ugvm

the site of uk.games.video.misc

  • Home
  • Podcast
  • Articles
  • Platforms
    • Xbox 360
    • Playstation 3
    • wii u
    • 3ds
    • psp
    • iOS
    • PC
    • Mac
    • Wii
    • xbox
    • SNES
    • Mega Drive
  • Gamercodes
    • Xbox Live
    • Wii U NNIDs
    • Wii
    • PSN
    • 3DS
    • Steam
    • Apple Game Center
    • Battle.net
    • Elite Dangerous
  • Gallery
  • Back Issues
  • Other Groups
  • About Us
    • A brief history of ugv*
    • Posting Traditions
    • Join in
    • ugvm Charter

Assassin’s Creed Origins: The Hidden Ones (PS4): COMPLETED!

Posted on 25/10/2019 Written by deKay

After a little time away playing other stuff, I went back to The Most Impressive Game this week to do some of the DLC. I’d previously put maybe an hour or two into The Hidden Ones, but now I’ve finished it off.

It’s more of the same, really. That’s not a complaint, just a fact. And it’s all I wanted, actually. It feels a bit rougher, with less impressive terrain and a lot more places where they seem to have forgotten about the rock formation geometry (translation: some of the cliffs have holes in them), but it was just as fun as the rest of the game.

The post Assassin’s Creed Origins: The Hidden Ones (PS4): COMPLETED! appeared first on deKay's Gaming Diary.

Filed Under: Gaming Diary Tagged With: assassin's creed, completed, Post, PS4, psn

Yakuza Kiwami (PS4): COMPLETED!

Posted on 23/10/2019 Written by deKay

All the Yakuza games are, effectively, the same. Sure, they have different stories (although they’re not really that different), and some have different characters, but ultimately, they’re the same. And actually, that’s just fine.

Kiwami is a remake of the first Yakuza game, which I’ve never played. I knew some of the plot as there’s a brief catchup video before Yakuza 3 (my first Yakuza) and the others I’ve played reference it, but I was looking forward to doing it “properly”. Turns out it’s the usual backstabbing, betrayal, plot twists and punching everyone in the face. This time with added bikini girls dressed up as insects. No, really.

I won’t go into the plot as it isn’t that important, but it was a bit of a shock how Nishiki changed since Yakuza 0. There’s also a “feature” called “Majima Everywhere”, which is pretty self explanatory – Majima pops up constantly in the game and you have to fight him. Doing so lets you relearn all your forgotten Dragon stance moves, but in reality it’s just padding the game out and I rarely used Dragon stance anyway.

So I completed it (although actually completion percentage is just 26%!), and then wanted to start Kiwami 2 straight afterwards. Only I couldn’t because I hadn’t bought it in the PSN sale last month when I thought I had. Tch.

The post Yakuza Kiwami (PS4): COMPLETED! appeared first on deKay's Gaming Diary.

Filed Under: Gaming Diary Tagged With: completed, Post, PS4, psn, yakuza

Wolfenstein II: The New Colossus (PS4): COMPLETED!

Posted on 17/10/2019 Written by deKay

It was quite some time ago that I bought this, but as I’m trapped on the sofa recovering from an operation, I decided to start it this week. Which was a slight mistake to start with since I’d just had my stomach effectively torn open and the first ten minutes of Wolfenstein II has BJ also recovering from having his stomach torn open. In a much more horrific way, but still.

Anyway. I’d enjoyed the previous two games in the series, and this was almost as good. Or better. Hmm.

It’s somewhat different, in that you’re in America for most of the game, where Manhattan has been nuked. And, since it’s set in an alternative 1960s, it’s very hard not to draw parallels with Fallout for these reasons. The bombed out buildings and constant radiation, along with green-screen computers and the aesthetics on board your stolen Nazi submarine feel about as Fallout as you can get. There are other locations, which are less nuclear holocausty, though, such as New Orleans.

It’s also different in there aren’t as many giant dogrobots as in previous games, and there’s no weird Nazi experiments or messing with the occult. You do, however, end up on Venus for a while because the plot is utterly ridiculous.

But despite the differences, and the changes in personality for both Fergus and Engel, neither of which seem to fit with their previous characters, it’s an excellent game. It has fun weaponry, fast combat (I think it has taken a few pointers from Doom here, actually), and some great new characters. Apparently Youngblood, the followup to this, is a bit of a stinker, which is a shame as there aren’t many first person shooters I enjoy these days and another Wolfenstein would be appreciated. Maybe when it’s cheap I’ll try it anyway.

The post Wolfenstein II: The New Colossus (PS4): COMPLETED! appeared first on deKay's Gaming Diary.

Filed Under: Gaming Diary Tagged With: completed, Post, PS4, psn, Wolfenstein

Burnout Paradise Remastered (PS4): COMPLETED!

Posted on 23/08/2019 Written by deKay

I have always maintained that the best Burnout, is Burnout Paradise. And I was slightly concerned going into this that perhaps my memory is faulty and maybe the eleven years that have passed since I played the original version on the Xbox 360 have not been kind. I needn’t have worried – it’s still excellent.

However, the passage of time has still had an effect. The main thing being that the massive open world map doesn’t feel massive any more. Or even big. In fact, since you can drive from one side to the other in about two minutes, it actually feels small. Perhaps other games I’ve played since, like the spiritual sequel Need for Speed Underground, or Forza Horizon, just raised the bar. It’s also not quite as much fun as I remember, but only because of niggles like no instant restart and having to go back to the junk yard every time you want to change car. I’d bet these would be fixed in a new game these days.

I went into the game in a lot more detail on episode 26 of the ugvm Podcast if you want to hear more, but overall it was a lovely £5 trip back to a great driving game and I enjoyed playing it all again. DJ Atomika or no.

The post Burnout Paradise Remastered (PS4): COMPLETED! appeared first on deKay's Gaming Diary.

Filed Under: Gaming Diary Tagged With: burnout, completed, Post, PS4, psn

Q.U.B.E.: Director’s Cut (PS4): COMPLETED!

Posted on 17/06/2019 Written by deKay

I’d read in a lot of places, and the screenshots didn’t help, that Q.U.B.E. was a poor man’s Portal. Aside from the first person view and the clinical environments, it really isn’t. Mainly because there aren’t any portals, and so the puzzles rely on other quirks instead. Mainly, making use of coloured shapes that do various things – extend, act as a trampoline, create blocks, and so on. You do this to hit switches, move cables, or direct balls, and after each section of the game (of which there are seven) new elements are added, such as being able to rotate parts of the room or direct lasers.

OK, so it’s still a little bit like Portal.

Apparently for the Director’s Cut, they added a story. I’m assuming this is the one sided conversations you listen to on your radio in the game, and if so, before they added them it would have been a very quiet, rather pointless affair. The plot is that you are on some sort of spacecraft made of cubes, and by simply solving puzzles which exist for some reason, you’re destroying the spacecraft. Which is on a collision course with Earth or something. A woman tells you who you are (you’re conveniently suffering from amnesia) and praises you, but then you start getting messages from someone else who says this woman is a liar and you’re going to die. Who do you trust?! (Spoiler: you have no say in the matter).

Anyway, it’s not too difficult (although I did accidentally pass a few of the puzzles without realising), and certainly I enjoyed it, but I can’t say it’s a classic or anything.

The post Q.U.B.E.: Director’s Cut (PS4): COMPLETED! appeared first on deKay's Gaming Diary.

Filed Under: Gaming Diary Tagged With: completed, Post, ps+, PS4, psn, qube

  • « Previous Page
  • 1
  • …
  • 8
  • 9
  • 10
  • 11
  • 12
  • …
  • 27
  • Next Page »
  • E-mail
  • Twitter
  • YouTube

Latest Podcast Listenbox

96: Magic Beans
byugvm

What is this word “late” which you are saying? I do not recognise it and I do not understand it and I do not wish to believe it exists! Episode 96 cannot be late, for it was never scheduled. Sir, you embarrass yourself.

Arguments about timetabling aside, we would like to invite you to enjoy this most recent (at time of typing) episode of your favourite podcast! deKay, Kendrick and Orrah huddled round a warm bucket of cocoa and discussed, to varying lengths, the important news of our time – including Nintendo’s Mario Direct, more unfortunate developers losing their jobs because Money, Microsoft increasing the price of Game Pass (again, because Money) and Starbreeze getting several years into developing an eagerly anticipated Dungeons & Dragons game before pulling the plug because, well, Money. Thankfully, there’s some Good Stuff too, like chat about these games.

96: Magic Beans
Episode play icon
96: Magic Beans
Episode Description
Episode play icon
95: Bother Me Anatomically
Episode Description
Episode play icon
94: Secrete Yellow Ooze From Their Knees
Episode Description
Search Results placeholder

Tags

3ds ACNL animal crossing Arcade assassin's creed Batman completed Destiny Diary Emulation evercade Game Diary games iOS iPhone lego Mac mario Master System Mega Drive minecraft PC picross Playstation 3 Playstation 4 Playstation 5 pokemon Post ps+ ps3 PS4 ps5 psn PS Vita retro sonic the hedgehog Steam steam deck streetpass switch Vita Wii wii u Xbox 360 zelda

Contributors

  • Diary – deKay's Lofi Gaming
  • Game Diary – The Temple of Bague
  • gospvg
  • Lufferov’s Gaming Diary
  • Tim's Gaming Diary

Meta

  • Log in
  • Entries feed
  • Comments feed
  • WordPress.org

RSS Feed RSS – Posts

Copyright © 2025 · Outreach Pro on Genesis Framework · WordPress · Log in