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Gears of War Co-Op – Judgement

Posted on 29/07/2013 Written by gospvg

It's been a quiet couple of years for local co-op gaming. Gears 3 last year & Halo 4 earlier this year is all that was on the platter. It's a shame that 99.9 % of all local co-op games are shooters, after a while they begin to become a bore.

Which probably explains the long gaps in between each co-op game played. 

Anyhow time for the fist pumping chest thumping macho men to return in Gears Judgement.

No Marcus or Dom in this story it's all about Baird & Cole Train, along with two new recruits in Sofia & Paduk. The game is a prequel to the Gears Trilogy.

It starts with a typical military court marshall & gives the player a chance to visit each characters flashback of events.Not much has changed on the gameplay front apart from a few tweaks to throwing a grenade & quick swap of weapons.

Each mission also gives you a declassified challenge to accomplish for experience & braggin points. So cue the action.. Shoot, reload, collect ammo, shoot, chainsaw melee attack, throw grenade, reload, revive, shoot and I think you get the picture by now.

The only advantage local co-op offers you is the quick communication to your partner. "I'm down, revive me" "Tickers incoming!!" & the obvious gloating opportunity at the end with mission stats to see who got the most kills.

Some of the missions take a cue straight out of horde mode & have you defending a location from waves of enemies. After completing Baird's flashback we had enough adrenaline injected action for the day. Sofia's story will have to wait for another evening. I've got a pretty good idea of what to expect. It starts with shoot...

Filed Under: Gaming Diary Tagged With: Gears of War Series, Xbox 360

Red Dead Redemption – The Unexpected

Posted on 24/07/2013 Written by gospvg

Aeris dying in Final Fantasy 7 was probably the greatest unexpected gaming event I've experienced. The sheer shock that a character you had developed over many hours was no more.

I thoroughly enjoyed playing John Marston but truth be told in could have been any character because it is the western setting that made the game. I'm a big fan of western movies and a chance to play that setting in a video game was an amazing experience. I only regret that it has taken me this long to finally getting round to play the game.

The scenery, the sunsets !! Oh my the sunsets, the duels, the swagger of cowboys with their no nonsense attitude. John Marston ticked all the western cowboy boxes. 

With the story events unfolding the way they were it should have come as no surprise when the law decided to attack the family ranch. Edgar Ross wanted to finish off the last surviving member of Duke's gang. Having used John to do his dirty work he arrived with an army of soldiers to kill one man.

Surely John must have known something like this was likely to happen? Why not uproot & move to Mexico under the watchful eye of Reyes. But John is a stubborn character & stayed put at the ranch.

Edgar & the army promptly attacked the ranch killing Uncle in the process. John fearing for his son & wife sent them off on horseback to safety.

In an alternative ending I now would have John riding out of the barn being chased by the law all the way to Mexico where Reyes men who are patrolling the crossing come to his rescue to kill the soldiers. Then with another set of missions John sets out to finish off the loose ends by killing Edgar, Archer & all who wanted him dead.

But alas that was not the story of John Marston. Instead he walks out of the barn shooting & taking out as many soldiers & lawmen before he is gunned down to his death. John Marston is dead.

This was always going to be the way he would die. The blaze of glory achieved in a gunfight except this time there was no crowning moment. Jack & Abigail return to the ranch to find John lying in a pool of blood. The story then moves on to Jack Marston looking over his parents grave & his thirst for revenge begins.

What follows is a disappointment, Jack should have been given a new set of missions which takes him all over the map meeting all of John's acquaintances & informing them of the death of John. The men involved in the attack on John should have been scattered all over & Jack follows clues before a showdown. 

Instead the game focuses on just Edgar Ross & you follow the clues to Mexico. Here you meet up with Edgar who is now retired & on a hunting holiday. You are then challenged to a duel & after Edgar is dead or in my case pumped full of lead that his body ends up floating down the river. The credits roll ...

No ending sequence or dialogue from Jack. Not even an epic monologue of John Marston to a wind rustling tune.

Maybe that is how it was in the Wild West the roar of a buffalo stampede followed by silence.

Filed Under: Gaming Diary Tagged With: completed, Red Dead Redemption, Xbox 360

Red Dead Redemption – The Duke is DEAD

Posted on 22/07/2013 Written by gospvg

Managed quite a bit of play time this weekend, completing all the misson's in Mexico. Both Escuella & Bill Williamson are dead & I helped Reyes start off the Mexcian revolution. Then you venture back up north to the town of Blackwater & help the Law enforcement officers take down the Duke.

There is a lovely sequence after you have killed the Duke & you are set free to return home a song plays on your journey called "Compass"

I was expecting a credits sequence to follow but luckily no I have more missions to do around my ranch :)


Filed Under: Gaming Diary Tagged With: Red Dead Redemption, Xbox 360

Red Dead Redemption – Horse in the ground

Posted on 13/07/2013 Written by gospvg

A glitch I came across whilst some bandits attacked me.

I give you the Horse in the ground

Really enjoying the game, I have spent some time on the main story & I've attacked Fort Mercer now but Bill Williamson has escaped to Mexico.

Arriving at Mexico I am greeted by some friendly locals & Landon Ricketts, an old time gunslinger teaches me some more dead eye skills.

Filed Under: Gaming Diary Tagged With: Red Dead Redemption, Xbox 360

Walking Dead 400 Days – Completed

Posted on 12/07/2013 Written by gospvg

I thoroughly enjoyed the Walking Dead Season 1 (So much so that it went into my Top32), 400 days gives you 5 short stories, you can play in any order. I started with Vince who after committing a murder is on his way to prison when the outbreak occurs. You have to make a choice on which prisoner you want to sacrifice so you can escape. 

Next I went for Bonnie who is a recovering drug addict, she is chased through a cornfield & ends up killing one of the people who has helped her. Next I chose Wyatt’s story, he & his friend Eddie are being chased by someone when they hit someone, they stop to investigate but Wyatt has to leave Eddie behind because the mad man who was chasing them has caught up. 

Russell’s story starts with him walking the side of the road & is picked up by Nate, they arrive at a truck stop & are shot by the inhabitant. You then work your way around & have the choice to kill the shooter or not? The last story is that of Shel & her sister Becca who are in a group that live in the Truck stop from Russell’s story. You are forced to make a couple of deciding decisions on the fate of two people. 

The story then breaks to Tavia who is out on the road looking for survivors, it is her who is looking at the notice board at the start of the game. She follows some nearby smoke to a campsite where all of the previous characters are stationed. Following conversations some decide to leave with her & some don’t.

Firstly disappointed that the ending of season 1 where Clementine is looking at a field and notices some people (walkers) does not get mentioned, maybe that will link somehow to the people who stayed behind at the camp?

400 days is very short easily finished in an hour but I’m hungry for more so come on Season 2 !!

Filed Under: Gaming Diary Tagged With: completed, Walking Dead, Xbox 360

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97: I’m Feeling A Bit Squiffy
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G’morrow beautiful friends! Here to waft away the damp, darkened skies of the season (or maybe make them damper and darker), it’s Episode 97 of the ugvm Podcast. The podcast you love to subscribe to but hit skip when it comes up on the playlist. Yeah, we know. It’s OK. We don’t get paid either way.

In this episode, deKay, Kendrick and Toby “entertain” you with fun game related news and chat, which this time round includes speculation on Valve’s new hardware triple combo, a show report from the Valorant Champions event in that there Paris (France, not Texas), and one of the team became A Magnificent Man in a Flying Machine. Oh, and Kendrick has bought a new VR headset. Yes, Hell has finally frozen over. Not only that! We have gaaaaaaaaames!

97: I’m Feeling A Bit Squiffy
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97: I’m Feeling A Bit Squiffy
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96: Magic Beans
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95: Bother Me Anatomically
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