so I’m aimlessly wandering round all the locations I’ve been in already in the hope I’ll stumble across the next bit I’m supposed to do. I like the game, and the combat is lovely, I’m just… lost.

Zen Pinball 2 (Wii U)

I bought some more tables as they were on offer. I’ve tried them all (some of which I already have on the 3DS or the 360), and none of them are bad. The Avengers table is probably my favourite though. The high score tables seem oddly empty amongst my friends though, even though some I’m sure have some of the tables. One guy even shows up twice on one table, with one of his scores being identical to mine – which I find highly unlikely. Server issues, maybe.

Filed Under: Gaming Diary Tagged With: 3ds, crimson shroud, kirby, mario, pinball, Post, wii u

Lego City Undercover: The Chase Begins (3DS)

Posted on 27/05/2013 Written by deKay

With the Wii U version all done and dusted (well, done at least – even with 100% it’s still fun to play), it was time to start the 3DS prequel. Although I knew it wasn’t going to be as good, I hoped it would still be well worth playing.

And it is! Hurrah!

Sure, it’s cut down. There’s a much shorter draw distance, sections of the main map load in rather than stream fluidly, the controls aren’t quite as good (swapping character, in particular), and it is mostly played out in the same areas as the Wii U game – only much of the city is still under construction so there’s bits missing and no train, but it still stands out as a great game.

Unlike the Wii U game, there aren’t any “separate” missions (“Special Assignments”, as the Wii U game calls them) set in areas not accessible in the main map. Almost all of the game (so far, at least), bar a handful of small interior sections, are played out on the open world map. In terms of both area and things to do the game is much smaller than its big brother. I’ve spent about 10 hours on it so far and am around 30% complete, so it’s still pretty big with plenty to find. That 30% sets me just after rescuing Natalia’s dad, for what it’s worth.

In fact, the only real disappointments are that all the disguises you find are the same as those in the Wii U version (although some work slightly differently), and the lack of voice acting for the majority of the game – it’s only there in cutscenes, and even then absent from most of them. A real shame, as they made for much of the humour of the Wii U title. Oh! And no Frank Honey :(

With retrospect, I’d say you’d get more from the 3DS game if you played it before playing the Wii U one. There’s nothing intrinsically wrong with The Chase Begins, but compared to the “original” it’s obviously pared down. Play the 3DS version first, however, and you’d see it that the Wii U version was a built-up improvement. You’d get the story in chronological order then too, not that it really matters.

Whatever though – it is definitely worth playing.

Filed Under: Gaming Diary Tagged With: 3ds, lego, Post

Monster Hunter 3 Ultimate (Wii U)

Posted on 27/05/2013 Written by deKay

I’ve had this for a little while now, but for some reason I’ve not made any posts about it. I’d decided to buy the game, expensive as it was (£50!) directly from the Nintendo eShop. I thought it would benefit from always being installed rather than having to find the disc when I wanted to play, and given how much time I ploughed into the Wii version (Monster Hunter Tri) I thought £50 was still going to be value for money.

Either that or I had a funny five minutes.

Sure, I’m generally against the prices of eShop “retail” games, but the cheapest boxed copy I could find at the time was £44, so it wasn’t a massive saving. Then I found, just 24 hours after buying it, that Game did download vouchers for £42.99. Ah well, you live and learn.

How is the game, then? Well, excellent. I had two major issues with the Wii original – the controls (specifically the item selection during battle), and the inability to get certain items unless you played online. MH3U fixes both those problems, with item quick-select on the gamepad, and optional online. As much as I enjoyed it before, it’s far, far more accessible now. Which is A Good Thing.

That’s not all that’s new, though. Capcom have added some new monsters, areas and weapons too. I still went with a Great Sword though, same as before. I did consider trying something else, but only the Great Sword seemed “right” to me. I’m playing as a woman this time though, not that it really makes a difference.

Something I didn’t realise would matter so much is the improvement in the game’s graphics. They’re so much clearer that they make the game substantially easier. Enemies in the distance are more distinct – so you can see their “tells” better, and “gathering” areas (for mushrooms, mining, etc.) are far easier to spot. I even found two “secret” routes in the Deserted Island that I hadn’t seen before simply due to blur.

At the moment, I’m nearing how far in I got with the Wii game. I’ve not reached Tundra yet, but I’m way ahead in the sword improvement and armourcraft stakes – having full sets of both Rhenoplos and Jaggi armour. I never managed a full set of anything in MHT. I’ve not had a go at Barroth yet either, but I have defeated a Great Wroggi and several Arzuros – neither of which were in MHT.

I’m currently trying for full Ludroth armour, and mopping up a few remaining 2* quests and the rest of the 3* quests. Around 20 hours on the clock!

Filed Under: Gaming Diary Tagged With: monster hunter, Post, wii u

Lego City Undercover (Wii U)

Posted on 22/05/2013 Written by deKay

legocity100

100% Complete! Just 61 hours! Phew! I’m not really sure why there’s a big lock symbol in the middle of the bottom row, though. It’s supposed to show I’ve completed all of the Free Run challenges (which I have done), but sometimes it comes up with a lock and sometimes it doesn’t. I suspect it’s a bug.

Anyway. What an utterly fantastic game. So much so I’ve plugged another five hours in since completing it!

Filed Under: Gaming Diary Tagged With: lego, Post, wii u

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96: Magic Beans
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What is this word “late” which you are saying? I do not recognise it and I do not understand it and I do not wish to believe it exists! Episode 96 cannot be late, for it was never scheduled. Sir, you embarrass yourself.

Arguments about timetabling aside, we would like to invite you to enjoy this most recent (at time of typing) episode of your favourite podcast! deKay, Kendrick and Orrah huddled round a warm bucket of cocoa and discussed, to varying lengths, the important news of our time – including Nintendo’s Mario Direct, more unfortunate developers losing their jobs because Money, Microsoft increasing the price of Game Pass (again, because Money) and Starbreeze getting several years into developing an eagerly anticipated Dungeons & Dragons game before pulling the plug because, well, Money. Thankfully, there’s some Good Stuff too, like chat about these games.

96: Magic Beans
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