ugvm

the site of uk.games.video.misc

  • Home
  • Podcast
  • Articles
  • Platforms
    • Xbox 360
    • Playstation 3
    • wii u
    • 3ds
    • psp
    • iOS
    • PC
    • Mac
    • Wii
    • xbox
    • SNES
    • Mega Drive
  • Gamercodes
    • Xbox Live
    • Wii U NNIDs
    • Wii
    • PSN
    • 3DS
    • Steam
    • Apple Game Center
    • Battle.net
    • Elite Dangerous
  • Gallery
  • Back Issues
  • Other Groups
  • About Us
    • A brief history of ugv*
    • Posting Traditions
    • Join in
    • ugvm Charter

Shadows Over Loathing (Switch): COMPLETED!

Posted on 30/12/2023 Written by deKay

I really enjoyed West of Loathing, so I’m not sure why I took so long to get round to the sequel (actually, I do – All The Games). And what a game it is.

Well, it’s the same as the previous game. Of course, it isn’t, but everything that was great about that is still great here. Time has moved on a bit, so instead of being set in the Old West, Shadows Over Loathing is set in The Big City, in the 1920s. Not the real 1920s, of course, because they didn’t use meat as currency then, nor did they have faeries that stab you, algebra that tries to kill you, time travel portals, or people who had been turned into frogs and frogs that had been turned into people. And lots of tentacles. Yes, there’s a Day of the Tentacle reference. And a Fallout one. And many others, including some that mention the events and locations of West of Loathing.

The game opens with you receiving a letter from your uncle. He needs your help, so you get the bus to the city, only to break down on the way and when you finally get to his office, he’s gone missing and all your luggage bursts into flames. Uncle’s colleagues let you in on what he’s been investigating, and it’s mainly regarding cursed items. You need to find them, un-curse them, and then you might figure out what’s going on. Naturally, it’s not as simple as that as the story goes all over the place, with trips to a weird university (which has a Spider Wing, a BBQ Wing and an infinitely long corridor in amongst the buildings) where you must graduate, a town called Sandwich which is currently a museum but you need to solve some mysteries by travelling to the past, a swamp where two rival families run a fishing business, with one family deboning the fish, and the other re-boning them. There’s a man who wants to reward you for each photo he takes of you in a different hat. There are vampires. There’s a flooded lighthouse, but not because it’s under water – it’s just filled with water. There’s a hobo village you can grow and populate with a diverse array of hobos. You can fish for… stuff in puddles and buckets and toilets. Toilets! So many toilets. If you flush them, you get XP. It’s like the game was made just for me.

I’ve not even mentioned the combat, for this is a full-on RPG with stats and turn based fighting and items you can equip and upgrade. You can enlist a character to fight alongside you too, and you’ve always got one of a number of familiars who can buff you or heal you. As I said in my comments on the previous game, not only is it hilarious, nonsensical and silly, but the game is actually a great game as well. Every wall of text is worth reading. Every character is worth conversing with. Every item is worth examining. There’s so much genuinely funny stuff here that it’s easy to forget that the mechanics are polished and enjoyable too.

I could talk about events I came across (like meeting your future self, handing him 300 meat, then later on having to hand it back to your past self) but there are so many I’d be here forever and, if you’ve not played it, you’d miss the joy of finding them all yourself. If you have any affinity for the funny, you absolutely must play Shadows Over Loathing.

Filed Under: Gaming Diary Tagged With: completed, Diary, switch, west of loathing

West of Loathing (Switch): COMPLETED!

Posted on 07/05/2018 Written by deKay

A black and white stick-man role playing game set in a warped version of the Wild West where demon cows attack and there’s goblins, skeletons and necromancy and folks make their fortune mining meat? I mean, it’s a cliche setup for a game already. How could it possibly stand above the hordes of other similar titles?

I jest of course because my god is this one strange, silly game. What with quests where you must find a bowtie, or round up some cultists, or get a lumber permit for a town from another town using the most repetitive (and intentionally so) amount of to-ing and fro-ing you can imagine. All the while facing standard turn-based RPG combat against terribly drawn creatures and bandits (and sometimes inanimate statues) where your array of weapons include a pistol you found in a toilet and a club fashioned from a cactus.

OK, perhaps not so standard.

It’s not weird for the sake of weird either. In the madness of the world it all, pretty much, makes sense. The humour is spot on, poking fun at wild west, RPG and stupid pointless quest tropes. It even sticks itself in the ribs many times. West of Loathing is a genuinely funny game, never forced – except when it is on purpose and it groans with you at the terrible jokes or puns. There’s a lot of text but it’s all worth reading. One-note remarks, jokes that half-hidden or implied, punchlines you see a mile away but occasionally don’t even come because they’re so obvious. Silly stuff, like how every bottle of sarsaparilla you pick up is spelt differently because who the hell spells it correctly the first time?

West of Loathing isn’t all about the chuckles, though. The game is a decent, solid play too. The RPG mechanics are basic but through the class and levelling systems there’s an array of perks and skills you can unlock, upgrade and make use of. I’m not sure this element (although a major part of the game) alone would make it playable, but with the world and humour it is elevated to something approaching genius. Too often “funny games” can be hilarious but terrible to play, or great mechanically but the wit is grating, but West of Loathing manages a balance of both. Even the graphical style – which looks like they’ve barely bothered to even try and draw a game properly – works really well. They’ve even added a colour-blindness option in the settings. For a game 99% in black and white. Amazing.

The post West of Loathing (Switch): COMPLETED! appeared first on deKay's Gaming Diary.

Filed Under: Gaming Diary Tagged With: completed, Post, switch, west of loathing

  • E-mail
  • Twitter
  • YouTube

Latest Podcast Listenbox

95: Bother Me Anatomically
byugvm

Unforeseen circumstances, and definitely not Podcast Apathy, resulted in just deKay and Kendrick bringing you this episode, but don’t worry! As a bonus to make up for the cast shortfall, Episode 95 is slightly shorter, so you’ve less to endure! Rejoice.

This time around, your heroes discuss the general meh-ness of recent gaming news, the Switch 2 having no games, a new Lego Batman (and Batman in general), and Ys X Proud Nordics. With, naturally, many deviations and diversions.

95: Bother Me Anatomically
Episode play icon
95: Bother Me Anatomically
Episode Description
Episode play icon
94: Secrete Yellow Ooze From Their Knees
Episode Description
Episode play icon
93: A Playdate In The Back Room of Ann Summers
Episode Description
Search Results placeholder

Tags

3ds ACNL animal crossing Arcade assassin's creed Batman completed Destiny Diary Emulation evercade Game Diary games iOS iPhone lego Mac mario Master System Mega Drive minecraft PC picross Playstation 3 Playstation 4 Playstation 5 pokemon Post ps+ ps3 PS4 ps5 psn PS Vita retro sonic the hedgehog Steam steam deck streetpass switch Vita Wii wii u Xbox 360 zelda

Contributors

  • Diary – deKay's Lofi Gaming
  • Game Diary – The Temple of Bague
  • gospvg
  • Lufferov’s Gaming Diary
  • Tim's Gaming Diary

Meta

  • Log in
  • Entries feed
  • Comments feed
  • WordPress.org

RSS Feed RSS – Posts

Copyright © 2025 · Outreach Pro on Genesis Framework · WordPress · Log in