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Battlefield 4 (PS4): COMPLETED!

Posted on 29/06/2016 Written by deKay

No sooner had I posted about playing Battlefield 4, did I complete it. I literally had just ten minutes of game left, and that didn’t even involve any combat. Of course, the credits were a hundred years long afterwards.

Battlefield

My thoughts on the game are this: It’s aight.

There’s nothing fundamentally wrong with it. It’s a straightforward, mostly linear shootmans with lots of swearing and some big set pieces. The voice acting is OK, the gunplay is fine, and the controls are perfectly usable (even if I do keep getting L1 and R1 mixed up and drop grenades at my feet). It even looks quite pretty.

Ultimately though, it’s not really my sort of game. I enjoyed it enough to keep playing until the end, but upon doing so I didn’t feel like I’d played anything groundbreaking or important, I’d merely been passing the time until it was over and now I’ll move onto something else.

I understand the multiplayer is fantastic. I wouldn’t know as I’ve no intention of playing it – I dislike most online shootmans more than most offline shootmans. Now the question is, should I start on Battlefield Hardline?

Click to view slideshow.

The post Battlefield 4 (PS4): COMPLETED! appeared first on deKay's Gaming Diary.

Filed Under: Gaming Diary Tagged With: battlefield, completed, Post, PS4

Things I’ve been playing recently

Posted on 28/06/2016 Written by deKay

I’ve not done a roundup post for a while, but I have been playing quite a lot of stuff. Regardez:

BattlefieldBattlefield 4 (PS4)

I’m not a fan of shootmans, but I am a fan of bargains, so Battlefield 4 and Battlefield Hardline together for around a fiver was a steal. Then I did an odd thing: I actually played Battlefield 4. Not only that, but I think I’m quite near the end. It’s been quite good actually, although at this point I’m finding it a little bit repetitive – enter area, snipe everyone, move on. Naturally I could mix up my play style and use some different guns but when I tried that it didn’t go well. Tanks and boats and stuff did add some variety at least. Online? No.

HYRULE WARRIORSHYRULE WARRIORS LEGENDS (3DS)

Which is still amazing. There’s more DLC this week, but in the meantime I’m nowhere near finished. I have beaten the boss on the first Adventure Map (unlocking a second) and unlocked most of the characters. It’s just so much fun – I don’t think I’ll ever tire of it.

Unravel Demo (PS4)

I’ve actually bought the full game as a result of being impressed with the demo. That and 1) it was on offer, and 2) my daughter was quite adamant I had to. She’s played the full game but I’ve only done the demo. It feels a lot like Limbo so far, albeit brighter and cuter.

Tokyo Mirage Sessions #FETokyo Mirage Sessions #FE (Wii U)

Ever since seeing this when it was announced I’ve been interested. I wasn’t entirely sure why, as I had no idea how the game mechanics would even work – some sort of cross between Akiba’s Trip, Idolmaster and Fire Emblem? Maybe? Who knows. It didn’t matter. Turns out, having bought it on release, it’s Persona. And it’s very most excellent, even if I’m only a few hours in so far. I really should get back into Persona 4 Golden, actually. Stupid Vita.

Table Top RacingTable Top Racing World Tour (PS4)

This was a free rental on PS+, and it’s not very good. Somehow, though, I’ve been playing it off and on and I’m just over halfway through the game. It makes me pine for Micro Machines and how much better that is than this, which is slow and has boring (and very few) tracks.

Assassin's Creed UnityAssassin’s Creed Unity (PS4)

I’m still playing it! I completed it not so long ago, but I’m still having fun doing side quests and mopping up all the collectables. Been a few Assassin’s Creed games since I last did that, so it’s obviously pushing the right buttons.

ShantaeShantae and the Pirate’s Curse (3DS)

So many boobladies. In eyepopping 3D! But as well as that, Shantae is a fantastic platformer with metroidvania elements. I’d enjoyed the original GBC game on the 3DS Virtual Console so when it was available as part of that frankly ludicrous Nintendo Humble Bundle I was very pleased indeed. I’m quite a way through it too, having been unable to put it down for a whole weekend, and I’ve just one main area left to clear, I think.

The post Things I’ve been playing recently appeared first on deKay's Gaming Diary.

Filed Under: Gaming Diary Tagged With: 3ds, assassin's creed, battlefield, demo, Post, ps+, PS4, psn, shantae, tokyo mirage, unravel, wii u, zelda

The Temple of No (Mac): COMPLETED!

Posted on 28/06/2016 Written by deKay

Well, I say Mac, but in fact it’s a web browser game built in TWINE. It’s a narrative discovery game in the same sort of vein as Gone Home and Dr. Langeskov, The Tiger, and The Terribly Cursed Emerald: A Whirlwind Heist, the latter of which is by the same people.

Temple of No

As it’s TWINE, and therefore basically a text medium choose your own adventure, it isn’t as technically impressive as those other games. The story is fun, self referential and sarcastic. It’s short, I’m not sure it’s possible to not complete it (unless you just quit, I suppose), but it’s definitely worth a play. And it’s free, so you’ve no excuse. You can find it here.

The post The Temple of No (Mac): COMPLETED! appeared first on deKay's Gaming Diary.

Filed Under: Gaming Diary Tagged With: completed, Mac, Post

Kirby: Planet Robobot (3DS): COMPLETED!

Posted on 21/06/2016 Written by deKay

You know, I hadn’t even realised Kirby: Planet Robobot was out already, and then I got it as a Father’s Day present. And it’s only bloody excellent.

Kirby: Planet Robobot

I know some recent-ish Kirby games have been a step away from the normal “inhale baddies, copy their abilities” model of old, so I was a little worried Planet Robobot might be similar, especially as the core addition is Kirby’s new mech suit. I needn’t have worried though, as this is proper Kirby – and when in the mech? It’s still proper Kirby.

Kirby: Planet RobobotHappy colourful levels with definitely Kirby-sounding music mixes with metallic surfaces and robots, but it’s clearly a standard Kirby game. There are multiple (usually two, sometimes more) planes of play, with Kirby popping into and out of the screen in fantastic 3D, but this just adds to the game rather than change anything fundamental. Some puzzles (mostly to obtain Core Cubes, needed to unlock boss levels) use this fore- and background swapping to great effect.

Kirby: Planet RobobotThe levels themselves are pretty big, although with 6 worlds (and a final boss fight 7th world) and just 4 or 5 levels in each it isn’t a large game overall. At least, I thought that until I’d beaten the game and two more modes unlocked! One of which is to play a modified “remix” of the game again, only as Meta Knight, who doesn’t have any copy ability nor does he have a mech suit. That will make some of the mini boss fights interesting!

Kirby: Planet RobobotThe game itself was incredibly good fun. I raced through it in just a few days mainly because it was so much fun I couldn’t put it down. Sure, it isn’t difficult either (I died maybe five times in total, ending the game with over 40 lives) although getting a few Core Cubes is pretty tricky – I’ve not collected them all so that’s something left to do. My only complaint would be in the SuckySuck(TM) Bit at the end where there’s a Boss Rush (albeit with a powered up suit which makes short work of them all) and then the final boss has a multitude of additional forms. Not hard, so not frustrating, but a bit clichéd.

Best Kirby game in ages. Probably since the SNES Kirby’s Dreamland 3, in fact.

Click to view slideshow.

The post Kirby: Planet Robobot (3DS): COMPLETED! appeared first on deKay's Gaming Diary.

Filed Under: Gaming Diary Tagged With: 3ds, completed, kirby, Post

Doom Demo (PS4)

Posted on 15/06/2016 Written by deKay

Just a quick post about this, really. Not least because the demo is pretty short. Now, I did enjoy the original Doom games but Doom 3, as a more survival horror title, wasn’t my sort of thing at all. Since then, I’ve veered away from first person shooters in general, especially if the main thing they involve is, well, shooting. I prefer to have to think a bit, so Bioshock and Dishonoured both appeal more.

However, because it’s been getting a lot of good press and it’s there, I thought I’d try the Doom (that’s new Doom, please stop using the same name for different games, games companies!) demo.

And? I liked it! It’s big and fast and bright, exactly like Doom 3 isn’t. It’s wide open spaces not dark grimy corridors. It’s crushing the skulls of baddies in over the top ways. Mindless, quick, old-school, shooty fun. I was very surprised.

The post Doom Demo (PS4) appeared first on deKay's Gaming Diary.

Filed Under: Gaming Diary Tagged With: demo, doom, Post, PS4

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97: I’m Feeling A Bit Squiffy
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G’morrow beautiful friends! Here to waft away the damp, darkened skies of the season (or maybe make them damper and darker), it’s Episode 97 of the ugvm Podcast. The podcast you love to subscribe to but hit skip when it comes up on the playlist. Yeah, we know. It’s OK. We don’t get paid either way.

In this episode, deKay, Kendrick and Toby “entertain” you with fun game related news and chat, which this time round includes speculation on Valve’s new hardware triple combo, a show report from the Valorant Champions event in that there Paris (France, not Texas), and one of the team became A Magnificent Man in a Flying Machine. Oh, and Kendrick has bought a new VR headset. Yes, Hell has finally frozen over. Not only that! We have gaaaaaaaaames!

97: I’m Feeling A Bit Squiffy
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