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SNK Gals’ Fighters (NGPC): COMPLETED!

Posted on 04/03/2018 Written by deKay

No, I don’t know why I decided to play this either. I mean, I’d just set my Raspberry Pi back up with a fresh install of Retropie, and yeah, I’d added this as one of the games, but still. Why this and not something else, I can’t say.

But these Neo Geo Pocket fighting games are just so good, aren’t they? So slick and responsive and fun. It wasn’t that long ago I played KOFR2 and it was great as well. In fact, there’s a lot of great NGP games. Best console. For a while, anyway.

Anyway.

I’m not sure what else to say about the game. It has a nonsense story about “Miss X” holding a Queen of Fighters contest (do you see what they did there?), but of course Miss X is – spoilers – Iori. And not a “gal” at all. Hilarious and we all fell about in stitches, didn’t we? Then there’s the cut scenes like this one:

Which are great. Just the right about of wonky translation mixed with a limited text area to perfectly ruin any depth to the conversation. Nobody cares about that though, because what is important is how good the punching and kicking is and in that regard, it’s lovely and fluid.

If you’re taking notes, I played through as Yuri. And if you don’t know how she plays, she’s basically Ken from Street Fighter. Which is why she is Best.

Oh yeah, and there’s a sequel of sorts to this coming out on the Switch soon! Yesss.

The post SNK Gals’ Fighters (NGPC): COMPLETED! appeared first on deKay's Gaming Diary.

Filed Under: Gaming Diary Tagged With: completed, neogeo, Post, retro

Mega-lo-Mania (MD): COMPLETED!

Posted on 23/12/2017 Written by deKay

As I do every so often, I sat and played – and completed – one of the very best Mega Drive games: Mega-lo-Mania.

This time it was prompted by a conversation on Twitter, but I don’t really ever need an excuse to play it. It’s so good.

Once again, the CPU didn’t put anybody in suspended animation (see my previous post on this) and, since I’d expected it, I only put the bare minimum in myself. And then won.

Again.

The post Mega-lo-Mania (MD): COMPLETED! appeared first on deKay's Gaming Diary.

Filed Under: Gaming Diary Tagged With: completed, Mega Drive, Post, retro

The Legend of Zelda: Oracle of Seasons (3DS): COMPLETED!

Posted on 04/06/2017 Written by deKay

And that, following its pair – Oracle of Ages – from a few weeks back, means that the two best Zelda games have been completed. Again. Like Ages, I originally completed Oracle of Seasons right near the start of this gaming diary’s life. Back then, I finished Seasons first, but this time reversed them.

It didn’t make a lot of difference. The extra heart carried over from the more puzzley Ages helped a little in the more combatty Seasons, but that’s all. I did make the mistake of not playing Seasons for just over a week, meaning I’d forgotten what I was supposed to be doing. I admit, I resorted to reading a guide but only to remind me. I did’t make that mistake again.

Seasons seemed easier than I recall. Backtracking was more of an issue than my memory suggests, mainly because of the lack of useful warp points (aka the seed trees). Warp points exist of course, but they never seemed to be near where I needed to go. I ended up using the same two or three and then walking the long walk instead. Maybe if I’d figured out the routes across Subrosia it wouldn’t have been such a trek.

After beating Onox, the final boss, I went on to fight Twinrova. You can only do this once you’ve completed both Ages and Seasons, but I’d done that. Finally, the half-developed form of Ganon needed to be defeated. I was sure Twinrova was difficult last time around, but it seems my memory was faulty again and it was Onox I struggled with before.

And that’s that. Definitely still the best Zelda game(s). Fact.

The post The Legend of Zelda: Oracle of Seasons (3DS): COMPLETED! appeared first on deKay's Gaming Diary.

Filed Under: Gaming Diary Tagged With: 3ds, completed, Post, retro, zelda

Marvel Land (MD): COMPLETED!

Posted on 05/04/2017 Written by deKay

Marvel Land is a game I had as a kid, but never completed. A while after the original release, it appeared outside of Japan as “Talmit’s Adventure” or something, but I always preferred the Japanese original. So the Japanese one is what I played through here.

It’s a happy fun blue skies platformer with slightly slippy physics. You know the sort – where floors don’t have quite enough friction when you land. It certainly took some time to get used to. Marvel Land’s “thing” is the bizarre attack you can perform by flinging copies of yourself around yourself. You need a power-up to give you a “chain” of clones, and then by pressing up or down you spin them around you, collecting items and attacking baddies. It’s very odd.

marvel land

Sometimes, you can use these clones to grab a node, which lets you swing around and cross gaps or jump high. The more clones you have (attacking with them depletes them) the higher or further you go.

The other “thing” with Marvel Land is all the warp doors. As is common in many platformers, there are hidden (literally) or hard to reach doors that warp you to other parts of the level or even other levels. Nothing out of the ordinary there. Only in this game, some of the warps take you back to the start of the level. Or back a whole level, or several levels. There’s one particularly evil one in the penultimate level. It takes you right back to the very start of the game. I’ll not deny I reverted to a save state for that one.

marvel land

Boss battles are a bit strange and thoroughly Japanese. One involves playing Janken, another is a bit Whack-a-Mole. Only the final boss actually involves a fight of any sort!

Marvel Land is a fun, happy, difficult, nonsensical platformer. It reminds me a lot of Magical Flying Hat Turbo Adventure, and that’s a good thing.

marvel land

The post Marvel Land (MD): COMPLETED! appeared first on deKay's Gaming Diary.

Filed Under: Gaming Diary Tagged With: completed, Mega Drive, Post, retro

Ys III: Wanderers from Ys (MD): COMPLETED!

Posted on 04/04/2017 Written by deKay

I have never played a Ys game before. I don’t even know how to pronounce it. “Wise”? “Ees”? “Why Ess”? Who knows. Something else I also didn’t know: Ys III is a Castlevania game.

Not an actual Castlevania game from that series of course. No, Ys III just plays a lot like one. There’s a castle, a clocktower, and even a boss that is very much like Dracula. It has the same mechanic for walking up and down stairs. Grinding to level up, just like the Metroidvania CV games, is also a thing here. Even the music sounds like it has comes from a Castlevania game, with a couple of the tracks sounding almost identical to music from that series. It’s also hard as nails. Castlevania, see?

ys iii
Another Castlevania, another Clock Tower.

Before I started playing it, I was expecting a party based RPG. Imagine my surprise then, when it was a side scrolling hack and slash game. And that was before I realised the Castlevania parallels. There’s some Zelda II in there too. Unlike those games, however, Ys III is pretty short. There are only four levels, one of which you do twice, and each is impossible until you’ve levelled up enough. The bosses ranged from laughably simple to nigh-on impossible (I really struggled with the fire lion thing), and in Castlevania II tradition poor translation meant I was clueless how to progress at least twice while playing.

ys iii
Dancing on the sand.

Graphically, the sprites are not exactly the Mega Drive’s best, but the parallax backgrounds – especially the sunset – are incredible. Sound effects are nothing special, in contrast to the epic soundtrack. I found the controls a little unresponsive when it came to jumping. This made climbing up out of a cave more difficult that it really should have been.

ys iii
Gotta gets me some harb.

On the whole though, Ys III is really rather good. If nothing like what I was expecting. There’s a remake available on the PSP and on Steam, the latter of which it seems I own somehow, so I might give that a go.

The post Ys III: Wanderers from Ys (MD): COMPLETED! appeared first on deKay's Gaming Diary.

Filed Under: Gaming Diary Tagged With: completed, Mega Drive, Post, retro, ys

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97: I’m Feeling A Bit Squiffy
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G’morrow beautiful friends! Here to waft away the damp, darkened skies of the season (or maybe make them damper and darker), it’s Episode 97 of the ugvm Podcast. The podcast you love to subscribe to but hit skip when it comes up on the playlist. Yeah, we know. It’s OK. We don’t get paid either way.

In this episode, deKay, Kendrick and Toby “entertain” you with fun game related news and chat, which this time round includes speculation on Valve’s new hardware triple combo, a show report from the Valorant Champions event in that there Paris (France, not Texas), and one of the team became A Magnificent Man in a Flying Machine. Oh, and Kendrick has bought a new VR headset. Yes, Hell has finally frozen over. Not only that! We have gaaaaaaaaames!

97: I’m Feeling A Bit Squiffy
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97: I’m Feeling A Bit Squiffy
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96: Magic Beans
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95: Bother Me Anatomically
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