Yakuza 5 (PS3): COMPLETED!

I know it has been some time since I completed Yakuza 4, but I’d forgotten just how bonkers it was. Playing through Yakuza 5 reminded me, but then took it further. So much further. Warning: very minor spoilers follow, although I’ve avoided any details.

For a game which is essentially a man punching game with some city exploration, the amount of time you can spend not punching men is astounding. Within minutes of starting out, I’d already found a Sega Club in which I then collected every item from all the UFO Catchers, played a few rounds of Virtua Fighter, and then had a go on Taiko Drum Master because why not. Bad things are going down? Pff.

Eventually, I took Kiryu off to progress the story and then was sidetracked again with noodle making mini-games and street racing. When I tired of the side-quests and managed to push on properly, I found the gritty violence and twisting story somewhat at odds with the whimsy of the rest. That’s the Yakuza way, though. Finding out why the Tojo Clan chairman had vanished, and what treachery was involved, peppered with giving a TV chef a gastronomic tour of the city. Of course.

After Kiryu it was time to take control of Saejima who briefly pottered around Kamurocho before giving himself up to the police and getting sent to jail. What felt like a retread of his story in the previous game soon morphed into Monster Hunter. I’m not even joking. Sure, it’s foxes and bears not dinosaurs and dragons, but it felt and sounded so much like Capcom’s series it absolutely had to be intentional. Now with a prison-issued crew cut instead of his long sweaty locks, Saejima has to try and find out who killed Goro Majima – his sworn brother and long-standing Yakuza series character. Or is he really dead? Before it’s clear it’s time to genre swap again…

To Haruka. Kiryu’s adopted daughter is now All Grown Up ((C) Daily Mail) and about to break into showbiz in that legitimate Japanese stereotype – the teen girl idol. Yep, Haruka’s story mostly involves rhythm action style dancing and singing, with street dance battles replacing the “hey guy nice clothes I’m going to fight you” fracas the other characters endure. When things turn upside-down, everyone’s favourite plum-suited moneylender Akiyama steps in, as he’s money invested in (unknown to him) Haruka’s future success. He doesn’t get a full story of his own, having to share Part 3, but he breaks up the dancing nicely.

After discovering some of What Went Down at Haruka’s talent agency, the next part of the game focusses on Shinada. He’s a new playable character, as washed up ex-baseball pro with a cashflow problem. Although he’s quite likeable himself, his story is dull as anything (being baseball linked doesn’t really help) and I couldn’t gel with his fighting style either. His plot involves his loan shark (Takasugi – who is a great character), and finding out what really happened 15 years ago when Shinada was kicked out of baseball for cheating.

The final chapter, as expected, brings everyone together and eventually explains how all their individual stories are just small parts of some massive plan to, well, that’s a spoiler. There’s twist after twist after twist along the way there, though. Imagine an episode of Scooby Doo, only after taking the mask off the monster it just reveals another mask and another under that. Then another. There’s even the now traditional finale atop the tower in Kamurocho, only it’s not because there’s another twist.

In all, it’s Yakuza. The serious organised crimelords at war juxtaposed with singing contests and taxi driving. Men in suits executing other men in suits alongside baseball practise and playing darts. Punching a huge beast of a man who just won’t stay down followed by a drink with a pretty lady in a hostess club. It’s ridiculous.

And it’s the best. Sure, there are a few slight plot holes. A couple of MacGuffins. A sometimes problematic camera and invisible walls a-plenty. There’s asset reuse, occasionally wonky animation, and product placement everywhere but none of it matters. It’s a great story with a weighty game attached, and sure – I can’t understand most of the words, but the voice acting is *kisses fingers*. Will I be playing more Yakuza games? はい、そうです。

The post Yakuza 5 (PS3): COMPLETED! appeared first on deKay's Gaming Diary.

SNK vs. Capcom: The Match of the Millennium (NGPC): COMPLETED!

I was sure I’d never completed this before, but as I got to the three “guards” just before the Geese/Bison double fight, I realised I had played it before. See.

Not only that, but I chose Ken to play as this time too. Because of course I would. He’s Ken!

Looking at my post from a couple of years ago though, it seems I really struggled in the final few battles last time. No such trouble this time around. Well, I mean, they weren’t a walkover but each of the guards/Geese-Bison/Iori only took a handful of attempts each.

 

The post SNK vs. Capcom: The Match of the Millennium (NGPC): COMPLETED! appeared first on deKay's Gaming Diary.

Wonder Boy in Monster Land (MS): COMPLETED!

Another game I’ve completed before, but not recently and certainly not as frequently as Mega-lo-Mania. Helpfully, I totally missed getting the bell so had to rely on mainly faulty memory to make it through the castle at the end. I’d … [Continue reading]

Mega-lo-Mania (MD): COMPLETED!

I must complete this every year, I think. There’s little need to mention much about the game really, except to say that 1) I played as Scarlet, and 2) once again I reached the final level as the only person to actually put any of my men in … [Continue reading]

Pulseman (MD): COMPLETED!

What’s this? A Mega Drive game I’ve never heard of? Surely not. Especially since it was written by Game Freak and published by Sega themselves. How come I’d never seen it before? Perhaps it’s because it was Japan-only? Well, … [Continue reading]

Fire Emblem Warriors (Switch)

It’s widely known (he says, as a nobody on the internet) that I’m a massive fan of Hyrule Warriors. Not really the musou genre generally – just Hyrule Warriors. Such a big fan of it that I’ve put over 300 hours into the game … [Continue reading]

Gaming Update

I'm still gaming, since my last post I've completed The Division (the claptrap boys PMG game that has taken us an age to complete), Assassins Creed Origins (an excellent return to form for the ubisoft series), Telltale Batman (the telltale engine is … [Continue reading]

ugvm Podcast Episode 9

Hey kids! Have you got two whole hours of your life you don't want back? Or a two hour bus journey next to an old lady telling you about her piles and you need to drown her out? Well have we got a podcast for you. In this episode, deKay uses his … [Continue reading]

Rogue Aces (Switch): COMPLETED!

Well, the “Frontline Campaign” completed, at least. I’m not sure the other modes are completable? Anyway, I completed it. And good grief was it hard. It plays out as a grid of islands, each one like a miniature normal mode, only … [Continue reading]

Picross S (Switch): COMPLETED!

It’s hardly innovative, being yet another game in the long line of Picross titles from Jupiter. And after Picross e to Picross e7, as well as a few others, you’d think I’d be fed up of Picross games by now, right? Well, no. In fact, … [Continue reading]