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Splatoon 3 (Switch): COMPLETED!

Posted on 03/01/2024 Written by deKay

Unlike 99.99% of Splatoon players, the game has always been about the single player game to me. My understanding is that most players aren’t even aware there is a single player mode. I don’t dislike the online multiplayer, and sure, I supplemented my solo play through Splatoon 3 with a few online games, but it’s not where all the fun for me is.

At the end of Splatoon 2 (as in, the single player game there), it’s teased that some mammals – who predate the squid and octopuses who have evolved in the world and were long thought extinct – are still alive. And so this is revealed properly in Splatoon 3, with Grizz, the hidden CEO of the salmon roe factory (or whatever he does) happens to be a giant bear and the main boss of the game. DJ Octavio, the end of game boss of the previous two games, does return, but he’s not the baddie here. In fact, the two new TV hosts – Shiver and Frye – would appear to be until… well. Not too many spoilers.

The single player world is set in some underground ruined research centre, much of which is covered in some furry goo. Luckily, you have a pet fish who, once fed with enough eggs earned mainly from completing levels, can eat bits of it allowing access to more levels, areas, upgrades, and so on. The levels themselves are similar to those that came before, each with a specific gimmick (such as you have to use rollers, or there are platforms that fold out, or you can’t use any ink) that often turns the level into less of a fight and more of a puzzle. A few are against the clock, and some require accurate shooting, but all of them are different and most secretly teach you skills, moves or tricks you can use in the multiplayer mode.

It felt a bit shorter than the mode in Splatoon 2, and was certainly a lot easier, but it’s such a fun game it doesn’t matter.

Filed Under: Gaming Diary Tagged With: completed, Diary, splatoon, switch

Splatoon 2: Octo Expansion (Switch)

Posted on 17/06/2018 Written by deKay

A totally new single player story mode for Splatoon 2? Well why not. The single player was, in my opinion, the best bit of the game, and this new expansion doesn’t disappoint.

Taking the form of a Tube-like underground railway, with each station a level, your Octoling character needs to find the Four Things so they can escape back to the surface. Each level is different, testing your skills in varied ways. In one, you might have to navigate platforms with only a limited amount of ink. In another, you might have to push or shoot a giant 8-ball to the exit, avoiding baddies and traps.

Another level plays out almost like Space Invaders, and another has you riding on the top of cars trying to take out foes without them seeing you. Some levels have bosses from the main game, only modified and made significantly harder – that toaster guy? What if he had snipers on his head and ink sprinkers on the sides?

Yet more variations include levels that are timed – shoot all the targets, collect all the items, or splat all the enemies before the clock hits zero. These have very little margin for error too, I found.

It’s incredible that Nintendo have managed to find so many more ideas to put into this mode, having used so many already on both Splatoon games. But then, this is Nintendo, and when Mario Galaxy and 3D World are literally overflowing with ideas, I suppose it’s not that unexpected. It’s worth mentioning how awesome the music is too, with this mode taking on a slightly 80s vibe which also styles some of the graphics.

Octo Expansion is harder than the original Splatoon 2 single player too, although finishing every level isn’t necessary like it is there. I’ve done about two thirds of them, and will probably go back to do the rest at some point. I know some people think I’m nuts for enjoying single player Splatoon more than online, but I implore you to spend some time on both Octo Expansion and the normal single player mode (if you haven’t already) because some of Nintendo’s best game ideas are here and it’d be a massive shame if people missed them.

The post Splatoon 2: Octo Expansion (Switch) appeared first on deKay's Gaming Diary.

Filed Under: Gaming Diary Tagged With: completed, Post, splatoon, switch

Currently Playing, January 2017

Posted on 03/01/2018 Written by deKay

As an alternative to a catchup post, here’s a catchup post. Only it’s more to declutter my game playing mind after a flurry of new games obtained over the Jesus Birthday Period. Got that? Right.

So for Christmas I got four Switch games – Splatoon 2 (which I’ve covered already), Super Bomberman R, The Lego Ninjago Movie Video Game and Fire Emblem Warriors. Because my wife is the most excellent of wives.

I also got quite a bit of eShop credit, and spent a bit of that on Gorogoa (also covered) and a game I’ve had my eye on a lot, Blaster Master Zero. I also accidentally bought the Ghostbusters and Lego Batman story packs for Lego Dimensions.

Oh, and because I had some Steam credit and because Cool Ghosts made me want them, I’ve picked up Passpartout: The Starving Artist and The Norwood Suite. Like most games they may sit unplayed until I buy the Switch version in the future instead. Ho ho.

Mainly, I’ve played Splatoon 2. I completed single player, and have reached Level 4 online.

With my daughter I’ve played quite a few matches of Super Bomberman R and I’m pleased to reveal that whatever was “wrong” with it at launch has now been fixed. Aside from the graphical style (which has never been good since they stopped using pixels), it’s Bomberman. And Bomberman is great.

I’m not actually sure I remember what the issues everyone had with the  game back when it came out now, but I’m not seeing anything now. It’s fun!

Once I finished Splatoon, I moved onto (again with my daughter) The Lego Ninjago Movie Video Game which as well as having the most ridiculous game name ever, is actually a little different to other Lego games. You have lots of fighting moves at your disposal, and instead of red bricks you have XP to obtain that levels you up giving you “powers” to unlock in a sort of skill tree. It’s early days yet (we’ve only done the first few levels), but I’m liking it a lot so far.

And finally, I’ve played a bit of Passpartout: The Starving Artist. Yes, I know I said it’d probably sit unplayed – and it might yet – but it’s quirky and silly and I love making crap art and selling it for peanuts. I mean look:

And of course, I played some more Stardew Valley, but as I posted the other day, I consider that “completed”.

Other than that, I got given a few games by @IndieGamerChick as part of #indiexmas. First up, was a game called Gunmetal Arcadia Zero. It’s by the same team as You Have to Win the Game, which I coincidentally, played, enjoyed and completed recently. This game is a lot like Zelda II and Castlevania II, and has a familiar NES feeling to it. It’s pretty good so far.

Also from her was Kid Tripp for the Switch. Yep, she (and the devs, Four Horses) gave away a Switch game! It’s a simple “forced runner”, but with lovely blown-up pixel graphics. There’s a nice rhythm to each level, albeit not a “musical” rhythm like, say, Bit Trip Runner, and it plays well. It’s just so very, very hard.

Finally, another game (also from Four Horses) is Digger Dan DX for the 3DS, a homage to Boulderdash. Judging from the number of levels, it’s huge! I’m enjoying it so far.

And that… is everything. I think! Phew, eh? For now, I’m going to try and slim this lot down to a couple of titles just to make it manageable. Ninjago will be one, and for the moment at least, Passpartout will be the other. Find out soon if I actually do this or not!

The post Currently Playing, January 2017 appeared first on deKay's Gaming Diary.

Filed Under: Gaming Diary Tagged With: 3ds, bomberman, digger dan, fire emblem, gunmetal arcadia, kid tripp, lego, passpartout, Post, splatoon, Steam, switch

Splatoon 2 (Switch): COMPLETED!

Posted on 01/01/2018 Written by deKay

I am fully aware that the main point of Splatoon 2 is the online component. In fact, I’m sure – like I was with the first game – that the single player mode exists simply because Nintendo has a “Single Player Mode” box that needs ticking somewhere.

But – again, like the first game – the single player mode is excellent and sorely overlooked by so many. In Splatoon 2 it also acts as a fantastic tutorial for the different weapons in the main, er, online game.

It plays out across five themed worlds, with each containing 6 or so levels. They’re inventive platforming, shooting, or puzzle based challenges – up there with 3D Mario games in many respects. A number of types of enemies, giant rolling balls, car wash rollers of ink, invisible platforms, hidden items – it has it all. At the end of each world there’s a big boss battle.

Generally, I found the levels themselves more difficult than those in the original Splatoon, but the bosses were far, far easier. Which is good, actually – some were too hard before.

So it’s short, it’s fun, and it could quite easily exist as a game in its own right. But now, I think I should play online a bit.

 

The post Splatoon 2 (Switch): COMPLETED! appeared first on deKay's Gaming Diary.

Filed Under: Gaming Diary Tagged With: completed, Post, splatoon, switch

Splatoon (Wii U): COMPLETED!

Posted on 30/05/2015 Written by deKay

inkling_in_SSB_plsFollowing the “test fire” event, which was less a demo and more a server stress test, my opinion of Splatoon went from “Oh, that looks nice” to “OMGNEED”. I’m not a big fan of online shooters, but this was different. Shooting the opposition was a secondary task, as the aim is to paint as much territory as possible. Although most players seemed to forget this and treated the game as a deathmatch. Anyway, the way it played out was much more appealing to me than I originally expected, and so when the game was released yesterday, I bought it.

Ink_thatSadly, this coincided with my internet connection breaking, only to run at dial-up speeds. Online play, the main point of the game, was off. Bah.

Instead, I set about playing the single player mode. I wasn’t expecting much as the effort and focus in the game is clearly online play, but I was pleasantly surprised. It’s a fun, clever and varied, with some great boss fights. Especially the final one – he’s fantastic.

Looks_like_he_s_an_XboxIt was a bit easy (bar that last boss), and sadly quite short – although it was made a little longer as I replayed all the levels to find the hidden scrolls on each – but it was well worth playing. Now I just need my broadband sorting out so I can play the main bit of the game!

Filed Under: Gaming Diary Tagged With: completed, Post, splatoon, wii u

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Look, March was a bad month, OK? We didn’t do an episode and we know that made you all sad but it can’t be helped. What’s done is done. Water under the bridge. A delicious chocolate river slurped up by a fat German child while a man in a silly suit watches in glee. We just can’t do anything about it. Except press on with another episode and some lickable wallpaper.

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