ugvm

the site of uk.games.video.misc

  • Home
  • Podcast
  • Articles
  • Platforms
    • Xbox 360
    • Playstation 3
    • wii u
    • 3ds
    • psp
    • iOS
    • PC
    • Mac
    • Wii
    • xbox
    • SNES
    • Mega Drive
  • Gamercodes
    • Xbox Live
    • Wii U NNIDs
    • Wii
    • PSN
    • 3DS
    • Steam
    • Apple Game Center
    • Battle.net
    • Elite Dangerous
  • Gallery
  • Back Issues
  • Other Groups
  • About Us
    • A brief history of ugv*
    • Posting Traditions
    • Join in
    • ugvm Charter

Nintendo Land: being a pikmin

Posted on 03/08/2013 Written by Xexyz

I've been on holiday for the past week with my extended family, and as part of that my brother took along his Wii U.  We played Mario Chase a lot, which (as you'd expect) works best with five players.  We also played Animal Crossing: Sweet Day a fair bit, as everyone finds it hilarious when people are waddling around with massive heads.

On the last day, I played through many levels of Pikmin Adventure with my brother, switching roles every couple of checkpoints.  It works really well as a co-operative game, though at the end of each level you're shown who played better throughout.


Look at my contribution!

The game is very pretty, with an interesting aesthetic of robotic versions of the typical Pikmin enemies.  They have obvious hit points, which you can then throw pikmin onto, including any player-controlled pikmin.


The game predates the flying pikmin of Pikmin 3, but that doesn't mean you don't get airborne.  One annoyance is that even if Olimar and all player pikmin are on a launch pad, Olimar has to call the pikmin to him before the launch pad will launch.


It's good fun throwing player pikmin into random areas.


Pikmin.

Filed Under: Gaming Diary Tagged With: wii u

Earthbound (Wii U)

Posted on 01/08/2013 Written by deKay

earthboundI’ve never played Earthbound before. That’s not really surprising, as it never came out in the UK, and I wasn’t that much of a SNES gamer anyway – certainly not to the point of wanting to import US games.

I didn’t really know that much about the game either, apart from that it was an RPG, set in roughly the modern day, in a relatively “normal” setting, and was absurd. And had Ness from Super Smash Bros in it. Or the other way round. Or something.

Naturally, given all this I knew about Earthbound, I bought it the very second I could, despite the (apparently, according to some) horrendous overpricing. How very dare Nintendo try to charge a ludicrous SEVEN POUNDS for a SNES game that never came out in this country and costs just £200 on eBay? *rolls eyes*

Enough of that. More of the game. Oh the game! Oh, the silly pervy nonsensical game! The game I’m utterly lost in and have no idea what to do next and it just doesn’t matter.

I’ve been sent out on adventure, in the middle of the night by my mother (who doesn’t seem especially concerned for me), whilst my seemingly absent father sends me money on an hourly basis to my bank account to fund my endeavour. My little sister has set up a delivery company, and one of my neighbours invited me into the hole he’d dug under his house to she his “secret”, but I had to come alone. Uh huh.

My dog can talk. Other dogs can also talk. The police are obsessed with roadblocks. I went to the first town, Onett, and had to fight the local street punks and their leader (and his robot) so that the police (whom I then had to fight) would let me explore an area of the map populated with homeless cabaret performers, so that I could reach a cave and finally make it to a giant footprint in the ground which I then recorded the sound of in a stone.

Then I went to Twoson (the second town – can you see the naming scheme?) fighting possessed Retro Hippies and Salary-men before ending up with a mushroom growing out of my head that kept flipping the direction controls around which the doctor couldn’t help me with but a creepy old guy who hangs around the hospital waiting room was happy to give me $50 to buy said fungus. And I bought a mouse.

Then the bike shop man gave me a free bike, and I went to the market which was run by a criminal who wants me to find a lost girl from the local nursery for him, while other characters in town variously say I should meet her and/or she’s been kidnapped. The two roads out of Twoson were impassable, one because the tunnel was full of ghosts which carry you out once you’re halfway through, and the other because a giant pencil was blocking the path (as the game says) “for some reason”. Naturally, a smelly fat boy called Apple Kid and who is one of two inventors in the town, is able to help by conveniently inventing a pencil eraser for $200 and some food.

This allowed me past the pencil, and into an area full of UFOs and sentient trees (that explode) and robots and other baddies. Some of which cause me to catch a cold because lasers. I had to run away after a while because my health and PP (like magic points) were low, and the magic butterflies that appear randomly to replenish PP by “relaxing you” (uh huh) didn’t appear frequently enough to rely upon them.

And I then bought a for sale sign, which I’m unable to sell. And a man stops me every now and then to take pictures of me, asking me to say Fuzzy Pickles. Frankly, I’m concerned there’s no Operation Yewtree in Earthbound, as it bloody needs it. Every other person is a pervert.

All this is how far I’ve got. I’m guessing there are at least another six areas to get to, judging from one of the items I’ve collected, so there’s miles to go yet. And I’ve nobody else in my party either, aside from my dog and the boy next door who left ten minutes into the game.

Earthbound reminds me a lot of Contact (for the DS), which is no bad thing. It’s certainly a lot of fun, and I’m loving the completely nuts story. Definitely going to get me my seven quid’s worth.

Filed Under: Gaming Diary Tagged With: Earthbound, Post, wii u

Earthbound (Wii U)

Posted on 01/08/2013 Written by deKay

earthboundI’ve never played Earthbound before. That’s not really surprising, as it never came out in the UK, and I wasn’t that much of a SNES gamer anyway – certainly not to the point of wanting to import US games.

I didn’t really know that much about the game either, apart from that it was an RPG, set in roughly the modern day, in a relatively “normal” setting, and was absurd. And had Ness from Super Smash Bros in it. Or the other way round. Or something.

Naturally, given all this I knew about Earthbound, I bought it the very second I could, despite the (apparently, according to some) horrendous overpricing. How very dare Nintendo try to charge a ludicrous SEVEN POUNDS for a SNES game that never came out in this country and costs just £200 on eBay? *rolls eyes*

Enough of that. More of the game. Oh the game! Oh, the silly pervy nonsensical game! The game I’m utterly lost in and have no idea what to do next and it just doesn’t matter.

I’ve been sent out on adventure, in the middle of the night by my mother (who doesn’t seem especially concerned for me), whilst my seemingly absent father sends me money on an hourly basis to my bank account to fund my endeavour. My little sister has set up a delivery company, and one of my neighbours invited me into the hole he’d dug under his house to she his “secret”, but I had to come alone. Uh huh.

My dog can talk. Other dogs can also talk. The police are obsessed with roadblocks. I went to the first town, Onett, and had to fight the local street punks and their leader (and his robot) so that the police (whom I then had to fight) would let me explore an area of the map populated with homeless cabaret performers, so that I could reach a cave and finally make it to a giant footprint in the ground which I then recorded the sound of in a stone.

Then I went to Twoson (the second town – can you see the naming scheme?) fighting possessed Retro Hippies and Salary-men before ending up with a mushroom growing out of my head that kept flipping the direction controls around which the doctor couldn’t help me with but a creepy old guy who hangs around the hospital waiting room was happy to give me $50 to buy said fungus. And I bought a mouse.

Then the bike shop man gave me a free bike, and I went to the market which was run by a criminal who wants me to find a lost girl from the local nursery for him, while other characters in town variously say I should meet her and/or she’s been kidnapped. The two roads out of Twoson were impassable, one because the tunnel was full of ghosts which carry you out once you’re halfway through, and the other because a giant pencil was blocking the path (as the game says) “for some reason”. Naturally, a smelly fat boy called Apple Kid and who is one of two inventors in the town, is able to help by conveniently inventing a pencil eraser for $200 and some food.

This allowed me past the pencil, and into an area full of UFOs and sentient trees (that explode) and robots and other baddies. Some of which cause me to catch a cold because lasers. I had to run away after a while because my health and PP (like magic points) were low, and the magic butterflies that appear randomly to replenish PP by “relaxing you” (uh huh) didn’t appear frequently enough to rely upon them.

And I then bought a for sale sign, which I’m unable to sell. And a man stops me every now and then to take pictures of me, asking me to say Fuzzy Pickles. Frankly, I’m concerned there’s no Operation Yewtree in Earthbound, as it bloody needs it. Every other person is a pervert.

All this is how far I’ve got. I’m guessing there are at least another six areas to get to, judging from one of the items I’ve collected, so there’s miles to go yet. And I’ve nobody else in my party either, aside from my dog and the boy next door who left ten minutes into the game.

Earthbound reminds me a lot of Contact (for the DS), which is no bad thing. It’s certainly a lot of fun, and I’m loving the completely nuts story. Definitely going to get me my seven quid’s worth.

Filed Under: Gaming Diary Tagged With: Earthbound, Post, wii u

Monster Hunter & Earthbound

Posted on 25/07/2013 Written by choobs

More monster huntering. Lots more – I appear to have clocked up a little over 24 hours play time. Not entirely sure how, as I have very limited time for gaming! Anyway, I’ve been hunting many big ugly things and have just upgraded my weapons to Ludroth Blades. Had a fairly lengthy multiplayer session with #2 son – the connectivity between 3DS and Wii-U is very cool. Still HR1 online, though, but there’s time :)

In addition, Earthbound was (finally) released on the VC. It’s really lovely – some great game mechanics and genuinely funny dialogue.

Filed Under: Gaming Diary Tagged With: Earthbound, Game Diary, monster hunter, wii u

Pilotwings: smoother in 60Hz

Posted on 24/07/2013 Written by Xexyz

This is possibly the first time I've found the difference between 50Hz and 60Hz to have a significant impact on a game.  When I tried to play Pilotwings previously, I found that I was constantly fighting with the controls and didn't enjoy it.  Amusingly, I forecast at the time that I'd go back to the game "in a couple of years".


On the Wii U, it's the 60Hz version, and it feels much more responsive.  I still found control of the skydiver quite tricky, as it's difficult to see how to move forwards and keep a good speed, but the rocketpack was much easier to deal with.


My other main complaint previously was the difficulty in judging distances, and in particular how quickly you can descend to land.  I think that this simply requires a lot of practice, but the game doesn't let you repeat just one mission as far as I can see.


It looks like the landing zone is miles away here, but to get there requires a lot of diving and pushing the nose down, which of course then means you're going too fast to land.  I shall have to work out how to do this more consistently.

Filed Under: Gaming Diary Tagged With: SNES, wii u

  • « Previous Page
  • 1
  • …
  • 32
  • 33
  • 34
  • 35
  • 36
  • …
  • 40
  • Next Page »
  • E-mail
  • Twitter
  • YouTube

Latest Podcast Listenbox

97: I’m Feeling A Bit Squiffy
byugvm

G’morrow beautiful friends! Here to waft away the damp, darkened skies of the season (or maybe make them damper and darker), it’s Episode 97 of the ugvm Podcast. The podcast you love to subscribe to but hit skip when it comes up on the playlist. Yeah, we know. It’s OK. We don’t get paid either way.

In this episode, deKay, Kendrick and Toby “entertain” you with fun game related news and chat, which this time round includes speculation on Valve’s new hardware triple combo, a show report from the Valorant Champions event in that there Paris (France, not Texas), and one of the team became A Magnificent Man in a Flying Machine. Oh, and Kendrick has bought a new VR headset. Yes, Hell has finally frozen over. Not only that! We have gaaaaaaaaames!

97: I’m Feeling A Bit Squiffy
Episode play icon
97: I’m Feeling A Bit Squiffy
Episode Description
Episode play icon
96: Magic Beans
Episode Description
Episode play icon
95: Bother Me Anatomically
Episode Description
Search Results placeholder

Tags

3ds ACNL animal crossing Arcade assassin's creed Batman completed Destiny Diary Emulation evercade Game Diary games iOS iPhone lego Mac mario Master System Mega Drive minecraft PC picross Playstation 3 Playstation 4 Playstation 5 pokemon Post ps+ ps3 PS4 ps5 psn PS Vita retro sonic the hedgehog Steam steam deck switch Vita Wii wii u Xbox 360 Xbox One zelda

Contributors

  • Diary – deKay's Lofi Gaming
  • Game Diary – The Temple of Bague
  • gospvg
  • Lufferov’s Gaming Diary
  • Tim's Gaming Diary

Meta

  • Log in
  • Entries feed
  • Comments feed
  • WordPress.org

RSS Feed RSS – Posts

Copyright © 2025 · Outreach Pro on Genesis Framework · WordPress · Log in