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Celeste (Switch): COMPLETED!

Posted on 20/12/2019 Written by deKay

I’ve seen a lot of people praise Celeste since it came out. Many of them saying it’s the best of the “stupidly difficult platformer” genre, which is presumably also populated with games like VVVVVV, Super Meat Boy and Slime-san. But, although I’ve liked some of those games before, I wasn’t sure I wanted another. Then Celeste was on sale of nearly-free, so I got it anyway.

And it’s good. Really it is. The pixel art is nice and the story is pretty good. There are lots of different mechanics like switches and things you can bounce off and platforms that “grow” stuff that kills you. The thing was, I didn’t really enjoy it all that much.

Hard platformers are supposed to anger and frustrate you, but after each beaten screen, you’re supposed to feel a sense of achievement, or that you’ve reached a level of zen. All I got was relief I didn’t need to play that bit of the game again, and I’m not sure why.

None of the game was too hard, and I finished it with “only” 1008 deaths on the tally. Only one section properly annoyed me, but I eventually beat that and moved on, so it wasn’t the difficulty causing me to not enjoy it. I just felt I was completing it for the sake of it rather than because i wanted to.

But it isn’t a bad game at all. I just wasn’t feeling it.

The post Celeste (Switch): COMPLETED! appeared first on deKay's Gaming Diary.

Filed Under: Gaming Diary Tagged With: celeste, completed, Post, switch

Celeste (Switch): COMPLETED!

Posted on 20/12/2019 Written by deKay

No, not the same game again. You see, the game Celeste that most people know, and the one I completed already, isn’t the original Celeste. No, that’s a PICO-8 game which I’ve played before on my PocketChip handheld. I think I completed it too, but I have no record of doing so on this diary so I’ll have to assume I didn’t.

Anyway, the original game was much simpler, with no story, 8-bit style graphics, and each screen is literally just a single screen with an exit at the top. You also can’t climb walls, although you can slide slowly down them.

The game is hidden inside the “new” Celeste, so when I unlocked it, I played it. It’s much shorter, and somewhat easier, and I actually enjoyed it a fair bit more for some reason.

The post Celeste (Switch): COMPLETED! appeared first on deKay's Gaming Diary.

Filed Under: Gaming Diary Tagged With: celeste, completed, Post, switch

Pokémon Sword (Switch): COMPLETED!

Posted on 15/12/2019 Written by deKay

It’s another Pokémon game, and yes, it’s very much like all the others. In fact, it’s probably more like the slightly older games, like X and Y, rather than Sun and Moon as it returns to the gym setup those games had and Sun/Moon ditched.

What is different, is that there’s a new Wild Area, er, area. This massive (for a pokémon game) part of the map is full of wild pokémon which change depending on where in the area you are, and the current weather. There are also dens here and there with giant pokémon in them which you can battle and catch not completely unlike the raids in Pokémon Go.

The other difference, is that it’s the first mainline game in the series to not include all the previous pokémon in the Pokédex. I don’t know how many are missing, but there are still hundreds available plus all the new ones that have been added. Frankly, I don’t really care but I know there are grown adults on the internet who have taken offence to this because it’s the internet.

I’d seen that the game was very short, with some people completing it on launch day in under 8 hours. So imagine my surprise when I got to the game’s credits after just 51 hours. And I’d not spent forever training pokémon or “catching them all” or anything like that. Sure, I didn’t just stick to the story, but then why would you? Plus there’s a new story that opens up after you’ve finished the game, although I don’t know how long that is yet, I admit.

The important thing is that I really enjoyed the game, like the new quality of life features (you can now swap pokémon in and out of your box pretty anywhere, for example), and the “Britain but not” Galar region setting is funny. Other than that, it’s more pokémon, with nothing to really change your mind either way if you’re a fan of the games or not.

The post Pokémon Sword (Switch): COMPLETED! appeared first on deKay's Gaming Diary.

Filed Under: Gaming Diary Tagged With: completed, pokemon, Post, switch

Starlink: Battle for Atlas (Switch): COMPLETED!

Posted on 27/10/2019 Written by deKay

You know what? It’s actually pretty good. I assumed, due to the dismal sales and very little game news fanfare, that Starlink was rubbish, but in fact it was a lot of fun.

Coming out just after the death of Plastic Game Tat (Lego Dimensions, Disney Infinity, Skylanders) was a bad first impression, but I picked up the Switch starter kit with physical Star Fox ship (which is obviously Switch exclusive and adds a bit to the story) for just over a tenner a while back and decided to give it a go this week. If they’d not bothered with all the figures and ships – as I didn’t – this probably would have sold much better.

The gameplay is pretty simple. Jet from planet to planet clearing out the bad guys (get rid of spires first to make the “boss” easier), all the while making friends, building outposts, and basically gaining territory from the enemy. Once you’ve done enough, you can build special towers, build one in each region of the solar system and you gain access to the final boss area, then go in and shoot him.

The core mechanics of gaining ground and allies, while fending off the attacks, are almost real-time strategy-like, and the combat is simple but fun. It’s not a fantastic game but it’s sadly overlooked and deserves a play. It’s a bit Star Fox, a bit No Man’s Sky, and a bit musou, but it works well.

The post Starlink: Battle for Atlas (Switch): COMPLETED! appeared first on deKay's Gaming Diary.

Filed Under: Gaming Diary Tagged With: completed, Post, starlink, switch

Hyper Sentinel (Switch): COMPLETED!

Posted on 20/10/2019 Written by deKay

I’ll be honest, shooters are not really my bag, and I was never a fan of Uridium, which this is clearly a modern(ish) update of. Sure, there are shooters I do like, and I’m a fairly recent convert to the Church of Fantasy Zone, but I’m just making my stance clear.

I bought Hyper Sentinel because it code me about three pence. And that’s not even an exaggeration – it was 9 cents on the US eShop, and I had some Gold Points to bring it down even lower. The first few attempts at playing it were foiled by a crash-to-black screen, but eventually, I managed to get past that.

Each level is one screen high and several screens wide, with a sort of space ship or something that you fly over. The aim is to shoot all the targets on the ship, which triggers a boss fight. Beat that, and you do the next level. Do all 13 levels, and that’s it. And that was it – it wasn’t hard at all.

I think the point is, well, points. It’s an arcade game so you play it like a score attack, which isn’t really for me. I’d have preferred more levels instead, but what is there was fun enough.

The post Hyper Sentinel (Switch): COMPLETED! appeared first on deKay's Gaming Diary.

Filed Under: Gaming Diary Tagged With: completed, Post, switch

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97: I’m Feeling A Bit Squiffy
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G’morrow beautiful friends! Here to waft away the damp, darkened skies of the season (or maybe make them damper and darker), it’s Episode 97 of the ugvm Podcast. The podcast you love to subscribe to but hit skip when it comes up on the playlist. Yeah, we know. It’s OK. We don’t get paid either way.

In this episode, deKay, Kendrick and Toby “entertain” you with fun game related news and chat, which this time round includes speculation on Valve’s new hardware triple combo, a show report from the Valorant Champions event in that there Paris (France, not Texas), and one of the team became A Magnificent Man in a Flying Machine. Oh, and Kendrick has bought a new VR headset. Yes, Hell has finally frozen over. Not only that! We have gaaaaaaaaames!

97: I’m Feeling A Bit Squiffy
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97: I’m Feeling A Bit Squiffy
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96: Magic Beans
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95: Bother Me Anatomically
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