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New Super Luigi U (Wii U): COMPLETED!

Posted on 12/08/2013 Written by deKay

weegiucompleteWell, that was easier than I expected. I thought some of the later levels would be hard as nails, but due to being pretty short, they weren’t. Even Bowser wasn’t too difficult, despite the lack of restart points (meaning if you die on the boss, you have to restart the level completely!), taking only two attempts.

Disappointingly, he was the same boss as with Mario, although his attack pattern was slightly different.

With him defeated, I set about completing some of the other levels I’d skipped, missed, or hadn’t unlocked yet. I’ve not done them all, and perhaps won’t – too many other games to play – but I’ll certainly do some more at least.

Filed Under: Gaming Diary Tagged With: completed, mario, Post, wii u

Some things I’ve played recently

Posted on 11/08/2013 Written by deKay

Round up time!

Doritos Crash Course 2 (360)

I turned my 360 on for the first time in months this weekend, and my download queue kicked in. The first thing that downloaded was this. It is, considering how it’s both a shameless advert for Doritos and free, really good fun. Much like the first game, really.

I was enjoying it, until I ran out of the stars you need to buy the next level. You see, you collect and win stars in each level, and then you spend these to buy ever more expensive extra levels to progress. A bit like Sonic and Sega All Stars Racing Transformed. Only when I ran out of stars, I was told to buy some more. For real actual money. I said no and turned it off. Ain’t playing that again.

Cloudberry Kingdom (Wii U)

cloudberry

This promised to be a lot better than it turned out, sadly. It looks and plays like a freebie Flash game. A good one, sure, but still – it’s a purposefully hard platformer with a million levels that just ramp up the difficulty to “clearly impossible”. Although the levels are short, and you instantly restart, the harder levels are almost trial and error, or worse, luck – it’s impossible to see a path through the spikes and fire and stuff, let alone avoid them all.

It is fun, but perhaps more suited to an XBL Indie Game.

New Super Luigi U (Wii U)

weegiu

At first, I wasn’t sure I was going to like this. I don’t enjoy Luigi’s jumpyslidey physics, and the game world seems to be the same as in Mario U. Having just 99 seconds to complete each level would, I thought, make them all a mad rush. No restart points would be frustrating.

But, of course, I was wrong. His floaty flutterjumps make some of the levels easier. The levels are shorter too, so the time limit rarely comes into play. In fact, the only thing I’ve not liked so far (and I’m up to the “in the clouds” world already!) is the lack of a restart point at the bosses. Oh, and the fact the bosses are the same as in Mario U, I suppose. Still, it’s really good and well worth getting.

Filed Under: Gaming Diary Tagged With: 360, cloudberry kingdom, crash course, mario, Post, wii u, xbla

Toki Tori 2 (Wii U): COMPLETED!

Posted on 06/08/2013 Written by deKay

tokitori2completeAw! Lookit all the pweety birdies! I saved them all!

After getting stuck on just about every puzzle in the game, but managing to solve them all just before Miiverse stepped in to help, I finally reached the final special frog and “captured” it, sending it to the room with the giant evil heart, and the game was won!

Now, I expect there’s something to be gained by collecting all the little symbol things strewn across the map, dumping them into some device I found, and I’m still short some photos, but for now I’m done with the game. It was great, but I’m not sure I want to bother with the post-credits clean up. Especially with too many other games to do!

Filed Under: Gaming Diary Tagged With: completed, Post, toki tori, wii u

Nintendo Land: Donkey Kong Crash Course: Completed!

Posted on 05/08/2013 Written by Xexyz

While I was away, I finally managed to complete Donkey Kong Crash Course.  Unfortunately, this was on my brother's Wii U, and I completed it by accident, falling onto the finishing line.  The game then implied that there are further stages to go ...

But I completed this stage, at least!

Filed Under: Gaming Diary Tagged With: completed, wii u

The Laggy Ass of Lagiacrus

Posted on 05/08/2013 Written by choobs

Monster Hunter 3 Ultimate box artOh, he’s a pain in the arse, isn’t he? So, I’m currently wearing two bits of Barroth armour (head and belt) and the rest is Jaggi. I’m using upgraded Ludroth Pair (dual swords) and doing a fair bit of damage, but that thunder attack keeps wreaking bloody havoc on me.

The good news is that a full set of Barroth armour will give me a nice thunder resist bonus. On top of that, some nice ThunderRes decorations will boost it a little more. The trouble is, the three parts of Barroth armour that I’m missing all need Fertile Mud and that just seems to be refusing to drop for me.

I think I’m going to take the approach of trying captures, as it seems to drop more frequently in capture rewards than it does just by whacking the mud off him and collecting the sparklies. Sigh.

Filed Under: Gaming Diary Tagged With: 3ds, Game Diary, monster hunter, wii u

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97: I’m Feeling A Bit Squiffy
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G’morrow beautiful friends! Here to waft away the damp, darkened skies of the season (or maybe make them damper and darker), it’s Episode 97 of the ugvm Podcast. The podcast you love to subscribe to but hit skip when it comes up on the playlist. Yeah, we know. It’s OK. We don’t get paid either way.

In this episode, deKay, Kendrick and Toby “entertain” you with fun game related news and chat, which this time round includes speculation on Valve’s new hardware triple combo, a show report from the Valorant Champions event in that there Paris (France, not Texas), and one of the team became A Magnificent Man in a Flying Machine. Oh, and Kendrick has bought a new VR headset. Yes, Hell has finally frozen over. Not only that! We have gaaaaaaaaames!

97: I’m Feeling A Bit Squiffy
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97: I’m Feeling A Bit Squiffy
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96: Magic Beans
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95: Bother Me Anatomically
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