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Super Mario 3D World (Wii U)

Posted on 12/01/2014 Written by deKay

The post-game mop-up continues apace. I’ve played through all of Star, Mushroom and Flower worlds (although not collected everything in each level), finishing at Boss Blitz.

It’s not that the level is especially hard, because it isn’t. In fact, most of the bosses in this – which technically classifies as a SuckySuck(TM) Bit – are the same as earlier in the game. The main issue is beating them in the time allowed. Actually, the main issues is beating the Hisstocrats in a short enough time to fit everything else in, as all the other bosses are really easy.

It took about 30 attempts, but not 30 lives as I quit if the Hisstrocrats (the bosses I attempted first) fight was taking too long, but finally:

bossblitzdoneWoo!

Then nothing. That was it. Surely not! Of course not. I “simply” hadn’t collected all the stars, stamps and gold flags in the rest of the game. Ooops.

So off I set to correct that. I’ve now 100%ed all of worlds 1-5, and almost done all of world 6. This is where the challenge is, I suspect!

 

Filed Under: Gaming Diary Tagged With: mario, Post, wii u

Things I’ve Played Recently

Posted on 09/01/2014 Written by deKay

The Legend of Zelda: A Link Between Worlds (3DS)

lbw2Glorious.

Oh, you want more? Erm, really glorious? It’s the best Zelda game since Minish Cap. Mainly because it’s the only Zelda games since Minish Cap, sure, but still.

Yes, yes, I know there was Wind Waker and Phantom Hourglass and those Wii ones and stuff, but they’re not proper Zelda games. Don’t argue.

Nintendo have taken the essence of a proper Zelda game, reused the game world from A Link To The Past, and streamlined a new alternative story. By streamlined, I mean you’re essentially handed all Link’s weapons and very quickly obtain most of his abilities and just left to do the job of winning and exploring. Which might sound awful, but it really works. It’s a lot of fun as a result.

I’ve just finished the first dungeon (which didn’t even feel like a dungeon, and it’s only the first in that it’s the first I attempted – you can do them in any order) in Lorule, so there’s a fair way to go yet.

Super Mario 3D World (Wii U)

tumblr_myu6u3HPvt1svmpf2o1_1280With the game complete (as in, Bowser beaten) it’s mop-up time. I’ve been back to earlier levels and nabbed more stars, stamps and, er, sflags, and played through the post-game unlocked Star World, and some of the post-Star-World Mushroom World. I’m still yet to find any actually really difficult levels though.

Sure, some of the stars have been hard, and there have been a few moderately difficult levels, but there’s been NOTHING as hard as the hard stuff in New Super Mario Bros U yet. Still, there’s more to come so it might happen eventually…

Animal Crossing: New Leaf (3DS)

Hippo_new_year__Or_would_be_if_the_stupid_hippo_had_turned_up.Still playing. Still not missed a day. Still finding things to do. Still getting the same damn statue from Crazy Redd EVERY SINGLE TIME. Seriously – I’ve had the guy with the disc one six times running.

It was New Year in the game too, and there were fireworks and a big countdown clock and stuff. Which was nice.

Filed Under: Gaming Diary Tagged With: 3ds, animal crossing, mario, Post, wii u, zelda

Super Mario 3D World (Wii U): COMPLETED!

Posted on 30/12/2013 Written by deKay

Spoilers_By completed, I of course mean I have beaten Bowser. Like New Super Mario Bros U, from around this time last year, that’s only the first half of the game. The post-game mop-up of stars, flags and stamps will continue for a long time, I’m sure.

Apparently, it took me just under 5 hours to get this far. That’s shorter than NSMBU by some way. It certainly felt shorter, and was certainly easier. Yes, I found a warp (by accident) which skipped most of World 4 (this is why there’s a fairy missing in that screenshot), and no, I’ve not done every single level, but then I didn’t do all of NSMBU before Bowser either.

Being easier was a surprise. NSMBU had some tricky levels, and a few really hard ones, but the vast majority of those were in the special post-game worlds. NSMBU was a very easy game, but getting to Bowser in 3D World was a complete walkover. There is just one slightly hard level en-route – Grumblump Inferno, near the end of the game – and that was much easier once I realised you’re supposed to walk on the blocks as they rotate (as the mice do) rather than jump.

I know that 100%ing the game will be much harder, but I’m still amazed as how easy this has been so far. It’s the easiest Mario game I’ve ever played, by a considerable margin.

But that doesn’t matter. It doesn’t matter because the game is fantastic. It oozes charm, quality and variety. Every level has something new, or a twist on something that came before. The graphics and the music are some of the best in any game ever, and the gameplay is nigh-on platforming perfection. But only nigh-on. Somewhere in the transition to 3D, the platforming precision of NSMBU has slightly veered away from perfect. The controls are not as tight. The into and out of screen jumping is a little vague in places (and some of the swimming levels are a little broken with this extra plane to deal with). These are very minor complaints, however, and it’s only because NSMBU was so recent that the comparison has to be made. 3D World is still a masterpiece, it’s just there’s another Wii U Mario game that stands a little taller.

Filed Under: Gaming Diary Tagged With: completed, mario, Post, wii u

Dungeons & Dragons: Shadow Over Mystara (Wii U): COMPLETED

Posted on 29/12/2013 Written by deKay

Done__What_a_confusing_game.Firstly, it seems this is just half of the “Dungeons & Dragons: Chronicles of Mystara” game on the Wii U eShop. It’s a conversion of the 90′s coin-op, and is the sequel to D&D: Tower of Doom, which is also included in the package but isn’t selected by default and isn’t actually obvious that it’s there at all. At some point I’ll be playing that.

The main reason, aside from it being on offer this week, for getting D&D:COM at all when I’m not a D&D fan was down to other people enthusing about it, and saying it was a sort of Golden Axe game with almost Guardian Heroes type RPG-lite levelling. Sold!

It was fun too, insofaras the smacking things with swords goes. I’ve no idea what else was going on half the time, since the inventory system is never explained and I’d got half way through the game (as an Elf – Gauntlet favourite, y’see) before I realised you could change which magic spell you’re using, and I was almost on the final boss before I accidentally discovered I had a bow and arrow. No idea what the daggers and hammers and oil I could buy in the shops did. I’m not even sure how the levelling up works either, and I started on level 8, was told three times I’d levelled up, but finished the game on level 10. I’ve “bought” a load of unlockable things with… some sort of currency or points I’ve accumilated which look like they’ll make a second run through easier. Which I might do – there’s a load of branching paths through the game which would make repeat plays different.

Filed Under: Gaming Diary Tagged With: completed, dungeons and dragons, Post, wii u

NES Remix (Wii U)

Posted on 22/12/2013 Written by deKay

Luigi_is_the_Nega-Mario.__scottpilgrimWell this was a lovely surprise from Nintendo. No idea it was coming at all, and then suddenly at the end of last week’s Nintendo Direct, Iwata went all Apple and said “Take a look at this…” and “It’s available now!”.

There used to be a game called Game Centre Challenge, which had longer-than-Wario-Ware but still short challenges based on retro games. Except those retro games didn’t actually exist – they were fake retro styled titles. This is real, with real NES games replacing the not-real NES game clones. And, I believe, it’s by the same developers.

You’re given a set of NES titles, broken down into short challenges. Like, collect 20 coins in Mario before the time runs out. Or smash 5 barrels in Donkey Kong. Or beat the first boss in Zelda without losing any health. You’re rated up to three stars depending on how fast and well you manage this, and as you gain stars you unlock more games and challenges.

In addition to the breakdown of old games into what is essentially boot camp for game skills, there are various remix levels which make things different. Like, how about playing Mario like an endless runner? Or Ice Climber with just a spot of light following you, while everywhere else is dark? Or Pinball with invisible flippers? Or Donkey Kong as Link instead of Mario – and Link can’t jump?

Also as you play, you get some sort of score called B. I’m sure it’s a reference to a game but I can’t recall which. The symbol is like that for Bitcoins so I’ve been assuming it’s that. Every thousand or so B you obtain, you unlock stamps of characters and other sprites from the games, which you can use in Miiverse to make hilarious (well, mine are hilarious) pictures. I’ve found unlocking these stamps to be more of a draw to play the game than the stars, actually.

I’ve heard there are about 200 challenges in total, so 600 stars up for grabs. I have just 250 so far, but I do have 3 for most of the challenges I’ve attempted. I’ve not got that many Rainbow Stars (for being even better than 3 stars), although I have fully Rainbow Starred all the Pinball challenges.

Filed Under: Gaming Diary Tagged With: nes, nes remix, Post, wii u

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97: I’m Feeling A Bit Squiffy
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G’morrow beautiful friends! Here to waft away the damp, darkened skies of the season (or maybe make them damper and darker), it’s Episode 97 of the ugvm Podcast. The podcast you love to subscribe to but hit skip when it comes up on the playlist. Yeah, we know. It’s OK. We don’t get paid either way.

In this episode, deKay, Kendrick and Toby “entertain” you with fun game related news and chat, which this time round includes speculation on Valve’s new hardware triple combo, a show report from the Valorant Champions event in that there Paris (France, not Texas), and one of the team became A Magnificent Man in a Flying Machine. Oh, and Kendrick has bought a new VR headset. Yes, Hell has finally frozen over. Not only that! We have gaaaaaaaaames!

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